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* Gutted for core/options rewrite, again.

James Whitehead II [12-28-06 - 22:04]
* Gutted for core/options rewrite, again.
Filename
Localization.en.lua
PerfectRaidOptions.lua
images/theme/Bot.tga
images/theme/BotLeft.tga
images/theme/BotRight.tga
images/theme/ButtonHighlight.tga
images/theme/ButtonNormal.tga
images/theme/ButtonPushed.tga
images/theme/Close.tga
images/theme/CloseDown.tga
images/theme/Left.tga
images/theme/Right.tga
images/theme/TitleMiddle.tga
images/theme/TitleTop.tga
images/theme/TitleTopRight.tga
images/theme/Top.tga
images/theme/TopLeft.tga
images/theme/TopRight.tga
diff --git a/Localization.en.lua b/Localization.en.lua
deleted file mode 100644
index 953bcd9..0000000
--- a/Localization.en.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-PerfectRaid.LOCALS = {
-	STATUS_DEAD = "Dead",
-	STATUS_GHOST = "Ghost",
-	STATUS_OFFLINE = "Offline",
-}
\ No newline at end of file
diff --git a/PerfectRaidOptions.lua b/PerfectRaidOptions.lua
deleted file mode 100644
index ad333e6..0000000
--- a/PerfectRaidOptions.lua
+++ /dev/null
@@ -1,1029 +0,0 @@
---[[-------------------------------------------------------------------------
-  Copyright (c) 2006, Jim Whitehead II <cladhaire@gmail.com>
-  All rights reserved.
-
-  Redistribution and use in source and binary forms, with or without
-  modification, are permitted provided that the following conditions are
-  met:
-
-      * Redistributions of source code must retain the above copyright
-        notice, this list of conditions and the following disclaimer.
-      * Redistributions in binary form must reproduce the above
-        copyright notice, this list of conditions and the following
-        disclaimer in the documentation and/or other materials provided
-        with the distribution.
-      * Neither the name of PerfectRaid nor the names of its contributors
-        may be used to endorse or promote products derived from this software
-        without specific prior written permission.
-
-  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------]]
-
-local utils = DongleStub("DongleUtils")
-
-function PerfectRaid:SkinFrame(frame)
-	local topleft = frame:CreateTexture()
-	topleft:SetHeight(32) topleft:SetWidth(32)
-	topleft:SetPoint("TOPLEFT", 0, 0)
-	topleft:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\TopLeft")
-
-	local topright = frame:CreateTexture()
-	topright:SetHeight(32) topright:SetWidth(32)
-	topright:SetPoint("TOPRIGHT", 0, 0)
-	topright:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\TopRight")
-
-	local botleft = frame:CreateTexture()
-	botleft:SetHeight(32) botleft:SetWidth(32)
-	botleft:SetPoint("BOTTOMLEFT", 0, 0)
-	botleft:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\BotLeft")
-
-	local botright = frame:CreateTexture()
-	botright:SetHeight(32) botright:SetWidth(32)
-	botright:SetPoint("BOTTOMRIGHT", 0, 0)
-	botright:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\BotRight")
-
-	local top = frame:CreateTexture()
-	top:SetPoint("TOPLEFT", 32, 0)
-	top:SetPoint("TOPRIGHT", -32, 0)
-	top:SetHeight(32)
-	top:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\Top")
-
-	local left = frame:CreateTexture()
-	left:SetPoint("TOPLEFT", 0, -32)
-	left:SetPoint("BOTTOMLEFT", 0, 32)
-	left:SetWidth(32)
-	left:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\Left")
-
-	local right = frame:CreateTexture()
-	right:SetPoint("TOPRIGHT", 0, -32)
-	right:SetPoint("BOTTOMRIGHT", 0, 32)
-	right:SetWidth(32)
-	right:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\Right")
-
-	local bot = frame:CreateTexture()
-	bot:SetPoint("BOTTOMLEFT", 32, 0)
-	bot:SetPoint("BOTTOMRIGHT", -32, 0)
-	bot:SetHeight(32)
-	bot:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\Bot")
-
-	local titlebar = frame:CreateTitleRegion()
-	titlebar:SetPoint("TOPRIGHT", -6, -6)
-	titlebar:SetPoint("TOPLEFT", 5, -6)
-	titlebar:SetHeight(32)
-
-	frame.title = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
-	frame.title:SetPoint("CENTER", titlebar, "CENTER", 0, 8)
-
-	local titletopright = frame:CreateTexture()
-	titletopright:SetHeight(32) titletopright:SetWidth(64)
-	titletopright:SetPoint("TOPRIGHT", titlebar, "TOPRIGHT", 0, 0)
-	titletopright:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\TitleTopRight")
-
-	local titletop = frame:CreateTexture()
-	titletop:SetPoint("TOPLEFT", titlebar, "TOPLEFT", 0, 0)
-	titletop:SetPoint("TOPRIGHT", titletopright, "TOPLEFT", 0, 0)
