Add a line to display a unit's cast info.
Scott Sibley [12-04-10 - 03:43]
Add a line to display a unit's cast info.
diff --git a/Modules/UnitTooltip/UnitTooltip.lua b/Modules/UnitTooltip/UnitTooltip.lua
index 280dc21..ac84495 100644
--- a/Modules/UnitTooltip/UnitTooltip.lua
+++ b/Modules/UnitTooltip/UnitTooltip.lua
@@ -544,6 +544,48 @@ end
enabled = true,
rightUpdating = true,
update = 1000
+ },
+ [30] = {
+ name = "Spell Cast",
+ left = [[
+return "Casting:"
+]],
+ right = [[
+local cast_data = CastData(unit)
+if cast_data then
+ local spell,stop_message,target = cast_data.spell,cast_data.stop_message,cast_data.target
+ local stop_time,stop_duration = cast_data.stop_time
+ local i = -1
+ if cast_data.casting then
+ local start_time = cast_data.start_time
+ i = (GetTime() - start_time) / (cast_data.end_time - start_time) * 100
+ elseif cast_data.channeling then
+ local end_time = cast_data.end_time
+ i = (end_time - GetTime()) / (end_time - cast_data.start_time) * 100
+ end
+
+ _G.StarTip:Print(i)
+ local icon = Texture(format("Interface\\Addons\\StarTip\\Media\\gradient\\gradient-%d.blp", i), 12) .. " "
+
+ if stop_time then
+ stop_duration = GetTime() - stop_time
+ end
+ Alpha(-(stop_duration or 0) + 1)
+
+ if stop_message then
+ return stop_message
+ elseif target then
+ return icon .. format("%s (%s)",spell,target)
+ else
+ return icon .. spell
+ end
+end
+return Texture("Interface\\Addons\\StarTip\\Media\\happy_face.blp", 20)
+]],
+ enabled = true,
+ cols = 100,
+ rightUpdating = true,
+ update = 100
}
}