Config panel skeleton
Scott King [07-19-15 - 23:02]
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
index a3318db..43529af 100644
--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -1,3 +1,6 @@
+v4.0
+ - GUI configuration options
+
v3.0.2
- simplified execute phase code
diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index a5c3340..2df90c3 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -4,7 +4,7 @@ local classDisplayName, class, classID = UnitClass("player");
local PlayerClass = classID;
local PlayerClassName = classDisplayName;
local PlayerClassNameIndex = class;
-local PH_v = '3.0.2'; -- version number
+local PH_v = '4.0'; -- version number
local limit1 = 0; -- limiter for sounds
local executeSound = "Sound\\interface\\AuctionWindowClose.ogg";
local total = 0 -- timer start
diff --git a/PortraitHealth.toc b/PortraitHealth.toc
index c19094d..ff01274 100755
--- a/PortraitHealth.toc
+++ b/PortraitHealth.toc
@@ -2,7 +2,9 @@
## Title: Portrait Health
## Notes: See your target's health percentage in bold text over their portrait.
## Author: Cilcraft
-## Version: 3.0.2
+## Version: 4.0
##SavedVariablesPerCharacter: PH_sound, PH_on
+PortraitHealthConfig.lua
+PortraitHealthConfig.xml
PortraitHealth.lua
PortraitHealth.xml