diff --git a/ElvUI_SLE/modules/anchorpoints.lua b/ElvUI_SLE/modules/anchorpoints.lua
deleted file mode 100644
index d0535fd..0000000
--- a/ElvUI_SLE/modules/anchorpoints.lua
+++ /dev/null
@@ -1,82 +0,0 @@
-local E, L, V, P, G = unpack(ElvUI); --Inport: Engine, Locales, ProfileDB, GlobalDB
-local AB = E:GetModule('ActionBars');
---[[
-AB["barDefaults"] = {
- ["bar1"] = {
- ['page'] = 1,
- ['bindButtons'] = "ACTIONBUTTON",
- ['conditions'] = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6;",
- ['position'] = "BOTTOM,ElvUIParent,BOTTOM,0,21",
- },
- ["bar2"] = {
- ['page'] = 5,
- ['bindButtons'] = "MULTIACTIONBAR2BUTTON",
- ['conditions'] = "",
- ['position'] = "BOTTOM,ElvUI_Bar1,TOP,0,2",
- },
- ["bar3"] = {
- ['page'] = 6,
- ['bindButtons'] = "MULTIACTIONBAR1BUTTON",
- ['conditions'] = "",
- ['position'] = "LEFT,ElvUI_Bar1,RIGHT,4,0",
- },
- ["bar4"] = {
- ['page'] = 4,
- ['bindButtons'] = "MULTIACTIONBAR4BUTTON",
- ['conditions'] = "",
- ['position'] = "RIGHT,ElvUIParent,RIGHT,-4,0",
- },
- ["bar5"] = {
- ['page'] = 3,
- ['bindButtons'] = "MULTIACTIONBAR3BUTTON",
- ['conditions'] = "",
- ['position'] = "RIGHT,ElvUI_Bar1,LEFT,-4,0",
- },
-}
-]]
- --Will do something with this after i found how defaults for it are set.
- --local function PositionStanceBar()
- --ElvUI_BarShapeShift:Point('TOPLEFT', E.UIParent, 'TOPLEFT', 4, -4);
- --[[AB.movers['barShapeShift']["p"] = "BOTTOMRIGHT"
- AB.movers['barShapeShift']["p2"] = LeftChatPanel
- AB.movers['barShapeShift']["p3"] = "TOPRIGHT"
- AB.movers['barShapeShift']["p4"] = 2
- AB.movers['barShapeShift']["p5"] = -3]]
- --end
-
- local function PositionGMMover() --Still works lol O_o
- if not E:HasMoverBeenMoved('GMMover') then
- GMMover:ClearAllPoints()
- GMMover:Point("TOPLEFT", E.UIParent, "TOPLEFT", 310, -1)
- end
- end
-
-local function PositionHookUpdate()
-
- --For some reason the FocusTarget frame position won't stick unless I do this. UF positions are set in install.lua
- E:MoveUI(true, 'unitframes')
- E:MoveUI(false)
-
- -- hook the ExtraActionButton1 texture, idea by roth via WoWInterface forums
- -- code taken from Tukui
- local button = ExtraActionButton1
- local icon = button.icon
- local texture = button.style
-
- local function disableTexture(style, texture)
- if string.sub(texture,1,9) == "Interface" then
- style:SetTexture("")
- end
- end
- button.style:SetTexture("")
- hooksecurefunc(texture, "SetTexture", disableTexture)
-end
-
-local frame = CreateFrame("Frame", nil, nil)
-frame:RegisterEvent("PLAYER_ENTERING_WORLD")
-frame:SetScript("OnEvent",function(self, event)
- if event == "PLAYER_ENTERING_WORLD" then
- PositionHookUpdate()
- frame:UnregisterEvent("PLAYER_ENTERING_WORLD")
- end
-end)
\ No newline at end of file
diff --git a/ElvUI_SLE/modules/load_modules.xml b/ElvUI_SLE/modules/load_modules.xml
index e963b03..8afe6be 100644
--- a/ElvUI_SLE/modules/load_modules.xml
+++ b/ElvUI_SLE/modules/load_modules.xml
@@ -12,5 +12,4 @@
<Include file='skins\load_skins.xml'/>
<Include file='uibuttons\load_uibuttons.xml'/>
<Include file='unitframes\load_unitframes.xml'/>
- <Script file='anchorpoints.lua'/>
</Ui>
\ No newline at end of file
diff --git a/ElvUI_SLE/modules/skins/blizzard/extraab.lua b/ElvUI_SLE/modules/skins/blizzard/extraab.lua
new file mode 100644
index 0000000..e3d2985
--- /dev/null
+++ b/ElvUI_SLE/modules/skins/blizzard/extraab.lua
@@ -0,0 +1,31 @@
+local E, L, V, P, G = unpack(ElvUI); --Inport: Engine, Locales, ProfileDB, GlobalDB
+
+local function PositionHookUpdate()
+ --[[
+ --For some reason the FocusTarget frame position won't stick unless I do this. UF positions are set in install.lua
+ E:MoveUI(true, 'unitframes')
+ E:MoveUI(false)
+]]
+ -- hook the ExtraActionButton1 texture, idea by roth via WoWInterface forums
+ -- code taken from Tukui
+ local button = ExtraActionButton1
+ local icon = button.icon
+ local texture = button.style
+
+ local function disableTexture(style, texture)
+ if string.sub(texture,1,9) == "Interface" then
+ style:SetTexture("")
+ end
+ end
+ button.style:SetTexture("")
+ hooksecurefunc(texture, "SetTexture", disableTexture)
+end
+
+local frame = CreateFrame("Frame", nil, nil)
+frame:RegisterEvent("PLAYER_ENTERING_WORLD")
+frame:SetScript("OnEvent",function(self, event)
+ if event == "PLAYER_ENTERING_WORLD" then
+ PositionHookUpdate()
+ frame:UnregisterEvent("PLAYER_ENTERING_WORLD")
+ end
+end)
\ No newline at end of file
diff --git a/ElvUI_SLE/modules/skins/blizzard/load_blizzard.xml b/ElvUI_SLE/modules/skins/blizzard/load_blizzard.xml
index 131ca34..510da41 100644
--- a/ElvUI_SLE/modules/skins/blizzard/load_blizzard.xml
+++ b/ElvUI_SLE/modules/skins/blizzard/load_blizzard.xml
@@ -1,3 +1,4 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
+ <Script file='extraab.lua'/>
<Script file='misc.lua'/>
</Ui>
\ No newline at end of file