Adding support for hunters focus bar
Cynyr [01-18-11 - 01:27]
Adding support for hunters focus bar
diff --git a/oUF_PowerBar.lua b/oUF_PowerBar.lua
index e119074..cb332f4 100755
--- a/oUF_PowerBar.lua
+++ b/oUF_PowerBar.lua
@@ -50,9 +50,8 @@ local function menu(self)
end
local function style(self, unit, isSingle)
- if((select(2, UnitClass('player')) == 'ROGUE') or
- (select(2, UnitClass('player')) == 'DRUID')
- ) then
+ local class =select(2, UnitClass('player'))
+ if(class == 'ROGUE') or (class == 'DRUID') or (class == 'HUNTER') then
self.colors = colors
--not having the below should make it clickthough-able.
@@ -122,10 +121,13 @@ player:SetAttribute('oldUnit', 'player')
player:SetAttribute('unit', nil)
driverstr=''
-if(select(2, UnitClass('player')) == 'DRUID') then
+local class = select(2, UnitClass('player'))
+if(class == 'DRUID') then
driverstr = '[stance:3,combat] show; hide'
-elseif(select(2, UnitClass('player')) == 'ROGUE') then
+elseif(class == 'ROGUE') then
driverstr = '[combat] show; [stance:1] show; hide'
+else
+ driverstr = '[combat] show;hide'
end
if(driverstr ~= '') then