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Finding shit is hard. Make easy.

Darthpred [04-19-15 - 18:19]
Finding shit is hard. Make easy.
Filename
ElvUI_SLE/options/media_c.lua
diff --git a/ElvUI_SLE/options/media_c.lua b/ElvUI_SLE/options/media_c.lua
index d1e8850..803bf7a 100644
--- a/ElvUI_SLE/options/media_c.lua
+++ b/ElvUI_SLE/options/media_c.lua
@@ -254,325 +254,326 @@ local function configTable()
 					},
 				},
 			},
-			screensaver = {
+		},
+	}
+
+	E.Options.args.sle.args.screensaver = {
+		type = "group",
+		name = L["Screensaver"],
+		order = 4,
+		childGroups = 'tab',
+		args = {
+			enable = {
+				order = 1,
+				type = "toggle",
+				name = L["Enable"],
+				get = function(info) return E.db.sle.media.screensaver.enable end,
+				set = function(info, value) E.db.sle.media.screensaver.enable = value; S:Reg(true); S:UpdateConfig() end,
+			},
+			fonts = {
 				type = "group",
-				name = L["Screensaver"],
-				order = 5,
-				childGroups = 'tab',
+				name = L["Fonts"],
+				order = 1,
+				disabled = function() return not E.db.sle.media.screensaver.enable end,
 				args = {
-					enable = {
-						order = 1,
-						type = "toggle",
-						name = L["Enable"],
-						get = function(info) return E.db.sle.media.screensaver.enable end,
-						set = function(info, value) E.db.sle.media.screensaver.enable = value; S:Reg(true); S:UpdateConfig() end,
-					},
-					fonts = {
+					title = {
 						type = "group",
-						name = L["Fonts"],
+						name = L["Title font"],
 						order = 1,
-						disabled = function() return not E.db.sle.media.screensaver.enable end,
+						guiInline = true,
+						get = function(info) return E.db.sle.media.screensaver.title[ info[#info] ] end,
+						set = function(info, value) E.db.sle.media.screensaver.title[ info[#info] ] = value S:Media() end,
 						args = {
-							title = {
-								type = "group",
-								name = L["Title font"],
+							font = {
+								type = "select", dialogControl = 'LSM30_Font',
 								order = 1,
-								guiInline = true,
-								get = function(info) return E.db.sle.media.screensaver.title[ info[#info] ] end,
-								set = function(info, value) E.db.sle.media.screensaver.title[ info[#info] ] = value S:Media() end,
-								args = {
-									font = {
-										type = "select", dialogControl = 'LSM30_Font',
-										order = 1,
-										name = L["Font"],
-										desc = "The font used for ScreenSaver's Title",
-										values = AceGUIWidgetLSMlists.font,
-									},
-									size = {
-										order = 2,
-										name = L["Font Size"],
-										type = "range",
-										min = 12, max = 32, step = 1,
-									},
-									outline = {
-										order = 3,
-										name = L["Font Outline"],
-										desc = L["Set the font outline."],
-										type = "select",
-										values = {
-											['NONE'] = L['None'],
-											['OUTLINE'] = 'OUTLINE',
-											['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
-											['THICKOUTLINE'] = 'THICKOUTLINE',
-										},
-									},
-								},
+								name = L["Font"],
+								desc = "The font used for ScreenSaver's Title",
+								values = AceGUIWidgetLSMlists.font,
 							},
-							subtitle = {
-								type = "group",
-								name = L["Subitle font"],
+							size = {
 								order = 2,
-								guiInline = true,
-								get = function(info) return E.db.sle.media.screensaver.subtitle[ info[#info] ] end,
-								set = function(info, value) E.db.sle.media.screensaver.subtitle[ info[#info] ] = value S:Media() end,
-								args = {
-									font = {
-										type = "select", dialogControl = 'LSM30_Font',
-										order = 1,
-										name = L["Font"],
-										desc = "The font used for ScreenSaver's Subtitle",
-										values = AceGUIWidgetLSMlists.font,
-									},
-									size = {
-										order = 2,
-										name = L["Font Size"],
-										type = "range",
-										min = 12, max = 26, step = 1,
-									},
-									outline = {
-										order = 3,
-										name = L["Font Outline"],
-										desc = L["Set the font outline."],
-										type = "select",
-										values = {
-											['NONE'] = L['None'],
-											['OUTLINE'] = 'OUTLINE',
-											['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
