PlayerManager.Invite will now fail if trying to invite when in LFG.
F16Gaming [08-29-12 - 17:35]
PlayerManager.Invite will now fail if trying to invite when in LFG.
diff --git a/PlayerManager.lua b/PlayerManager.lua
index bfcede0..a5db8ee 100644
--- a/PlayerManager.lua
+++ b/PlayerManager.lua
@@ -629,6 +629,8 @@ function PM:Invite(player, sender, pID)
return false, "PM_INVITE_INGROUP", {player.Info.Name}
elseif GT:IsGroupFull() then
return false, "PM_INVITE_FULL"
+ elseif GT:IsLFGGroup() then
+ return false, "PM_INVITE_LFG"
end
if GT:IsGroupLeader() or GT:IsRaidLeaderOrAssistant() or not GT:IsGroup() then
if self.Invites[player.Info.Name] then