Ammo thrown debug
urnati [08-09-19 - 05:58]
diff --git a/TitanClassicAmmo/TitanClassicAmmo.lua b/TitanClassicAmmo/TitanClassicAmmo.lua
index 5365460..5a531e0 100644
--- a/TitanClassicAmmo/TitanClassicAmmo.lua
+++ b/TitanClassicAmmo/TitanClassicAmmo.lua
@@ -77,14 +77,16 @@ TitanDebug("MERCHANT_CLOSED / PLAYER_ENTERING_WORLD")
end
end)
+--[[
TitanPanelAmmoButton:RegisterEvent("PLAYER_LOGIN")
TitanPanelAmmoButton:RegisterEvent("UNIT_INVENTORY_CHANGED")
TitanPanelAmmoButton:RegisterEvent("UPDATE_INVENTORY_DURABILITY")
TitanPanelAmmoButton:RegisterEvent("MERCHANT_CLOSED")
TitanPanelAmmoButton:RegisterEvent("PLAYER_ENTERING_WORLD")
TitanPanelAmmoButton:RegisterEvent("ACTIONBAR_HIDEGRID")
+--]]
end
-
+--[[
function TitanClassicAmmo_OnEvent(self, event, ...)
if (event == "PLAYER_LOGIN") then
TitanPanelAmmoButton_PLAYER_LOGIN()
@@ -107,7 +109,7 @@ function TitanClassicAmmo_OnEvent(self, event, ...)
return;
end
end
-
+--]]
function TitanPanelAmmoButton_PLAYER_LOGIN()
-- Class check
if class ~= "ROGUE" and class ~= "WARRIOR" and class ~= "HUNTER" then
@@ -157,7 +159,7 @@ TitanDebug("TitanPanelAmmoButton_UNIT_INVENTORY_CHANGED")
end
function TitanPanelAmmoButton_UPDATE_INVENTORY_DURABILITY()
--- count = GetInventoryItemDurability(rangedSlotID) or count
+ count = GetInventoryItemDurability(rangedSlotID) or count
TitanPanelButton_UpdateButton(TITAN_AMMO_ID);
end