-											['THICKOUTLINE'] = 'THICKOUTLINE',
-										},
-									},
-								},
+								name = L["Font Size"],
+								type = "range",
+								min = 12, max = 32, step = 1,
 							},
-							date = {
-								type = "group",
-								name = L["Date font"],
+							outline = {
 								order = 3,
-								guiInline = true,
-								get = function(info) return E.db.sle.media.screensaver.date[ info[#info] ] end,
-								set = function(info, value) E.db.sle.media.screensaver.date[ info[#info] ] = value S:Media() end,
-								args = {
-									font = {
-										type = "select", dialogControl = 'LSM30_Font',
-										order = 1,
-										name = L["Font"],
-										desc = "The font used for Screensaver's Date and Time",
-										values = AceGUIWidgetLSMlists.font,
-									},
-									size = {
-										order = 2,
-										name = L["Font Size"],
-										type = "range",
-										min = 12, max = 26, step = 1,
-									},
-									outline = {
-										order = 3,
-										name = L["Font Outline"],
-										desc = L["Set the font outline."],
-										type = "select",
-										values = {
-											['NONE'] = L['None'],
-											['OUTLINE'] = 'OUTLINE',
-											['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
-											['THICKOUTLINE'] = 'THICKOUTLINE',
-										},
-									},
-								},
-							},
-							player = {
-								type = "group",
-								name = L["Player info font"],
-								order = 4,
-								guiInline = true,
-								get = function(info) return E.db.sle.media.screensaver.player[ info[#info] ] end,
-								set = function(info, value) E.db.sle.media.screensaver.player[ info[#info] ] = value S:Media() end,
-								args = {
-									font = {
-										type = "select", dialogControl = 'LSM30_Font',
-										order = 1,
-										name = L["Font"],
-										desc = "The font used for Screensaver's Player info",
-										values = AceGUIWidgetLSMlists.font,
-									},
-									size = {
-										order = 2,
-										name = L["Font Size"],
-										type = "range",
-										min = 12, max = 26, step = 1,
-									},
-									outline = {
-										order = 3,
-										name = L["Font Outline"],
-										desc = L["Set the font outline."],
-										type = "select",
-										values = {
-											['NONE'] = L['None'],
-											['OUTLINE'] = 'OUTLINE',
-											['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
-											['THICKOUTLINE'] = 'THICKOUTLINE',
-										},
-									},
-								},
-							},
-							tips = {
-								type = "group",
-								name = L["Tips font"],
-								order = 4,
-								guiInline = true,
-								get = function(info) return E.db.sle.media.screensaver.tips[ info[#info] ] end,
-								set = function(info, value) E.db.sle.media.screensaver.tips[ info[#info] ] = value S:Media() end,
-								args = {
-									font = {
-										type = "select", dialogControl = 'LSM30_Font',
-										order = 1,
-										name = L["Font"],
-										desc = "The font used for Screensaver's Tips",
-										values = AceGUIWidgetLSMlists.font,
-									},
-									size = {
-										order = 2,
-										name = L["Font Size"],
-										type = "range",
-										min = 12, max = 32, step = 1,
-									},
-									outline = {
-										order = 3,
-										name = L["Font Outline"],
-										desc = L["Set the font outline."],
-										type = "select",
-										values = {
-											['NONE'] = L['None'],
-											['OUTLINE'] = 'OUTLINE',
-											['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
-											['THICKOUTLINE'] = 'THICKOUTLINE',
-										},
-									},
+								name = L["Font Outline"],
+								desc = L["Set the font outline."],
+								type = "select",
+								values = {
+									['NONE'] = L['None'],
+									['OUTLINE'] = 'OUTLINE',
+									['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
+									['THICKOUTLINE'] = 'THICKOUTLINE',
 								},
 							},
 						},
 					},
-					model = {
+					subtitle = {
 						type = "group",
-						name = L["Graphics"],
+						name = L["Subitle font"],
 						order = 2,
-						disabled = function() return not E.db.sle.media.screensaver.enable end,
