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Added test sound files

Scott King [07-02-15 - 05:04]
Added test sound files
Filename
PortraitHealth.lua
diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index 455a0c8..262e53a 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -70,6 +70,7 @@ function HealthPercentage()

 	if PlayerClass == 1 and TargetPercentHealth < 20 then 			-- Warrior
 		PortraitHealth_Health:SetTextColor(1,0,0);
+    PlaySoundFile("Sound\\interface\\AuctionWindowClose.ogg");

 		elseif PlayerClass == 2 and TargetPercentHealth <= 20 then 	-- Paladin
 				PortraitHealth_Health:SetTextColor(1,0,0);
@@ -79,6 +80,7 @@ function HealthPercentage()

 		elseif PlayerClass == 4 and TargetPercentHealth < 35 then 	-- Rogue
 				PortraitHealth_Health:SetTextColor(1,0,0);
+        PlaySoundFile("Sound\\interface\\AuctionWindowClose.ogg");

 		elseif PlayerClass == 5 and TargetPercentHealth < 20 then 	-- Priest
 				PortraitHealth_Health:SetTextColor(1,0,0);