Some bells and whistles
Darthpred [09-26-14 - 19:56]
diff --git a/ElvUI_SLE/core/toolkit.lua b/ElvUI_SLE/core/toolkit.lua
index 8c4b5ed..f7b78d8 100644
--- a/ElvUI_SLE/core/toolkit.lua
+++ b/ElvUI_SLE/core/toolkit.lua
@@ -233,6 +233,28 @@ function SLE:CreateExport()
ExEditBox:HighlightText()
end)
+ local exHelp = CreateFrame("Button", "SLEExportHelp", frame)
+ exHelp:Size(20, 20)
+ exHelp:Point("LEFT", button2, "RIGHT", 4, 0)
+ local exHelp_t = exHelp:CreateFontString(nil, "OVERLAY")
+ exHelp_t:SetFont(E["media"].normFont, 14)
+ exHelp_t:SetPoint("CENTER", exHelp)
+ exHelp_t:SetText("?")
+ Sk:HandleButton(exHelp)
+ exHelp:HookScript("OnEnter", function(self)
+ GameTooltip:SetOwner(self, 'ANCHOR_TOPLEFT', 2, 4)
+ GameTooltip:ClearLines()
+ GameTooltip:AddLine([[|cffFFFFFFExporting:
+Click button for whatever table you are willing to export.
+Profile will copy profile based settings;
+Private will copy character specific settings.|r]])
+ if self.allowDrop then
+ GameTooltip:AddLine(L['Right-click to drop the item.'])
+ end
+ GameTooltip:Show()
+ end)
+ exHelp:HookScript("OnLeave", function() GameTooltip:Hide() end)
+
local button3 = CreateFrame("Button", "SLEExportPrivateTab", frame)
button3:Size(100, 20)
button3:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 6)
@@ -245,14 +267,46 @@ function SLE:CreateExport()
local msg = ImEditBox:GetText()
msg = SLE:ImportTableReplace(msg)
if msg then
- local func = loadstring(msg)
- func()
- E:UpdateAll(true)
- ReloadUI()
+ local func, err = loadstring(msg)
+ if not err then
+ func()
+ E:UpdateAll(true)
+ ReloadUI()
+ else
+ SLE:Print(err)
+ end
else
SLE:Print("Entered text is not a valid settings table!")
end
end)
+
+ local imHelp = CreateFrame("Button", "SLEImportHelp", frame)
+ imHelp:Size(20, 20)
+ imHelp:Point("LEFT", button3, "RIGHT", 4, 0)
+ local imHelp_t = imHelp:CreateFontString(nil, "OVERLAY")
+ imHelp_t:SetFont(E["media"].normFont, 14)
+ imHelp_t:SetPoint("CENTER", imHelp)
+ imHelp_t:SetText("?")
+ Sk:HandleButton(imHelp)
+ imHelp:HookScript("OnEnter", function(self)
+ GameTooltip:SetOwner(self, 'ANCHOR_TOPLEFT', 2, 4)
+ GameTooltip:ClearLines()
+ GameTooltip:AddLine([[|cffFFFFFFImporting:
+To import the settings you need to paste the setting table
+or line to the import editbox and click import button.
+You can use next formats for settings:
+1) E.db.chat.panelHeight = 185
+2) E.db['chat']['panelHeight'] = 185
+3) E.db['chat'] = {
+...
+}
+In case of the third format you should put at least 2 values.|r]])
+ if self.allowDrop then
+ GameTooltip:AddLine(L['Right-click to drop the item.'])
+ end
+ GameTooltip:Show()
+ end)
+ imHelp:HookScript("OnLeave", function() GameTooltip:Hide() end)
end
hooksecurefunc(E, "UpdateAll", UpdateAll)
\ No newline at end of file