-						-- get = function(info) return E.db.sle.media.screensaver[ info[#info] ] end,
-						-- set = function(info, value) E.db.sle.media.screensaver[ info[#info] ] = value S:Media() end,
+						guiInline = true,
+						get = function(info) return E.db.sle.media.screensaver.subtitle[ info[#info] ] end,
+						set = function(info, value) E.db.sle.media.screensaver.subtitle[ info[#info] ] = value S:Media() end,
 						args = {
-							crest = {
+							font = {
+								type = "select", dialogControl = 'LSM30_Font',
 								order = 1,
-								name = L["Crest Size"],
-								type = "range",
-								min = 84, max = 256, step = 1,
-								get = function(info) return E.db.sle.media.screensaver.crest end,
-								set = function(info, value) E.db.sle.media.screensaver.crest = value; S:Media() end,
+								name = L["Font"],
+								desc = "The font used for ScreenSaver's Subtitle",
+								values = AceGUIWidgetLSMlists.font,
 							},
-							xpack = {
-								order = 1,
-								name = L["X-Pack Logo Size"],
+							size = {
+								order = 2,
+								name = L["Font Size"],
 								type = "range",
-								min = 100, max = 256, step = 1,
-								get = function(info) return E.db.sle.media.screensaver.xpack end,
-								set = function(info, value) E.db.sle.media.screensaver.xpack = value; S:Media() end,
+								min = 12, max = 26, step = 1,
 							},
-							modelanim = {
-								order = 2,
-								name = L["Model Animation"],
+							outline = {
+								order = 3,
+								name = L["Font Outline"],
+								desc = L["Set the font outline."],
 								type = "select",
-								get = function(info) return E.db.sle.media.screensaver.playermodel.anim end,
-								set = function(info, value) E.db.sle.media.screensaver.playermodel.anim = value end,
 								values = {
-									[47] = "Standing",
-									[4] = "Walking",
-									[5] = "Running",
-									[13] = "Walking backwards",
-									[25] = 'Unarmed Ready',
-									[60] = "Talking",
-									[64] = 'Exclmation',
-									[66] = 'Bow',
-									[67] = 'Wave',
-									[68] = 'Ceers',
-									[69] = 'Dance',
-									[70] = 'Laugh',
-									[76] = 'Kiss',
-									[77] = 'Cry',
-									[80] = 'Applaud',
-									[82] = 'Flex',
-									[83] = 'Shy',
-									[113] = 'Salute',
+									['NONE'] = L['None'],
+									['OUTLINE'] = 'OUTLINE',
+									['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
+									['THICKOUTLINE'] = 'THICKOUTLINE',
 								},
 							},
-							modelpos = {
+						},
+					},
+					date = {
+						type = "group",
+						name = L["Date font"],
+						order = 3,
+						guiInline = true,
+						get = function(info) return E.db.sle.media.screensaver.date[ info[#info] ] end,
+						set = function(info, value) E.db.sle.media.screensaver.date[ info[#info] ] = value S:Media() end,
+						args = {
+							font = {
+								type = "select", dialogControl = 'LSM30_Font',
+								order = 1,
+								name = L["Font"],
+								desc = "The font used for Screensaver's Date and Time",
+								values = AceGUIWidgetLSMlists.font,
+							},
+							size = {
+								order = 2,
+								name = L["Font Size"],
+								type = "range",
+								min = 12, max = 26, step = 1,
+							},
+							outline = {
 								order = 3,
-								name = L["Model Position"],
+								name = L["Font Outline"],
+								desc = L["Set the font outline."],
 								type = "select",
-								get = function(info) return E.db.sle.media.screensaver.playermodel.position end,
-								set = function(info, value) E.db.sle.media.screensaver.playermodel.position = value end,
 								values = {
-									["RIGHT"] = L['Right'],
-									["LEFT"] = L['Left'],
-									["CENTER"] = L['Center']
+									['NONE'] = L['None'],
+									['OUTLINE'] = 'OUTLINE',
+									['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
+									['THICKOUTLINE'] = 'THICKOUTLINE',
 								},
 							},
-							height = {
-								order = 4,
-								name = L["Panel Height"],
-								type = "range",
-								min = 120, max = 200, step = 1,
-								get = function(info) return E.db.sle.media.screensaver.height end,
-								set = function(info, value) E.db.sle.media.screensaver.height = value end,
+						},
+					},
