Fixed comparison with ranged weapons
Kevin Lyles [09-06-12 - 03:16]
Fixed comparison with ranged weapons
diff --git a/WeightsWatcher.lua b/WeightsWatcher.lua
index 9380086..de9d662 100644
--- a/WeightsWatcher.lua
+++ b/WeightsWatcher.lua
@@ -558,6 +558,17 @@ local function determineCompareMethod(currentSlot, compareSlot, compareSlot2, cu
end
end
+ -- ranged weapons are two-handers now
+ if currentSlot == ww_localizedSlotNames["ranged"] then
+ currentSlot = ww_localizedSlotNames["two-hand"]
+ end
+ if compareSlot == ww_localizedSlotNames["ranged"] then
+ compareSlot = ww_localizedSlotNames["two-hand"]
+ end
+ if compareSlot2 == ww_localizedSlotNames["ranged"] then
+ compareSlot2 = ww_localizedSlotNames["two-hand"]
+ end
+
if currentSlot == ww_localizedSlotNames["two-hand"] then
return "both"
elseif currentSlot == ww_localizedSlotNames["main hand"] then