Document additional implied script conditions.
Johnny C. Lam [07-12-13 - 07:43]
Document additional implied script conditions.
git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@953 d5049fe3-3747-40f7-a4b5-f36d6801af5f
diff --git a/OvaleCondition.lua b/OvaleCondition.lua
index 8a3b0cc..d6968e9 100644
--- a/OvaleCondition.lua
+++ b/OvaleCondition.lua
@@ -563,6 +563,7 @@ end
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The attack power.
+-- @see DebuffAttackPower
-- @usage
-- if AttackPower() >target.DebuffAttackPower(rake) Spell(rake)
@@ -586,6 +587,7 @@ OvaleCondition.conditions.debuffattackpower = OvaleCondition.conditions.buffatta
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The ranged attack power.
+-- @see DebuffRangedAttackPower
-- @usage
-- if RangedAttackPower() >target.DebuffRangedAttackPower(serpent_sting_dot)
-- Spell(serpent_sting)
@@ -610,6 +612,7 @@ OvaleCondition.conditions.debuffrangedattackpower = OvaleCondition.conditions.bu
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The damage multiplier.
+-- @see DebuffDamageMultiplier
-- @usage
-- if target.DebuffDamageMultiplier(rake) <1 Spell(rake)
@@ -633,6 +636,7 @@ OvaleCondition.conditions.debuffdamagemultiplier = OvaleCondition.conditions.buf
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The critical strike chance.
+-- @see DebuffMeleeCritChance
-- @usage
-- if MeleeCritChance() >target.DebuffMeleeCritChance(rake) Spell(rake)
@@ -656,6 +660,7 @@ OvaleCondition.conditions.debuffmeleecritchance = OvaleCondition.conditions.buff
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The critical strike chance.
+-- @see DebuffRangedCritChance
-- @usage
-- if RangedCritChance() >target.DebuffRangedCritChance(serpent_sting_dot)
-- Spell(serpent_sting)
@@ -680,6 +685,7 @@ OvaleCondition.conditions.debuffrangedcritchance = OvaleCondition.conditions.buf
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The critical strike chance.
+-- @see DebuffSpellCritChance
-- @usage
-- if SpellCritChance() >target.DebuffSpellCritChance(moonfire) Spell(moonfire)
@@ -703,6 +709,7 @@ OvaleCondition.conditions.debuffspellcritchance = OvaleCondition.conditions.buff
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The mastery effect.
+-- @see DebuffMastery
-- @usage
-- if Mastery() >target.DebuffMastery(rip) Spell(rip)
@@ -726,6 +733,7 @@ OvaleCondition.conditions.debuffmastery = OvaleCondition.conditions.buffmastery
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The spellpower.
+-- @see DebuffSpellpower
-- @usage
-- if Spellpower() >target.DebuffSpellpower(moonfire) Spell(moonfire)
@@ -749,6 +757,7 @@ OvaleCondition.conditions.debuffspellpower = OvaleCondition.conditions.buffspell
-- Defaults to target=player.
-- Valid values: player, target, focus, pet.
-- @return The percent increase to spell haste.
+-- @see DebuffSpellHaste
-- @usage
-- if SpellHaste() >target.DebuffSpellHaste(moonfire) Spell(moonfire)