diff --git a/ElvUI_SLE/modules/sledatatexts/lfr.lua b/ElvUI_SLE/modules/sledatatexts/lfr.lua index 0e1686c..1d8e820 100644 --- a/ElvUI_SLE/modules/sledatatexts/lfr.lua +++ b/ElvUI_SLE/modules/sledatatexts/lfr.lua @@ -8,7 +8,7 @@ local AddDoubleLine = AddDoubleLine local GetMapNameByID = GetMapNameByID --For 4 boss raid -function DT:FourKill(id) +local function FourKill(id) local killNum = 0 for i =1,4 do _, _, isKilled = GetLFGDungeonEncounterInfo(id, i); @@ -23,7 +23,7 @@ function DT:FourKill(id) end end -function DT:FourShift(id) +local function FourShift(id) for i =1,4 do --1st part bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id, i); if (isKilled) then @@ -37,7 +37,7 @@ function DT:FourShift(id) end --For 6 boss raid -function DT:SixKill(id1, id2) +local function SixKill(id1, id2) local killNum = 0 for i =1,3 do --1st part _, _, isKilled = GetLFGDungeonEncounterInfo(id1, i); @@ -58,7 +58,7 @@ function DT:SixKill(id1, id2) end end -function DT:SixShift(id1, id2) +local function SixShift(id1, id2) for i =1,3 do --1st part bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i); if (isKilled) then @@ -82,7 +82,7 @@ function DT:SixShift(id1, id2) end --For 8 boss raid -function DT:EightKill(id1, id2) +local function EightKill(id1, id2) local killNum = 0 for i =1,4 do --1st part _, _, isKilled = GetLFGDungeonEncounterInfo(id1, i); @@ -103,7 +103,7 @@ function DT:EightKill(id1, id2) end end -function DT:EightShift(id1, id2) +local function EightShift(id1, id2) for i =1,4 do --1st part bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i); if (isKilled) then @@ -127,7 +127,7 @@ function DT:EightShift(id1, id2) end --For 12 boss raid -function DT:TwelveKill(id1, id2, id3, id4) +local function TwelveKill(id1, id2, id3, id4) local killNum = 0 for i =1,3 do --1st part _, _, isKilled = GetLFGDungeonEncounterInfo(id1, i); @@ -160,7 +160,7 @@ function DT:TwelveKill(id1, id2, id3, id4) end end -function DT:TwelveShift(id1, id2, id3, id4) +local function TwelveShift(id1, id2, id3, id4) for i =1,3 do --1st part bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i); if (isKilled) then @@ -204,7 +204,7 @@ function DT:TwelveShift(id1, id2, id3, id4) end --For 14 boss raid -function DT:FourteenKill(id1, id2, id3, id4) +local function FourteenKill(id1, id2, id3, id4) local killNum = 0 for i =1,4 do --1st part _, _, isKilled = GetLFGDungeonEncounterInfo(id1, i); @@ -237,7 +237,7 @@ function DT:FourteenKill(id1, id2, id3, id4) end end -function DT:FourteenShift(id1, id2, id3, id4) +local function FourteenShift(id1, id2, id3, id4) for i =1,4 do --1st part bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i); if (isKilled) then @@ -280,51 +280,51 @@ function DT:FourteenShift(id1, id2, id3, id4) end end -function DT:DragonSoul(id1, id2) +local function DragonSoul(id1, id2) if IsShiftKeyDown() then - DT:EightShift(id1, id2) + EightShift(id1, id2) else - DT:EightKill(id1, id2) + EightKill(id1, id2) end end -function DT:Mogushan(id1, id2) +local function Mogushan(id1, id2) if IsShiftKeyDown() then - DT:SixShift(id1, id2) + SixShift(id1, id2) else - DT:SixKill(id1, id2) + SixKill(id1, id2) end end -function DT:HoF(id1, id2) +local function HoF(id1, id2) if IsShiftKeyDown() then - DT:SixShift(id1, id2) + SixShift(id1, id2) else - DT:SixKill(id1, id2) + SixKill(id1, id2) end end -function DT:ToES(id) +local function ToES(id) if IsShiftKeyDown() then - DT:FourShift(id) + FourShift(id) else - DT:FourKill(id) + FourKill(id) end end -function DT:ToT(id1, id2, id3, id4) +local function ToT(id1, id2, id3, id4) if IsShiftKeyDown() then - DT:TwelveShift(id1, id2, id3, id4) + TwelveShift(id1, id2, id3, id4) else - DT:TwelveKill(id1, id2, id3, id4) + TwelveKill(id1, id2, id3, id4) end end -function DT:SoO(id1, id2, id3, id4) +local function SoO(id1, id2, id3, id4) if IsShiftKeyDown() then - DT:FourteenShift(id1, id2, id3, id4) + FourteenShift(id1, id2, id3, id4) else - DT:FourteenKill(id1, id2, id3, id4) + FourteenKill(id1, id2, id3, id4) end end @@ -336,7 +336,7 @@ function DT:LFRShow() if E.db.sle.lfrshow.ds then DT.tooltip:AddLine(" "..GetMapNameByID(824)) if lvl == 85 and ilvl >= 372 then - DT:DragonSoul(416, 417) + DragonSoul(416, 417) else DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."]) end @@ -345,7 +345,7 @@ function DT:LFRShow() if E.db.sle.lfrshow.mv then DT.tooltip:AddLine(" "..GetMapNameByID(896)) if lvl == 90 and ilvl >= 460 then - DT:Mogushan(527, 528) + Mogushan(527, 528) else DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."]) end @@ -355,7 +355,7 @@ function DT:LFRShow() if E.db.sle.lfrshow.hof then DT.tooltip:AddLine(" "..GetMapNameByID(897)) if lvl == 90 and ilvl >= 470 then - DT:HoF(529, 530) + HoF(529, 530) else DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."]) end @@ -365,7 +365,7 @@ function DT:LFRShow() if E.db.sle.lfrshow.toes then DT.tooltip:AddLine(" "..GetMapNameByID(886)) if lvl == 90 and ilvl >= 470 then - DT:ToES(526) + ToES(526) else DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."]) end @@ -375,7 +375,7 @@ function DT:LFRShow() if E.db.sle.lfrshow.tot then DT.tooltip:AddLine(" "..GetMapNameByID(930)) if lvl == 90 and ilvl >= 480 then - DT:ToT(610, 611, 612, 613) + ToT(610, 611, 612, 613) else DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."]) end @@ -385,7 +385,7 @@ function DT:LFRShow() if E.db.sle.lfrshow.soo then DT.tooltip:AddLine(" "..GetMapNameByID(953)) if lvl == 90 and ilvl >= 496 then - DT:SoO(716, 717, 724, 725) + SoO(716, 717, 724, 725) else DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."]) end @@ -395,7 +395,7 @@ function DT:LFRShow() if E.db.sle.lfrshow.soof then DT.tooltip:AddLine(" "..FLEX_RAID.." "..GetMapNameByID(953)) if lvl == 90 then - DT:SoO(726, 728, 729, 730) + SoO(726, 728, 729, 730) else DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."]) end