-	titletop:SetHeight(32)
-	titletop:SetTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\TitleTop")
-
-	local backdrop = frame:CreateTexture(nil, "BACKGROUND")
-	backdrop:SetAllPoints()
-	backdrop:SetTexture(0,0,0,1)
-
-	local close = CreateFrame("Button", nil, frame)
-	close:SetHeight(32) close:SetWidth(32)
-	close:SetPoint("BOTTOMRIGHT", titletopright, "BOTTOMRIGHT", 0, 0)
-	close:SetNormalTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\Close")
-	close:SetHighlightTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\CloseDown")
-	close:GetHighlightTexture():SetBlendMode("BLEND")
-	close:SetScript("OnClick", function() frame:Hide() end)
-	close:SetHitRectInsets(15, 3, 2, 15)
-
-	local resize = CreateFrame("Button", nil, frame)
-	resize:SetHeight(5)
-	resize:SetWidth(5)
-	resize:SetPoint("BOTTOMRIGHT", 0, 0)
-	resize:SetScript("OnMouseDown", function() pcall(frame.StartSizing, frame) end)
-	resize:SetScript("OnMouseUp", function() pcall(frame.StopMovingOrSizing, frame) end)
-
-	frame:EnableMouse(true)
-	frame:SetMovable(true)
-	frame:SetResizable(true)
-end
-
-function PerfectRaid:SkinButton(button)
-	button:SetHeight(24)
-	button:SetWidth(75)
-	button:SetNormalTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\ButtonNormal")
-	button:SetHighlightTexture("Interface\\AddOns\\PerfectRaid\\images\\theme\\ButtonHighlight")
-	button.text = button:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
-	button.text:SetPoint("CENTER", 0, 0)
-	button.text:SetJustifyH("CENTER")
-end
-
-function PerfectRaid:CreateOptions()
-	local frame = CreateFrame("Frame", "PROptions")
-	frame:SetHeight(250)
-	frame:SetWidth(350)
-	frame:SetPoint("CENTER", 0, 0)
-	self:SkinFrame(frame)
-	frame.title:SetText("PerfectRaid Configuration")
-
-	self.editMode = "Frames"
-	frame:SetScript("OnHide", function() PREditRaid:Hide() end)
-
-	local function MakeEntry(name, parent)
-		local entry = CreateFrame("CheckButton", name, parent)
-		entry:SetHeight(30)
-		entry:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
-		entry:SetCheckedTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
-		entry:GetHighlightTexture():SetBlendMode("ADD")
-		entry.line1 = entry:CreateFontString(nil, "ARTWORK", "GameFontNormal")
-		entry.line1:SetPoint("TOPLEFT", 0 ,0)
-		entry.line1:SetPoint("RIGHT", -5, 0)
-		entry.line1:SetText("Example Group Header")
-		entry.line1:SetJustifyH("LEFT")
-		entry.line2 = entry:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
-		entry.line2:SetPoint("TOPLEFT", entry.line1, "BOTTOMLEFT", 0, 0)
-		entry.line2:SetPoint("RIGHT", -5, 0)
-		entry.line2:SetText("Warrior, Rogue, Group 1, Warlock")
-		entry.line2:SetJustifyH("LEFT")
-		return entry
-	end
-
-	local entry1 = MakeEntry("PROptionsEntry1", frame)
-	entry1:SetPoint("TOPLEFT", 15, -30)
-	entry1:SetPoint("RIGHT", 0, 0)
-	entry1.idx = 1
-
-	local entry2 = MakeEntry("PROptionsEntry1", frame)
-	entry2:SetPoint("TOPLEFT", entry1, "BOTTOMLEFT", 0, 0)
-	entry2:SetPoint("RIGHT", 0, 0)
-	entry2.idx = 2
-
-	local entry3 = MakeEntry("PROptionsEntry1", frame)
-	entry3:SetPoint("TOPLEFT", entry2, "BOTTOMLEFT", 0, 0)
-	entry3:SetPoint("RIGHT", 0, 0)
-	entry3.idx = 3
-
-	local entry4 = MakeEntry("PROptionsEntry1", frame)
-	entry4:SetPoint("TOPLEFT", entry3, "BOTTOMLEFT", 0, 0)
-	entry4:SetPoint("RIGHT", 0, 0)
-	entry4.idx = 4
-
-	local entry5 = MakeEntry("PROptionsEntry1", frame)
-	entry5:SetPoint("TOPLEFT", entry4, "BOTTOMLEFT", 0, 0)
-	entry5:SetPoint("RIGHT", 0, 0)
-	entry5.idx = 5
-
-	local entry6 = MakeEntry("PROptionsEntry1", frame)
-	entry6:SetPoint("TOPLEFT", entry5, "BOTTOMLEFT", 0, 0)
-	entry6:SetPoint("RIGHT", 0, 0)
-	entry6.idx = 6
-
-	local entries = {entry1, entry2, entry3, entry4, entry5, entry6}
-	local selected = nil
-
-	local button1 = CreateFrame("Button", "PRButtonAdd", frame)
-	self:SkinButton(button1)
-	button1.text:SetText("Add")
-	button1:SetPoint("BOTTOMLEFT", 10, 10)
-
-	local button2 = CreateFrame("Button", "PRButtonEdit", frame)
-	self:SkinButton(button2)
-	button2.text:SetText("Edit")
-	button2:SetPoint("LEFT", button1, "RIGHT", 8, 0)
-
-	local button5 = CreateFrame("Button", "PRButtonDelete", frame)
-	self:SkinButton(button5)
-	button5.text:SetText("Delete")
-	button5:SetPoint("LEFT", button2, "RIGHT", 8, 0)
-
-	local button6 = CreateFrame("Button", "PRButtonMode", frame)
-	self:SkinButton(button6)
-	button6.text:SetText("Edit Buffs")
-	button6:SetPoint("LEFT", button5, "RIGHT", 8, 0)
-
-	local scrollframe = CreateFrame("ScrollFrame", "PRScrollFrame", frame, "FauxScrollFrameTemplate")
