Fix the difficulty
Adrian L Lange [03-29-13 - 23:38]
diff --git a/HabeebIt.lua b/HabeebIt.lua
index 282c2e2..85769c8 100644
--- a/HabeebIt.lua
+++ b/HabeebIt.lua
@@ -109,9 +109,8 @@ local function GetItemLine(name, texture, slot, itemClass, itemID, itemLink)
end
local function PopulateList()
- local _, _, difficulty = GetInstanceInfo()
EJ_SelectInstance(EJ_GetCurrentInstance())
- EJ_SetDifficulty(GetDungeonDifficultyID() - 3)
+ EJ_SetDifficulty(GetRaidDifficultyID() - 2)
local _, _, classID = UnitClass('player')
EJ_SetLootFilter(classID, (GetSpecializationInfoForClassID(classID, GetSpecialization())) or 0)