Added Swing to toc data
p3lim-52096 [02-09-09 - 14:24]
Added Swing to toc data
Added prefix to pet power tag
Fixed health string
Removed BarFade support from target
git-svn-id: svn://svn.wowinterface.com/oUF_P3lim-52/trunk@58 8c7459ed-49dc-4bc8-85d7-b6381a8f5413
diff --git a/oUF_P3lim/oUF_P3lim.lua b/oUF_P3lim/oUF_P3lim.lua
index f9d5d9b..b518efb 100644
--- a/oUF_P3lim/oUF_P3lim.lua
+++ b/oUF_P3lim/oUF_P3lim.lua
@@ -152,8 +152,10 @@ local function PostUpdateHealth(self, event, unit, bar, min, max)
if(min ~= max) then
if(unit == 'player') then
bar.Text:SetFormattedText('|cffff8080%d|r %d|cff0090ff%%|r', min-max, floor(min/max*100))
+ elseif(unit == 'pet') then
+ bar.Text:SetFormattedText('%s |cff0090ff/|r %s', truncate(min), truncate(max))
else
- bar.Text:SetFormattedText('%d |cff0090ff/|r %d', min, max)
+ bar.Text:SetFormattedText('%s |cff0090ff/|r %s', min, max)
end
else
bar.Text:SetText(max)
@@ -249,8 +251,6 @@ local function CreateStyle(self, unit)
self:RegisterEvent('PARTY_MEMBERS_CHANGED', UpdateMasterLooter)
self:RegisterEvent('PARTY_LEADER_CHANGED', UpdateMasterLooter)
- self.BarFade = true
-
if(unit == 'player' or unit == 'pet') then
if(IsAddOnLoaded('oUF_Experience')) then
self.Experience = CreateFrame('StatusBar', nil, self)
@@ -277,7 +277,7 @@ local function CreateStyle(self, unit)
if(unit == 'player') then
self:Tag(power, '[colorpp][curpp]|r')
else
- self:Tag(power, '[colorpp][curpp]|r [cpoints( CP)]')
+ self:Tag(power, '[colorpp][curpp]|r [(- )cpoints( CP)]')
end
else
local info = self.Health:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallLeft')
@@ -474,6 +474,8 @@ local function CreateStyle(self, unit)
self.Debuffs.spacing = 2
self.Debuffs.initialAnchor = 'TOPLEFT'
self.Debuffs['growth-y'] = 'DOWN'
+ else
+ self.BarFade = true
end
self.disallowVehicleSwap = true
diff --git a/oUF_P3lim/oUF_P3lim.toc b/oUF_P3lim/oUF_P3lim.toc
index b401714..5640466 100644
--- a/oUF_P3lim/oUF_P3lim.toc
+++ b/oUF_P3lim/oUF_P3lim.toc
@@ -4,6 +4,6 @@
## Title: oUF P3lim
## Notes: Just another oUF layout
## RequiredDeps: oUF
-## OptionalDeps: oUF_AutoShot, oUF_BarFader, oUF_DebuffHighlight, oUF_Experience, oUF_Reputation
+## OptionalDeps: oUF_BarFader, oUF_DebuffHighlight, oUF_Experience, oUF_Reputation, oUF_Swing
oUF_P3lim.lua
\ No newline at end of file