-	scrollframe:SetPoint("TOPLEFT", entry1, "TOPLEFT", 0, 0)
-	scrollframe:SetPoint("BOTTOMRIGHT", entry6, "BOTTOMRIGHT", 0, 0)
-
-	local texture = scrollframe:CreateTexture(nil, "BACKGROUND")
-	texture:SetTexture("Interface\\ChatFrame\\ChatFrameBackground")
-	texture:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 14, 0)
-	texture:SetPoint("BOTTOMRIGHT", scrollframe, "BOTTOMRIGHT", 23, 0)
-	texture:SetGradientAlpha("HORIZONTAL", 0.5, 0.25, 0.05, 0, 0.15,0.15, 0.15, 1)
-
-	local texture = scrollframe:CreateTexture(nil, "BACKGROUND")
-	texture:SetTexture("Interface\\ChatFrame\\ChatFrameBackground")
-	texture:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, 0)
-	texture:SetPoint("BOTTOMRIGHT", scrollframe, "BOTTOMRIGHT", 14, 0)
-	texture:SetGradientAlpha("HORIZONTAL", 0.15, 0.15, 0.15, 0.15, 1, 0.5, 0.25, 0.05, 0)
-
-	local update = function()
-		local list
-		if self.editMode == "Frames" then
-			list = self.db.profile.headers
-		elseif self.editMode == "Buffs" then
-			list = self.db.profile.buffs
-		end
-
-		local idx,button
-		local offset = FauxScrollFrame_GetOffset(scrollframe)
-		FauxScrollFrame_Update(scrollframe, #list, 6, 30)
-		for i=1,6 do
-			idx = offset + i
-			button = entries[i]
-			if idx <= #list then
-				local entry = list[idx]
-				button.line1:SetText(entry.name)
-				button.line2:SetText(entry.desc)
-				button:Show()
-				if selected == button then
-					button:SetChecked(true)
-				else
-					button:SetChecked(false)
-				end
-			else
-				button:Hide()
-			end
-		end
-
-		if selected then
-			PRButtonEdit:Enable()
-			PRButtonEdit.text:SetText(PRButtonEdit.oldText)
-			PRButtonDelete:Enable()
-			PRButtonDelete.text:SetText(PRButtonDelete.oldText)
-		else
-			PRButtonEdit:Disable()
-			local text = PRButtonEdit.text:GetText()
-			PRButtonEdit.oldText = PRButtonEdit.oldText or text
-			PRButtonEdit.text:SetText("|cFF444444" .. text .. "|r")
-			PRButtonDelete:Disable()
-			local text = PRButtonDelete.text:GetText()
-			PRButtonDelete.oldText = PRButtonDelete.oldText or text
-			PRButtonDelete.text:SetText("|cFF444444" .. text .. "|r")
-		end
-	end
-
-	local postclick = function(frame)
-		for idx,entry in pairs(entries) do
-			if entry == frame then
-				entry:SetChecked(true)
-				selected = entry
-			else
-				entry:SetChecked(false)
-			end
-		end
-		update()
-	end
-	for idx,frame in pairs(entries) do
-		frame:SetScript("PostClick", postclick)
-	end
-
-	scrollframe.update = update
-	scrollframe:SetScript("OnShow", update)
-
-	scrollframe:SetScript("OnVerticalScroll", function()
-		FauxScrollFrame_OnVerticalScroll(30, update)
-	end)
-
-	update()
-
-	-- End main options window
-
-	local frame = CreateFrame("Frame", "PREditRaid")
-	frame:SetFrameStrata("HIGH")
-	frame:SetHeight(400)
-	frame:SetWidth(350)
-	frame:SetPoint("CENTER", 75, -25)
-	self:SkinFrame(frame)
-	frame:Hide()
-	frame.title:SetText("Add a raid group")
-	frame:SetScript("OnHide", function() PRButtonRaidCancel:Click() end)
-
-	button1:SetScript("OnClick", function()
-		if self.editMode == "Frames" then
-			PREditRaid:Show()
-		elseif self.editMode == "Buffs" then
-			PREditBuff:Show()
-		end
-	end)
-
-	local edit1 = CreateFrame("EditBox", nil, frame, "InputBoxTemplate")
-	edit1:SetPoint("TOPLEFT", 75, -35)
-	edit1:SetWidth(200)
-	edit1:SetHeight(25)
-	edit1:SetAutoFocus(false)
-	edit1.label = edit1:CreateFontString(nil, nil, "GameFontHighlightSmall")
-	edit1.label:SetPoint("RIGHT", edit1, "LEFT", -10, 0)
-	edit1.label:SetJustifyH("RIGHT")
-	edit1.label:SetText("Name:")
-
-	frame:SetScript("OnShow", function() edit1:SetFocus() end)
-
-	local classes = {
-		"Druid",
-		"Hunter",
-		"Mage",
-		"Paladin",
-		"Priest",
-		"Rogue",
-		"Shaman",
-		"Warlock",
-		"Warrior",
-	}
-
-	local groups = {
-		"Group 1",
-		"Group 2",
-		"Group 3",
-		"Group 4",
-		"Group 5",
-		"Group 6",
-		"Group 7",
-		"Group 8",
-	}
-
-	local label1 = frame:CreateFontString(nil, nil, "GameFontHighlightSmall")
-	label1:SetPoint("TOPLEFT", edit1.label, "BOTTOMLEFT", 0, -15)
-	label1:SetText("Include these classes:")
-
-	local boxes = {}
-
-	for i=1,#classes do
-		local box = CreateFrame("CheckButton", "Check"..i, frame, "UICheckButtonTemplate")
-		box.text = getglobal(box:GetName().."Text")
-		box.label = classes[i]
-		box.text:SetText(classes[i])
-		box.value = string.upper(classes[i])
-		boxes[i] = box
-	end
-
-	boxes[1]:SetPoint("TOPLEFT", label1, "BOTTOMLEFT", 0, 0)
-	boxes[2]:SetPoint("LEFT", boxes[1], "LEFT", 100, 0)
