mentalo fix
Steven Jackson [09-24-14 - 13:33]
diff --git a/Interface/AddOns/SVUI/system/mentalo.lua b/Interface/AddOns/SVUI/system/mentalo.lua
index 71adc92..32c9c50 100644
--- a/Interface/AddOns/SVUI/system/mentalo.lua
+++ b/Interface/AddOns/SVUI/system/mentalo.lua
@@ -466,7 +466,7 @@ local function SetSVMovable(frame, moveName, title, raised, snap, dragStopFunc)
movable:RegisterForDrag("LeftButton", "RightButton")
movable:SetScript("OnDragStart", function(this)
if InCombatLockdown()then SV:AddonMessage(ERR_NOT_IN_COMBAT)return end
- if SV.db["system"].stickyFrames then
+ if SV.db.stickyFrames then
Sticky:StartMoving(this, SV["Snap"], movable.snapOffset, movable.snapOffset, movable.snapOffset, movable.snapOffset)
else
this:StartMoving()
@@ -480,7 +480,7 @@ local function SetSVMovable(frame, moveName, title, raised, snap, dragStopFunc)
movable:SetScript("OnDragStop", function(this)
if InCombatLockdown()then SV:AddonMessage(ERR_NOT_IN_COMBAT)return end
userHolding = false;
- if SV.db["system"].stickyFrames then
+ if SV.db.stickyFrames then
Sticky:StopMoving(this)
else
this:StopMovingOrSizing()
@@ -555,7 +555,7 @@ local function SetSVMovable(frame, moveName, title, raised, snap, dragStopFunc)
if arg == "RightButton"then
userHolding = false;
SVUI_MentaloPrecision:Show()
- if SV.db["system"].stickyFrames then
+ if SV.db.stickyFrames then
Sticky:StopMoving(this)
else
this:StopMovingOrSizing()