Make unit
Scott Sibley [09-12-10 - 19:49]
diff --git a/StarTip.lua b/StarTip.lua
index 22d5d6f..5f8849a 100644
--- a/StarTip.lua
+++ b/StarTip.lua
@@ -515,7 +515,17 @@ function StarTip:OpenConfig()
end
function StarTip.OnTooltipSetUnit()
- StarTip.unit = GameTooltip:GetUnit()
+ StarTip.unit = "mouseover"
+ if UnitInRaid("player") then
+ for i=1, GetNumRaidMembers() do
+ if GameTooltip:GetUnit() == UnitName("raid" .. i) then
+ StarTip.unit = "raid" .. i
+ end
+ end
+ --elseif UnitInParty("player") then
+
+ end
+
if not StarTip.justSetUnit then
for k, v in StarTip:IterateModules() do
if v.SetUnit and v:IsEnabled() then v:SetUnit() end