Updated version number in TOC and Lua
Scott King [07-06-15 - 04:48]
Updated version number in TOC and Lua
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
index dc5bcdd..a3318db 100644
--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -1,4 +1,4 @@
-v3.1
+v3.0.2
- simplified execute phase code
v3.0.1
diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index 60e86c2..a5c3340 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -4,7 +4,7 @@ local classDisplayName, class, classID = UnitClass("player");
local PlayerClass = classID;
local PlayerClassName = classDisplayName;
local PlayerClassNameIndex = class;
-local PH_v = '3.0'; -- version number
+local PH_v = '3.0.2'; -- version number
local limit1 = 0; -- limiter for sounds
local executeSound = "Sound\\interface\\AuctionWindowClose.ogg";
local total = 0 -- timer start
diff --git a/PortraitHealth.toc b/PortraitHealth.toc
index 7a8338b..c19094d 100755
--- a/PortraitHealth.toc
+++ b/PortraitHealth.toc
@@ -2,7 +2,7 @@
## Title: Portrait Health
## Notes: See your target's health percentage in bold text over their portrait.
## Author: Cilcraft
-## Version: 3.0.0
+## Version: 3.0.2
##SavedVariablesPerCharacter: PH_sound, PH_on
PortraitHealth.lua
PortraitHealth.xml