Attempt to prevent a rare error
starlon [07-29-08 - 01:14]
Attempt to prevent a rare error
diff --git a/Modules/Text.lua b/Modules/Text.lua
index e12f920..fa17181 100644
--- a/Modules/Text.lua
+++ b/Modules/Text.lua
@@ -110,7 +110,7 @@ local updateTalents = function()
return
end
local nameRealm = select(1, UnitName("mouseover")) .. (select(2, UnitName("mouseover")) or '')
- if spec[nameRealm] then
+ if spec[nameRealm] and spec[nameRealm][4] and spec[nameRealm][1] and spec[nameRealm][2] and spec[nameRealm][3] then
local specText = ('%s (%d/%d/%d)'):format(spec[nameRealm][4], spec[nameRealm][1], spec[nameRealm][2], spec[nameRealm][3])
local lineNum
if NUM_LINES < GameTooltip:NumLines() then
@@ -177,7 +177,12 @@ local updateTalents = function()
self:CancelTimer(talentTimer)
talentTimer = nil
- GameTooltip:Show()
+ GameTooltip:Show()
+ elseif spec[nameRealm] then
+ for k in pairs(spec[nameRealm]) do
+ spec[nameRealm][k] = nil
+ end
+ spec[nameRealm] = nil
end
end
@@ -222,7 +227,6 @@ function mod:TalentQuery_Ready(e, name, realm)
elseif highPoints[1] > 0 then
spec[nameRealm][4] = specNames[indexOf(spec[nameRealm], highPoints[1])]
end
- if spec[nameRealm][3] == nil then spec[nameRealm] = nil end
end
end