-	boxes[3]:SetPoint("LEFT", boxes[2], "LEFT", 100, 0)
-
-	boxes[4]:SetPoint("TOPLEFT", boxes[1], "BOTTOMLEFT", 0, 0)
-	boxes[5]:SetPoint("LEFT", boxes[4], "LEFT", 100, 0)
-	boxes[6]:SetPoint("LEFT", boxes[5], "LEFT", 100, 0)
-
-	boxes[7]:SetPoint("TOPLEFT", boxes[4], "BOTTOMLEFT", 0, 0)
-	boxes[8]:SetPoint("LEFT", boxes[7], "LEFT", 100, 0)
-	boxes[9]:SetPoint("LEFT", boxes[8], "LEFT", 100, 0)
-
-	local label2 = frame:CreateFontString(nil, nil, "GameFontHighlightSmall")
-	label2:SetPoint("TOPLEFT", boxes[7], "BOTTOMLEFT", 0, -15)
-	label2:SetText("Include these raid groups:")
-
-	for i=1,#groups do
-		local box = CreateFrame("CheckButton", "Check"..9+i, frame, "UICheckButtonTemplate")
-		box.text = getglobal(box:GetName().."Text")
-		box.label = groups[i]
-		box.text:SetText(groups[i])
-		box.value = tonumber(string.sub(groups[i], -1, -1))
-		boxes[9+i] = box
-	end
-
-	boxes[10]:SetPoint("TOPLEFT", label2, "BOTTOMLEFT", 0, 0)
-	boxes[11]:SetPoint("LEFT", boxes[10], "LEFT", 100, 0)
-	boxes[12]:SetPoint("LEFT", boxes[11], "LEFT", 100, 0)
-
-	boxes[13]:SetPoint("TOPLEFT", boxes[10], "BOTTOMLEFT", 0, 0)
-	boxes[14]:SetPoint("LEFT", boxes[13], "LEFT", 100, 0)
-	boxes[15]:SetPoint("LEFT", boxes[14], "LEFT", 100, 0)
-
-	boxes[16]:SetPoint("TOPLEFT", boxes[13], "BOTTOMLEFT", 0, 0)
-	boxes[17]:SetPoint("LEFT", boxes[16], "LEFT", 100, 0)
-
-	local label3 = frame:CreateFontString(nil, nil, "GameFontHighlightSmall")
-	label3:SetPoint("TOPLEFT", boxes[16], "BOTTOMLEFT", 0, -15)
-	label3:SetText("Options:")
-
-	local box = CreateFrame("CheckButton", "Check18", frame, "UICheckButtonTemplate")
-	box:SetPoint("TOPLEFT", label3, "BOTTOMLEFT", 0, 0)
-	box.text = getglobal(box:GetName().."Text")
-	box.text:SetText("Strict Filtering\n(must match both group and class)")
-	box.text:SetJustifyH("LEFT")
-	boxes[18] = box
-	boxes[18].label = "(Strict)"
-	boxes[18].value = "strict"
-
-	local button3 = CreateFrame("Button", "PRButtonRaidSave", frame)
-	self:SkinButton(button3)
-	button3.text:SetText("Save")
-	button3:SetPoint("CENTER", frame, "BOTTOM", -40, 25)
-
-	local button4 = CreateFrame("Button", "PRButtonRaidCancel", frame)
-	self:SkinButton(button4)
-	button4.text:SetText("Cancel")
-	button4:SetPoint("CENTER", frame, "BOTTOM", 40, 25)
-
-	button3:SetScript("OnClick", function()
-		local edit = self.editSave
-		local entry = edit or {}
-		entry.name = edit1:GetText()
-		if entry.name == "" then entry.name = "Unnamed" end
-
-		local work = {}
-		local filters = {}
-		for i=1,#boxes do
-			if boxes[i]:GetChecked() then
-				table.insert(work, boxes[i].label)
-				table.insert(filters, boxes[i].value)
-			end
-		end
-
-		entry.strict = Check18:GetChecked()
-		entry.desc = strjoin(", ", unpack(work))
-		entry.filters = filters
-		if not edit then
-			table.insert(self.db.profile.headers, entry)
-		end
-		button4:Click()
-		scrollframe.update()
-		self:CreateRaidHeaders()
-	end)
-
-	button4:SetScript("OnClick", function()
-		for i=1,#boxes do
-			boxes[i]:SetChecked(nil)
-		end
-		edit1:SetText("")
-		self.editSave = nil
-		frame:Hide()
-	end)
-
-	button2:SetScript("OnClick", function()
-		local list,frame,checklist
-
-		if self.editMode == "Frames" then
-			list = self.db.profile.headers
-			frame = PREditRaid
-			checklist = "filters"
-		elseif self.editMode == "Buffs" then
-			list = self.db.profile.buffs
-			frame = PREditBuff
-			checklist = "cond"
-		end
-
-		local idx = selected.idx
-		local offset = FauxScrollFrame_GetOffset(scrollframe)
-		local entry = list[offset + idx]
-		self.editSave = entry
-
-		boxes = frame.boxes
-
-		for i,box in ipairs(boxes) do
-			for k,v in pairs(entry[checklist]) do
-				if box.value == v then
-					box:SetChecked()
-				end
-			end
-		end
-
-		if self.editMode == "Frames" then
-			edit1:SetText(entry.name)
-		elseif self.editMode == "Buffs" then
-			PREditBuffName:SetText(entry.buffname or "")
-			PREditGroupName:SetText(entry.groupbuff or "")
-			PREditDispText:SetText(entry.disptext or "")
-			PRIconButton.icon:SetTexture(entry.texture)
-			PRBuffCheckMissing:SetChecked(entry.missing)
-			PRBuffCheckDisabled:SetChecked(entry.disabled)
-			PRColorSelect.normalTexture:SetVertexColor(unpack(entry.color))
-		end
-
-		frame:Show()
-	end)
-
-	button5:SetScript("OnClick", function()
-		local list
-
-		if self.editMode == "Frames" then
-			list = self.db.profile.headers
-		elseif self.editMode == "Buffs" then
-			list = self.db.profile.buffs
-		end
-
-		local idx = selected.idx
