Vengeance Tag added, [vengeance:current:sl]
Repooc [03-28-14 - 10:44]
Vengeance Tag added, [vengeance:current:sl]
diff --git a/ElvUI_SLE/modules/unitframes/tags.lua b/ElvUI_SLE/modules/unitframes/tags.lua
index 60136a1..ae5bcf8 100755
--- a/ElvUI_SLE/modules/unitframes/tags.lua
+++ b/ElvUI_SLE/modules/unitframes/tags.lua
@@ -2,6 +2,22 @@
local RC = LibStub("LibRangeCheck-2.0")
+ElvUF.Tags.Events['vengeance:current:sl'] = 'UNIT_AURA'
+ElvUF.Tags.Methods['vengeance:current:sl'] = function(unit)
+ local SPELL_VENGEANCE_NAME = (GetSpellInfo(93098))
+ local veng = select(15, UnitAura(unit, SPELL_VENGEANCE_NAME, nil, 'HELPFUL')) or 0
+ if (veng > 999999) then
+ veng = math.floor(veng/1000000) .. "m"
+ elseif (veng > 999) then
+ veng = math.floor(veng/1000) .. "k"
+ end
+ if veng == 0 then
+ return ' '
+ else
+ return veng
+ end
+end
+
ElvUF.Tags.Methods['range:sl'] = function(unit)
local name, server = UnitName(unit)
local rangeText = ''