+					player = {
+						type = "group",
+						name = L["Player info font"],
+						order = 4,
+						guiInline = true,
+						get = function(info) return E.db.sle.media.screensaver.player[ info[#info] ] end,
+						set = function(info, value) E.db.sle.media.screensaver.player[ info[#info] ] = value S:Media() end,
+						args = {
+							font = {
+								type = "select", dialogControl = 'LSM30_Font',
+								order = 1,
+								name = L["Font"],
+								desc = "The font used for Screensaver's Player info",
+								values = AceGUIWidgetLSMlists.font,
 							},
-							width = {
-								order = 5,
-								name = L["Width"],
+							size = {
+								order = 2,
+								name = L["Font Size"],
 								type = "range",
-								min = 200, max = E.screenwidth/2, step = 0.01,
-								get = function(info) return E.db.sle.media.screensaver.playermodel.width end,
-								set = function(info, value) E.db.sle.media.screensaver.playermodel.width = value end,
+								min = 12, max = 26, step = 1,
 							},
-							yaxis = {
-								order = 6,
-								name = L["Y-Offset"],
-								type = "range",
-								min = -1.5, max = 1.5, step = 0.01,
-								get = function(info) return E.db.sle.media.screensaver.playermodel.yaxis end,
-								set = function(info, value) E.db.sle.media.screensaver.playermodel.yaxis = value end,
+							outline = {
+								order = 3,
+								name = L["Font Outline"],
+								desc = L["Set the font outline."],
+								type = "select",
+								values = {
+									['NONE'] = L['None'],
+									['OUTLINE'] = 'OUTLINE',
+									['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
+									['THICKOUTLINE'] = 'THICKOUTLINE',
+								},
 							},
-							xaxis = {
-								order = 7,
-								name = L["X-Offset"],
-								type = "range",
-								min = -1.5, max = 1.5, step = 0.01,
-								get = function(info) return E.db.sle.media.screensaver.playermodel.xaxis end,
-								set = function(info, value) E.db.sle.media.screensaver.playermodel.xaxis = value end,
+						},
+					},
+					tips = {
+						type = "group",
+						name = L["Tips font"],
+						order = 4,
+						guiInline = true,
+						get = function(info) return E.db.sle.media.screensaver.tips[ info[#info] ] end,
+						set = function(info, value) E.db.sle.media.screensaver.tips[ info[#info] ] = value S:Media() end,
+						args = {
+							font = {
+								type = "select", dialogControl = 'LSM30_Font',
+								order = 1,
+								name = L["Font"],
+								desc = "The font used for Screensaver's Tips",
+								values = AceGUIWidgetLSMlists.font,
 							},
-							distance = {
-								order = 8,
-								name = L["Camera Distance Scale"],
+							size = {
+								order = 2,
+								name = L["Font Size"],
 								type = "range",
-								min = -1.5, max = 4, step = 0.01,
-								get = function(info) return E.db.sle.media.screensaver.playermodel.distance end,
-								set = function(info, value) E.db.sle.media.screensaver.playermodel.distance = value end,
+								min = 12, max = 32, step = 1,
 							},
-							rotation = {
-								type = 'range',
-								name = L['Model Rotation'],
-								order = 4,
-								min = 0, max = 360, step = 1,
-								get = function(info) return E.db.sle.media.screensaver.playermodel.rotation end,
-								set = function(info, value) E.db.sle.media.screensaver.playermodel.rotation = value end,
-							},
-							testmodel = {
-								order = 10,
-								type = 'execute',
-								name = L["Test"],
-								desc = "Shows a test model with selected animation for 10 seconds. Ckicking again will reset timer.",
-								-- disabled = function() return not E.db.chat.chatHistory end,
-								func = function() S:TestShow() end,
+							outline = {
+								order = 3,
+								name = L["Font Outline"],
+								desc = L["Set the font outline."],
+								type = "select",
+								values = {
+									['NONE'] = L['None'],
+									['OUTLINE'] = 'OUTLINE',
+									['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE',
+									['THICKOUTLINE'] = 'THICKOUTLINE',
+								},
 							},
 						},
 					},
 				},
 			},
+			model = {
+				type = "group",
+				name = L["Graphics"],
+				order = 2,
+				disabled = function() return not E.db.sle.media.screensaver.enable end,