-		local offset = FauxScrollFrame_GetOffset(scrollframe)
-
-		local entry = list[offset + idx]
-		table.remove(list, offset + idx)
-
-		if self.editMode == "Frames" then
-			local header = self.headers[offset + idx]
-			header:Hide()
-			header:SetAttribute("groupFilter", nil)
-			header:SetAttribute("nameList", nil)
-			self:CreateRaidHeaders()
-		elseif self.editMode == "Buffs" then
-			for unit in pairs(self.frames) do
-				self:UNIT_AURA(nil, unit)
-			end
-		end
-
-		selected = nil
-		scrollframe.update()
-	end)
-
-	button6:SetScript("OnClick", function()
-		if self.editMode == "Frames" then
-			self.editMode = "Buffs"
-			button6.text:SetText("Edit Frames")
-			selected = nil
-		elseif self.editMode == "Buffs" then
-			self.editMode = "Frames"
-			button6.text:SetText("Edit Buffs")
-			selected = nil
-		end
-		scrollframe.update()
-	end)
-
-	self:CreateBuffEditWindow()
-end
-
-function PerfectRaid:CreateBuffEditWindow()
-	local frame = CreateFrame("Frame", "PREditBuff")
-	frame:SetFrameStrata("HIGH")
-	frame:SetHeight(415)
-	frame:SetWidth(350)
-	frame:SetPoint("CENTER", 75, -25)
-	self:SkinFrame(frame)
-	frame.title:SetText("Edit Buff Notification")
-	frame:Hide()
-
-	local buffname = CreateFrame("EditBox", "PREditBuffName", frame, "InputBoxTemplate")
-	buffname:SetPoint("TOPLEFT", 95, -35)
-	buffname:SetWidth(200)
-	buffname:SetHeight(25)
-	buffname:SetAutoFocus(false)
-	buffname.label = buffname:CreateFontString(nil, nil, "GameFontHighlightSmall")
-	buffname.label:SetPoint("RIGHT", buffname, "LEFT", -10, 0)
-	buffname.label:SetJustifyH("RIGHT")
-	buffname.label:SetText("Buff Name:")
-
-	local groupbuff = CreateFrame("EditBox", "PREditGroupName", frame, "InputBoxTemplate")
-	groupbuff:SetPoint("TOPLEFT", buffname, "BOTTOMLEFT", 0, -5)
-	groupbuff:SetWidth(200)
-	groupbuff:SetHeight(25)
-	groupbuff:SetAutoFocus(false)
-	groupbuff.label = groupbuff:CreateFontString(nil, nil, "GameFontHighlightSmall")
-	groupbuff.label:SetPoint("RIGHT", groupbuff, "LEFT", -10, 0)
-	groupbuff.label:SetJustifyH("RIGHT")
-	groupbuff.label:SetText("Group Name:")
-	groupbuff:SetFrameStrata("DIALOG")
-
-	local disptext = CreateFrame("EditBox", "PREditDispText", frame, "InputBoxTemplate")
-	disptext:SetPoint("TOPLEFT", groupbuff, "BOTTOMLEFT", 0, -5)
-	disptext:SetWidth(200)
-	disptext:SetHeight(25)
-	disptext:SetAutoFocus(false)
-	disptext.label = disptext:CreateFontString(nil, nil, "GameFontHighlightSmall")
-	disptext.label:SetPoint("RIGHT", disptext, "LEFT", -10, 0)
-	disptext.label:SetJustifyH("RIGHT")
-	disptext.label:SetText("Display Text:")
-
-	-- Button for icon selection
-
-	local iconbutton = CreateFrame("Button", "PRIconButton", frame)
-	iconbutton.icon = iconbutton:CreateTexture(nil)
-	iconbutton.icon:SetAllPoints()
-	iconbutton.icon:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark")
-	iconbutton:SetHighlightTexture("Interface\\Buttons\\ButtonHilight-Square")
-	iconbutton:GetHighlightTexture():SetBlendMode("ADD")
-	iconbutton:SetHeight(20)
-	iconbutton:SetWidth(20)
-	iconbutton:SetPoint("TOPLEFT", disptext, "BOTTOMLEFT", 0, -5)
-	iconbutton.label = iconbutton:CreateFontString(nil, nil, "GameFontHighlightSmall")
-	iconbutton.label:SetPoint("RIGHT", iconbutton, "LEFT", -10, 0)
-	iconbutton.label:SetJustifyH("RIGHT")
-	iconbutton.label:SetText("or icon:")
-
-    local OnEnter = function()
-        GameTooltip:SetOwner(button, "ANCHOR_TOPLEFT")
-		GameTooltip:SetText("Click here to set icon")
-        GameTooltip:Show()
-    end
-
-    iconbutton:SetScript("OnEnter", OnEnter)
-    iconbutton:SetScript("OnLeave", function() GameTooltip:Hide() end)
-	iconbutton:SetScript("OnClick", function() PRIconSelectFrame:Show() end)
-
-	buffname:SetScript("OnTabPressed", function()
-		if IsShiftKeyDown() then disptext:SetFocus() else groupbuff:SetFocus() end
-	end)
-	groupbuff:SetScript("OnTabPressed", function()
-		if IsShiftKeyDown() then buffname:SetFocus() else disptext:SetFocus() end
-	end)
-	disptext:SetScript("OnTabPressed", function()
-		if IsShiftKeyDown() then groupbuff:SetFocus() else buffname:SetFocus() end
-	end)
-
-	frame:SetScript("OnShow", function() buffname:SetFocus() end)
-
-	-- Color Swatch
-	local function colorSwatchCancel()
-		local self = ColorPickerFrame.object;
-		local r, g, b = self.r, self.g, self.b;
-		self.normalTexture:SetVertexColor(r, g, b);
-	end
-
-	local function colorSwatchColor()
-		local self = ColorPickerFrame.object;
-		local r, g, b = ColorPickerFrame:GetColorRGB();
-		self.normalTexture:SetVertexColor(r, g, b);
