Remove debug code
Scott Sibley [08-06-10 - 14:12]
diff --git a/StarTip.lua b/StarTip.lua
index 71f6fa1..3758667 100644
--- a/StarTip.lua
+++ b/StarTip.lua
@@ -315,10 +315,8 @@ function StarTip:GameTooltipShow(...)
if GameTooltip:IsOwned(UIParent) then
if GameTooltip:GetUnit() then
-- world unit
- StarTip:Print("world unit")
show = StarTip.db.profile.unitShow
else
- StarTip:Print("world object")
-- world object
show = StarTip.db.profile.objectShow
end
@@ -332,7 +330,6 @@ function StarTip:GameTooltipShow(...)
end
end
- StarTip:Print("show " .. show)
if show == 1 then -- always shown
show = true
elseif show == 2 then -- only show out of combat
@@ -344,7 +341,7 @@ function StarTip:GameTooltipShow(...)
end
end
- if not show then StarTip:Print("hide"); GameTooltip:Hide() end
+ if not show then GameTooltip:Hide() end
end
function StarTip:OnTooltipShow(this, ...)