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In HasCredentials(): Removed faction-checking code - other functions along the line do this properly.

James D. Callahan III [04-15-10 - 03:58]
In HasCredentials(): Removed faction-checking code - other functions along the line do this properly.
Filename
Frame.lua
diff --git a/Frame.lua b/Frame.lua
index f4d4cc0..73e8b2f 100644
--- a/Frame.lua
+++ b/Frame.lua
@@ -2854,14 +2854,7 @@ do

 	-- Used for the value portion of location_list or acquire_list entries.
 	function HasCredentials(affiliation)
-		local is_good = (affiliation == "world_drop" or type(affiliation) == "boolean") and true or false
-
-		if not is_good then
-			if addon.db.profile.filters.general.faction or affiliation == BFAC[Player.faction] or affiliation == BFAC["Neutral"] then
-				is_good = true
-			end
-		end
-		return is_good
+		return (affiliation == "world_drop" or type(affiliation) == "boolean")
 	end

 	function ListFrame:InsertEntry(entry, parent_entry, entry_index, entry_type, entry_expanded, expand_mode)