-		self.color[1] = r
-		self.color[2] = g
-		self.color[3] = b
-	end
-
-	local function colorSwatchOpacity()
-		local self = ColorPickerFrame.object;
-		local a = OpacitySliderFrame:GetValue();
-	end
-
-	local function colorSwatchShow(self)
-		local r, g, b, a;
-		self.color = self.color or {1,1,1}
-
-		local color = self.color;
-		if ( color ) then
-			r, g, b, a = unpack(color);
-		end
-
-		self.r, self.g, self.b = r, g, b
-		self.opacityFunc = colorSwatchOpacity;
-		self.swatchFunc = colorSwatchColor;
-		self.cancelFunc = colorSwatchCancel;
-
-		ColorPickerFrame.object = self;
-		UIDropDownMenuButton_OpenColorPicker(self);
-		ColorPickerFrame:SetFrameStrata("TOOLTIP");
-		ColorPickerFrame:Raise();
-	end
-
-	local function colorSwatchOnClick(self)
-		CloseMenus();
-		colorSwatchShow(self);
-	end
-
-	local function colorSwatchOnEnter(self)
-		self.bg:SetVertexColor(1, 0.82, 0);
-	end
-
-	local function colorSwatchOnLeave(self)
-		self.bg:SetVertexColor(1, 1, 1);
-	end
-
-	local swatch = CreateFrame("Button", "PRColorSelect", frame);
-	swatch:SetHeight(20) swatch:SetWidth(20)
-	swatch:SetPoint("LEFT", disptext, "RIGHT", 5, 0)
-	local bg = swatch:CreateTexture(nil, "BACKGROUND");
-	local normalTexture = swatch:CreateTexture(nil, "ARTWORK");
-
-	normalTexture:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch");
-	normalTexture:SetAllPoints(swatch);
-	swatch:SetNormalTexture(normalTexture);
-	bg:SetTexture(1, 1, 1);
-	bg:SetPoint("TOPLEFT", swatch, 1, -1);
-	bg:SetPoint("BOTTOMRIGHT", swatch, 0, 1);
-
-	self.color = {1,1,1,1}
-	if ( self.color ) then
-		normalTexture:SetVertexColor(unpack(self.color))
-	end
-
-	swatch.bg, swatch.normalTexture = bg, normalTexture;
-	swatch.object, swatch.hasAlpha = self, 1
-
-	swatch:SetScript("OnLeave", colorSwatchOnLeave);
-	swatch:SetScript("OnEnter", colorSwatchOnEnter);
-	swatch:SetScript("OnClick", colorSwatchOnClick);
-
-	function makecheck(text, func, name)
-		name = name or text
-		local box = CreateFrame("CheckButton", "PRBuffCheck"..name, frame, "UICheckButtonTemplate")
-		box.text = getglobal(box:GetName().."Text")
-		box.text:SetText(text)
-		box.value = text
-		box.func = func
-		return box
-	end
-
-	-- Create buff condition checkboxes.
-	local boxes = {}
-	frame.boxes = boxes
-
-	boxes[1] = makecheck("Warrior", self.conditions.Warrior)
-	boxes[1]:SetPoint("TOPLEFT", iconbutton, "BOTTOMLEFT", -85, -5)
-	boxes[2] = makecheck("Rogue", self.conditions.Rogue)
-	boxes[2]:SetPoint("LEFT", boxes[1], "RIGHT", 80, 0)
-	boxes[3] = makecheck("Paladin", self.conditions.Paladin)
-	boxes[3]:SetPoint("LEFT", boxes[2], "RIGHT", 80, 0)
-
-	boxes[4] = makecheck("Priest", self.conditions.Priest)
-	boxes[4]:SetPoint("TOPLEFT", boxes[1], "BOTTOMLEFT", 0, -5)
-	boxes[5] = makecheck("Shaman", self.conditions.Shaman)
-	boxes[5]:SetPoint("LEFT", boxes[4], "RIGHT", 80, 0)
-	boxes[6] = makecheck("Druid", self.conditions.Druid)
-	boxes[6]:SetPoint("LEFT", boxes[5], "RIGHT", 80, 0)
-
-	boxes[7] = makecheck("Hunter", self.conditions.Hunter)
-	boxes[7]:SetPoint("TOPLEFT", boxes[4], "BOTTOMLEFT", 0, -5)
-	boxes[8] = makecheck("Mage", self.conditions.Mage)
-	boxes[8]:SetPoint("LEFT", boxes[7], "RIGHT", 80, 0)
-	boxes[9] = makecheck("Warlock", self.conditions.Warlock)
-	boxes[9]:SetPoint("LEFT", boxes[8], "RIGHT", 80, 0)
-
-	boxes[10] = makecheck("All", self.conditions.All)
-	boxes[10]:SetPoint("TOPLEFT", boxes[7], "BOTTOMLEFT", 0, -5)
-	boxes[11] = makecheck("Melee", self.conditions.Melee)
-	boxes[11]:SetPoint("LEFT", boxes[10], "RIGHT", 80, 0)
-	boxes[12] = makecheck("Range", self.conditions.Range)
-	boxes[12]:SetPoint("LEFT", boxes[11], "RIGHT", 80, 0)
-
-	local missing = makecheck("Only display if the given buff is missing", nil, "Missing")
-	missing:SetPoint("TOPLEFT", boxes[10], "BOTTOMLEFT", 0, -5)
-
-	local disabled = makecheck("Disable", nil, "Disabled")
-	disabled:SetPoint("TOPLEFT", missing, "BOTTOMLEFT", 0, -5)
-
-	local saveicon = CreateFrame("Button", "PRButtonBuffSave", frame)
-	self:SkinButton(saveicon)
-	saveicon.text:SetText("Save")
-	saveicon:SetPoint("CENTER", frame, "BOTTOM", -40, 25)
-
-	local cancelicon = CreateFrame("Button", "PRButtonBuffCancel", frame)
-	self:SkinButton(cancelicon)
-	cancelicon.text:SetText("Cancel")
-	cancelicon:SetPoint("CENTER", frame, "BOTTOM", 40, 25)
-
-	-- Macro Frame
-	-- Create the macro icon frame
-
-	local macroframe = CreateFrame("Frame", "PRIconSelectFrame", frame)
-	macroframe:SetWidth(296)
-	macroframe:SetHeight(265)
