Converting texture option as well
Darthpred [11-09-12 - 14:01]
Converting texture option as well
diff --git a/ElvUI_SLE/modules/backgrounds/backgrounds.lua b/ElvUI_SLE/modules/backgrounds/backgrounds.lua
index a921994..aaf4269 100644
--- a/ElvUI_SLE/modules/backgrounds/backgrounds.lua
+++ b/ElvUI_SLE/modules/backgrounds/backgrounds.lua
@@ -83,21 +83,12 @@ end
--Updating textures
function BG:UpdateTex()
- BGb.tex:Point('TOPLEFT', BGb, 'TOPLEFT', 2, -2)
- BGb.tex:Point('BOTTOMRIGHT', BGb, 'BOTTOMRIGHT', -2, 2)
- BGb.tex:SetTexture(E.db.sle.backgrounds.bottom.texture)
-
- BGr.tex:Point('TOPLEFT', BGr, 'TOPLEFT', 2, -2)
- BGr.tex:Point('BOTTOMRIGHT', BGr, 'BOTTOMRIGHT', -2, 2)
- BGr.tex:SetTexture(E.db.sle.backgrounds.right.texture)
-
- BGl.tex:Point('TOPLEFT', BGl, 'TOPLEFT', 2, -2)
- BGl.tex:Point('BOTTOMRIGHT', BGl, 'BOTTOMRIGHT', -2, 2)
- BGl.tex:SetTexture(E.db.sle.backgrounds.left.texture)
-
- BGa.tex:Point('TOPLEFT', BGa, 'TOPLEFT', 2, -2)
- BGa.tex:Point('BOTTOMRIGHT', BGa, 'BOTTOMRIGHT', -2, 2)
- BGa.tex:SetTexture(E.db.sle.backgrounds.action.texture)
+ local db = E.db.sle.backgrounds
+ for k,v in pairs(Fr) do
+ v[1].tex:Point('TOPLEFT', v[1], 'TOPLEFT', 2, -2)
+ v[1].tex:Point('BOTTOMRIGHT', v[1], 'BOTTOMRIGHT', -2, 2)
+ v[1].tex:SetTexture(db[v[2]].texture)
+ end
end
--Visibility / Enable check