+				-- get = function(info) return E.db.sle.media.screensaver[ info[#info] ] end,
+				-- set = function(info, value) E.db.sle.media.screensaver[ info[#info] ] = value S:Media() end,
+				args = {
+					crest = {
+						order = 1,
+						name = L["Crest Size"],
+						type = "range",
+						min = 84, max = 256, step = 1,
+						get = function(info) return E.db.sle.media.screensaver.crest end,
+						set = function(info, value) E.db.sle.media.screensaver.crest = value; S:Media() end,
+					},
+					xpack = {
+						order = 1,
+						name = L["X-Pack Logo Size"],
+						type = "range",
+						min = 100, max = 256, step = 1,
+						get = function(info) return E.db.sle.media.screensaver.xpack end,
+						set = function(info, value) E.db.sle.media.screensaver.xpack = value; S:Media() end,
+					},
+					modelanim = {
+						order = 2,
+						name = L["Model Animation"],
+						type = "select",
+						get = function(info) return E.db.sle.media.screensaver.playermodel.anim end,
+						set = function(info, value) E.db.sle.media.screensaver.playermodel.anim = value end,
+						values = {
+							[47] = "Standing",
+							[4] = "Walking",
+							[5] = "Running",
+							[13] = "Walking backwards",
+							[25] = 'Unarmed Ready',
+							[60] = "Talking",
+							[64] = 'Exclmation',
+							[66] = 'Bow',
+							[67] = 'Wave',
+							[68] = 'Ceers',
+							[69] = 'Dance',
+							[70] = 'Laugh',
+							[76] = 'Kiss',
+							[77] = 'Cry',
+							[80] = 'Applaud',
+							[82] = 'Flex',
+							[83] = 'Shy',
+							[113] = 'Salute',
+						},
+					},
+					modelpos = {
+						order = 3,
+						name = L["Model Position"],
+						type = "select",
+						get = function(info) return E.db.sle.media.screensaver.playermodel.position end,
+						set = function(info, value) E.db.sle.media.screensaver.playermodel.position = value end,
+						values = {
+							["RIGHT"] = L['Right'],
+							["LEFT"] = L['Left'],
+							["CENTER"] = L['Center']
+						},
+					},
+					height = {
+						order = 4,
+						name = L["Panel Height"],
+						type = "range",
+						min = 120, max = 200, step = 1,
+						get = function(info) return E.db.sle.media.screensaver.height end,
+						set = function(info, value) E.db.sle.media.screensaver.height = value end,
+					},
+					width = {
+						order = 5,
+						name = L["Width"],
+						type = "range",
+						min = 200, max = E.screenwidth/2, step = 0.01,
+						get = function(info) return E.db.sle.media.screensaver.playermodel.width end,
+						set = function(info, value) E.db.sle.media.screensaver.playermodel.width = value end,
+					},
+					yaxis = {
+						order = 6,
+						name = L["Y-Offset"],
+						type = "range",
+						min = -1.5, max = 1.5, step = 0.01,
+						get = function(info) return E.db.sle.media.screensaver.playermodel.yaxis end,
+						set = function(info, value) E.db.sle.media.screensaver.playermodel.yaxis = value end,
+					},
+					xaxis = {
+						order = 7,
+						name = L["X-Offset"],
+						type = "range",
+						min = -1.5, max = 1.5, step = 0.01,
+						get = function(info) return E.db.sle.media.screensaver.playermodel.xaxis end,
+						set = function(info, value) E.db.sle.media.screensaver.playermodel.xaxis = value end,
+					},
+					distance = {
+						order = 8,
+						name = L["Camera Distance Scale"],
+						type = "range",
+						min = -1.5, max = 4, step = 0.01,
+						get = function(info) return E.db.sle.media.screensaver.playermodel.distance end,
+						set = function(info, value) E.db.sle.media.screensaver.playermodel.distance = value end,
+					},
+					rotation = {
+						type = 'range',
+						name = L['Model Rotation'],
+						order = 4,
+						min = 0, max = 360, step = 1,
+						get = function(info) return E.db.sle.media.screensaver.playermodel.rotation end,
+						set = function(info, value) E.db.sle.media.screensaver.playermodel.rotation = value end,
+					},
+					testmodel = {
+						order = 10,
+						type = 'execute',
+						name = L["Test"],
+						desc = "Shows a test model with selected animation for 10 seconds. Ckicking again will reset timer.",
+						-- disabled = function() return not E.db.chat.chatHistory end,
+						func = function() S:TestShow() end,
+					},
+				},
+			},
 		},
 	}
 end