-	macroframe:SetPoint("CENTER",0,0)
-	self:SkinFrame(macroframe)
-	macroframe:SetFrameStrata("DIALOG")
-	macroframe.title:SetText("Select an icon")
-	macroframe:Hide()
-
-	CreateFrame("CheckButton", "PRIcon1", macroframe, "PRaidIconTemplate")
-	PRIcon1:SetID(1)
-	PRIcon1:SetPoint("TOPLEFT", 25, -35)
-
-	CreateFrame("CheckButton", "PRIcon2", macroframe, "PRaidIconTemplate")
-	PRIcon2:SetID(2)
-	PRIcon2:SetPoint("LEFT", PRIcon1, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon3", macroframe, "PRaidIconTemplate")
-	PRIcon3:SetID(3)
-	PRIcon3:SetPoint("LEFT", PRIcon2, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon4", macroframe, "PRaidIconTemplate")
-	PRIcon4:SetID(4)
-	PRIcon4:SetPoint("LEFT", PRIcon3, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon5", macroframe, "PRaidIconTemplate")
-	PRIcon5:SetID(5)
-	PRIcon5:SetPoint("LEFT", PRIcon4, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon6", macroframe, "PRaidIconTemplate")
-	PRIcon6:SetID(6)
-	PRIcon6:SetPoint("TOPLEFT", PRIcon1, "BOTTOMLEFT", 0, -10)
-
-	CreateFrame("CheckButton", "PRIcon7", macroframe, "PRaidIconTemplate")
-	PRIcon7:SetID(7)
-	PRIcon7:SetPoint("LEFT", PRIcon6, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon8", macroframe, "PRaidIconTemplate")
-	PRIcon8:SetID(8)
-	PRIcon8:SetPoint("LEFT", PRIcon7, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon9", macroframe, "PRaidIconTemplate")
-	PRIcon9:SetID(9)
-	PRIcon9:SetPoint("LEFT", PRIcon8, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon10", macroframe, "PRaidIconTemplate")
-	PRIcon10:SetID(10)
-	PRIcon10:SetPoint("LEFT", PRIcon9, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon11", macroframe, "PRaidIconTemplate")
-	PRIcon11:SetID(11)
-	PRIcon11:SetPoint("TOPLEFT", PRIcon6, "BOTTOMLEFT", 0, -10)
-
-	CreateFrame("CheckButton", "PRIcon12", macroframe, "PRaidIconTemplate")
-	PRIcon12:SetID(12)
-	PRIcon12:SetPoint("LEFT", PRIcon11, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon13", macroframe, "PRaidIconTemplate")
-	PRIcon13:SetID(13)
-	PRIcon13:SetPoint("LEFT", PRIcon12, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon14", macroframe, "PRaidIconTemplate")
-	PRIcon14:SetID(14)
-	PRIcon14:SetPoint("LEFT", PRIcon13, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon15", macroframe, "PRaidIconTemplate")
-	PRIcon15:SetID(15)
-	PRIcon15:SetPoint("LEFT", PRIcon14, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon16", macroframe, "PRaidIconTemplate")
-	PRIcon16:SetID(16)
-	PRIcon16:SetPoint("TOPLEFT", PRIcon11, "BOTTOMLEFT", 0, -10)
-
-	CreateFrame("CheckButton", "PRIcon17", macroframe, "PRaidIconTemplate")
-	PRIcon17:SetID(17)
-	PRIcon17:SetPoint("LEFT", PRIcon16, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon18", macroframe, "PRaidIconTemplate")
-	PRIcon18:SetID(18)
-	PRIcon18:SetPoint("LEFT", PRIcon17, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon19", macroframe, "PRaidIconTemplate")
-	PRIcon19:SetID(19)
-	PRIcon19:SetPoint("LEFT", PRIcon18, "RIGHT", 10, 0)
-
-	CreateFrame("CheckButton", "PRIcon20", macroframe, "PRaidIconTemplate")
-	PRIcon20:SetID(20)
-	PRIcon20:SetPoint("LEFT", PRIcon19, "RIGHT", 10, 0)
-
-	local scrollframe = CreateFrame("ScrollFrame", "PRIconScrollFrame", macroframe, "FauxScrollFrameTemplate")
-	scrollframe:SetPoint("TOPLEFT", PRIcon1, "TOPLEFT", 0, 0)
-	scrollframe:SetPoint("BOTTOMRIGHT", PRIcon20, "BOTTOMRIGHT", 10, 0)
-
-	local texture = scrollframe:CreateTexture(nil, "BACKGROUND")
-	texture:SetTexture("Interface\\ChatFrame\\ChatFrameBackground")
-	texture:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 14, 0)
-	texture:SetPoint("BOTTOMRIGHT", 23, 0)
-	texture:SetVertexColor(0.3, 0.3, 0.3)
-
-	local texture = scrollframe:CreateTexture(nil, "BACKGROUND")
-	texture:SetTexture("Interface\\ChatFrame\\ChatFrameBackground")
-	texture:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, 0)
-	texture:SetPoint("BOTTOMRIGHT", 14,0)
-	texture:SetVertexColor(0.3, 0.3, 0.3)
-
-	scrollframe:SetScript("OnVerticalScroll", function()
-		local MACRO_ICON_ROW_HEIGHT = 36
-		FauxScrollFrame_OnVerticalScroll(MACRO_ICON_ROW_HEIGHT, function() self:UpdateIconFrame() end)
-	end)
-
-	macroframe:SetScript("OnShow", function() self:UpdateIconFrame() end)
-
-	local saveicon = CreateFrame("Button", "PRButtonIconSave", macroframe)
-	self:SkinButton(saveicon)
-	saveicon.text:SetText("Save")
-	saveicon:SetPoint("CENTER", macroframe, "BOTTOM", -40, 25)
-
-	local cancelicon = CreateFrame("Button", "PRButtonIconCancel", macroframe)
