Add a couple lines to LCD
Scott Sibley [08-17-10 - 23:28]
Add a couple lines to LCD
diff --git a/Modules/LCDDisplay.lua b/Modules/LCDDisplay.lua
index d43ec57..93c23a9 100644
--- a/Modules/LCDDisplay.lua
+++ b/Modules/LCDDisplay.lua
@@ -1,5 +1,5 @@
local mod = StarTip:NewModule("LCDDisplay")
-mod.name = "LCDDisplay"
+mod.name = "LCD Display"
mod.toggled = true
mod.defaultOff = true
local Evaluator = LibStub("StarLibEvaluator-1.0")
@@ -7,8 +7,6 @@ local LibCore = LibStub("StarLibCore-1.0")
local LibLCDText = LibStub("StarLibLCDText-1.0")
local LibDriverQTip = LibStub("StarLibDriverQTip-1.0")
-mod.name = "LCDDisplay"
-mod.toggled = true
local _G = _G
local GameTooltip = _G.GameTooltip
local cores = {}
@@ -19,8 +17,6 @@ local defaults = {profile= {cores={}}}
function mod:OnInitialize()
self.db = StarTip.db:RegisterNamespace(self:GetName(), defaults)
- --self.config = Evaluator.ExecuteCode({}, mod:GetName(), StarTip.config)
-
self.lcd = LibDriverQTip:New(self, "display_startip", StarTip.config, StarTip.db.profile.errorLevel)
self.lcd.core:CFGSetup()
self.lcd.core:BuildLayouts()
diff --git a/config.lua b/config.lua
index ef925a3..3e4ff4f 100644
--- a/config.lua
+++ b/config.lua
@@ -31,6 +31,14 @@ return {
["col1"] = "widget_class_label",
["col9"] = "widget_class"
},
+ ["row3"] = {
+ ["col1"] = "widget_race_label",
+ ["col9"] = "widget_race",
+ },
+ ["row4"] = {
+ ["col1"] = "widget_level_label",
+ ["col9"] = "widget_level",
+ },
["transition"] = "U"
},
["widget_name_label"] = {
@@ -62,8 +70,29 @@ return {
["widget_class"] = {
type = "text",
value = "return UnitClass('player')",
- cols = 10,
- width = 10
+ cols = 10
+ },
+ ["widget_race_label"] = {
+ type = "text",
+ value = 'return "Race:"',
+ cols = 9,
+ align = ALIGN_RIGHT
+ },
+ ["widget_race"] = {
+ type = "text",
+ value = "return UnitRace('player')",
+ cols = 10
+ },
+ ["widget_level_label"] = {
+ type = "text",
+ value = 'return "Level:"',
+ cols = 9,
+ align = ALIGN_RIGHT,
+ },
+ ["widget_level"] = {
+ type = "text",
+ value = "return UnitLevel('player')",
+ cols = 10
},
["widget_icon_blob"] = {
["bitmap"] = {