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added some development commands

Sidoine De Wispelaere [10-17-10 - 09:12]
added some development commands
added targetlifepercentnocd option to SpellInfo for glyph of shadow word death
bug fix: glyph commands did not work


git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@289 d5049fe3-3747-40f7-a4b5-f36d6801af5f
Filename
Condition.lua
Ovale.lua
defaut/Pretre.lua
diff --git a/Condition.lua b/Condition.lua
index c48c01e..8c06829 100644
--- a/Condition.lua
+++ b/Condition.lua
@@ -529,7 +529,7 @@ Ovale.conditions=
 	Glyph = function(condition)
 		local present = false
 		for i = 1, GetNumGlyphSockets() do
-			local enalbled, glypType, glyphSpellID = GetGlyphSocketInfo(i)
+			local enabled, glypType, glyphTooltipIndex, glyphSpellID = GetGlyphSocketInfo(i)
 			if (glyphSpellID == condition[1]) then
 				present = true
 				break
diff --git a/Ovale.lua b/Ovale.lua
index 039ea0f..e92c872 100644
--- a/Ovale.lua
+++ b/Ovale.lua
@@ -333,6 +333,7 @@ local options =
 				},
 				debug =
 				{
+					order = -3,
 					name = "Debug",
 					type = "execute",
 					func = function()
@@ -342,13 +343,46 @@ local options =
 				},
 				talent =
 				{
-					name = "Talent",
+					order = -4,
+					name = "List talent id",
 					type = "execute",
 					func = function()
 						for k,v in pairs(Ovale.talentNameToId) do
 							Ovale:Print(k.."="..v)
 						end
 					end
+				},
+				targetbuff =
+				{
+					order = -5,
+					name = "List target buff and debuff spell id",
+					type = "execute",
+					func = function()
+						Ovale:DebugListAura("target", "HELPFUL")
+						Ovale:DebugListAura("target", "HARMFUL")
+					end
+				},
+				buff =
+				{
+					order = -6,
+					name = "List player buff and debuff spell id",
+					type = "execute",
+					func = function()
+						Ovale:DebugListAura("player", "HELPFUL")
+						Ovale:DebugListAura("player", "HARMFUL")
+					end
+				},
+				glyph =
+				{
+					order = -7,
+					name = "List player glyphs",
+					type = "execute",
+					func = function()
+						for i=1,GetNumGlyphs() do
+							local name, level, enabled, texture, spellId = GetGlyphInfo(i)
+							if spellId then	Ovale:Print(name..": "..spellId.." ("..tostring(enabled)..")") end
+						end
+					end
 				}
 			}
 		}
@@ -367,6 +401,17 @@ function Ovale:Debug()
 	self:Print(self:DebugNode(self.masterNodes[1]))
 end

+function Ovale:DebugListAura(target, filter)
+	local i = 1
+	while true do
+		local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, shouldConsolidate, spellId =  UnitAura(target, i, filter)
+		if not name then
+			break
+		end
+		Ovale:Print(name..": "..spellId)
+	end
+end
+
 function Ovale:OnInitialize()
 	self.AceConfig = LibStub("AceConfig-3.0");
 	self.AceConfigDialog = LibStub("AceConfigDialog-3.0");
@@ -1118,6 +1163,11 @@ function Ovale:AddSpellToStack(spellId, startCast, endCast, nextCast, nocd)
 					cd.duration = 0
 				end
 			end
+			if newSpellInfo.targetlifepercentnocd and not nocd then
+				if UnitHealth("target")/UnitHealthMax("target")*100<newSpellInfo.targetlifepercentnocd then
+					cd.duration = 0
+				end
+			end
 			cd.enable = 1
 			if newSpellInfo.toggle then
 				cd.toggled = 1
diff --git a/defaut/Pretre.lua b/defaut/Pretre.lua
index 0782e7b..6850cfb 100644
--- a/defaut/Pretre.lua
+++ b/defaut/Pretre.lua
@@ -45,11 +45,15 @@ Define(MS 73510) # Mind Spike
 	SpellAddBuff(MS MSEFFECT=12 MM=6)

 Define(SWD 32379) # Shadow Word : Death
+	SpellInfo(SWD cd=10)
+	SpellInfo(SWD targetlifepercentnocd=25 glyph=GLYPHSHADOWWORDDEATH)

 Define(ARCHANGEL 87151) #Archangel
 	SpellInfo(ARCHANGEL cd=90)
 	SpellAddBuff(ARCHANGEL DA=18)

+Define(GLYPHSHADOWWORDDEATH 55682)
+
 ### end defines ###

 ScoreSpells(MB SWP VT DP MF SWD MS)