-	self:SkinButton(cancelicon)
-	cancelicon.text:SetText("Cancel")
-	cancelicon:SetPoint("CENTER", macroframe, "BOTTOM", 40, 25)
-
-	PRButtonBuffSave:SetScript("OnClick", function()
-		local list = self.db.profile.buffs
-		local entry = self.editSave or {}
-
-		entry.name = buffname:GetText()
-		entry.desc = disptext:GetText() or iconbutton.icon:GetTexture()
-		entry.cond = {}
-		for i,box in ipairs(boxes) do
-			if box:GetChecked() then
-				table.insert(entry.cond, box.value)
-			end
-		end
-		entry.buffname = buffname:GetText()
-		entry.groupbuff = groupbuff:GetText()
-		entry.disptext = disptext:GetText()
-		entry.texture = iconbutton.icon:GetTexture()
-		entry.missing = missing:GetChecked()
-		entry.disabled = disabled:GetChecked()
-		entry.color = PRColorSelect.color
-		entry.colortext = string.format("|cFF%s%s|r", utils.RGBPercToHex(unpack(PRColorSelect.color)), entry.disptext)
-		self:Print(unpack(PRColorSelect.color))
-
-		if not self.editSave then
-			table.insert(list, entry)
-		end
-		PRButtonBuffCancel:Click()
-		PRScrollFrame.update()
-		for unit in pairs(self.frames) do
-			self:UNIT_AURA("UNIT_AURA", unit)
-		end
-	end)
-
-	PRButtonBuffCancel:SetScript("OnClick", function()
-		PREditBuff:Hide()
-		for k,v in ipairs(boxes) do
-			v:SetChecked(nil)
-			buffname:SetText("")
-			groupbuff:SetText("")
-			disptext:SetText("")
-			iconbutton.icon:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark")
-			swatch.normalTexture:SetVertexColor(1,1,1)
-		end
-		missing:SetChecked(false)
-	end)
-end
-
-function PerfectRaid:SelectBuffIcon()
-	local texture = this.icon:GetTexture()
-	PRIconButton.icon:SetTexture(texture)
-	PRIconSelectFrame:Hide()
-end
-
-function PerfectRaid:UpdateIconFrame()
-    local MAX_MACROS = 18;
-    local NUM_MACRO_ICONS_SHOWN = 20;
-    local NUM_ICONS_PER_ROW = 5;
-    local NUM_ICON_ROWS = 4;
-    local MACRO_ICON_ROW_HEIGHT = 36;
-    local macroPopupOffset = FauxScrollFrame_GetOffset(PRIconScrollFrame);
-    local numMacroIcons = GetNumMacroIcons();
-
-    -- Icon list
-    for i=1, NUM_MACRO_ICONS_SHOWN do
-        macroPopupIcon = getglobal("PRIcon"..i.."Icon");
-        macroPopupButton = getglobal("PRIcon"..i);
-
-        if not macroPopupButton.icon then
-            macroPopupButton.icon = macroPopupIcon
-        end
-
-        index = (macroPopupOffset * NUM_ICONS_PER_ROW) + i;
-        if ( index <= numMacroIcons ) then
-            macroPopupIcon:SetTexture(GetMacroIconInfo(index));
-            macroPopupButton:Show();
-        else
-            macroPopupIcon:SetTexture("");
-            macroPopupButton:Hide();
-        end
-        macroPopupButton:SetChecked(nil);
-    end
-
-    FauxScrollFrame_Update(PRIconScrollFrame, ceil(numMacroIcons / NUM_ICONS_PER_ROW) , NUM_ICON_ROWS, MACRO_ICON_ROW_HEIGHT );
-end
-
-PerfectRaid.conditions = {
-	Warrior = function(u)
-		local _,class = UnitClass(u)
-		return class == "WARRIOR"
-	end,
-	Rogue = function(u)
-		local _,class = UnitClass(u)
-		return class == "ROGUE"
-	end,
-	Paladin = function(u)
-		local _,class = UnitClass(u)
-		return class == "PALADIN"
-	end,
-	Priest = function(u)
-		local _,class = UnitClass(u)
-		return class == "PRIEST"
-	end,
-	Shaman = function(u)
-		local _,class = UnitClass(u)
-		return class == "SHAMAN"
-	end,
-	Druid = function(u)
-		local _,class = UnitClass(u)
-		return class == "DRUID"
-	end,
-	Warlock = function(u)
-		local _,class = UnitClass(u)
-		return class == "WARLOCKS"
-	end,
-	Mage = function(u)
-		local _,class = UnitClass(u)
-		return class == "MAGE"
-	end,
-	Hunter = function(u)
-		local _,class = UnitClass(u)
-		return class == "HUNTER"
-	end,
-	All = function(u)
-		return true
-	end,
-	Melee = function(u)
-		local _,class = UnitClass(u)
-		return class == "WARRIOR" or class == "ROGUE" or class == "PALADIN"
-	end,
-	Range = function(u)
-		local _,class = UnitClass(u)
-		return class == "PRIEST" or class == "WARLOCK" or class == "DRUID" or class == "MAGE" or class == "HUNTER" or class == "SHAMAN"
-	end,
-}
diff --git a/images/theme/Bot.tga b/images/theme/Bot.tga
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diff --git a/images/theme/ButtonNormal.tga b/images/theme/ButtonNormal.tga
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diff --git a/images/theme/ButtonPushed.tga b/images/theme/ButtonPushed.tga
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diff --git a/images/theme/Close.tga b/images/theme/Close.tga
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