diff --git a/AckisRecipeList.lua b/AckisRecipeList.lua index cba5fd9..59d5c7b 100644 --- a/AckisRecipeList.lua +++ b/AckisRecipeList.lua @@ -332,7 +332,7 @@ function addon:OnEnable() ExpandTradeSkillSubClass = function(...) return Skillet:ExpandTradeSkillSubClass(...) end end ]]-- - -- Populate the repuatation level + -- Populate the reputation level self:GetFactionLevels() --Create the button now for later use @@ -472,7 +472,7 @@ do -- If the rep is greater than neutral if (replevel > 4) then - -- We use levels of 0, 1, 2, 3, 4 internally for reputation levels, make it corrospond here + -- We use levels of 0, 1, 2, 3, 4 internally for reputation levels, make it correspond here RepTable[name] = replevel - 4 end end @@ -512,7 +512,7 @@ end -- do block -- @param Orange Level at which recipe is considered orange. -- @param Yellow Level at which recipe is considered yellow. -- @param Green Level at which recipe is considered green. --- @param Grey Level at which recipe is considered greay. +-- @param Grey Level at which recipe is considered grey. -- @return None, array is passed as a reference. function addon:addTradeSkill(RecipeDB, SpellID, SkillLevel, ItemID, Rarity, Profession, Specialty, Game, Orange, Yellow, Green, Grey) @@ -894,7 +894,7 @@ do end - ---Scans a specific recpie to determine if it is to be displayed or not. + ---Scans a specific recipe to determine if it is to be displayed or not. function addon:CheckDisplayRecipe(Recipe, AllSpecialtiesTable, playerProfessionLevel, playerProfession, playerSpecialty, playerFaction, playerClass) -- For flag info see comments at start of file in comments @@ -905,7 +905,7 @@ do -- Stage 1 -- Loop through exclusive flags (hard filters) -- If one of these does not pass we do not display the recipe - -- So to be more effecient we'll just leave this function if there's a false + -- So to be more efficient we'll just leave this function if there's a false local generaldb = filterdb.general local obtaindb = filterdb.obtain @@ -1771,7 +1771,7 @@ do for i in pairs(TailorSpec) do AllSpecialtiesTable[i] = true end end - ---Updates the reputation table. This only happens seldomly so I'm not worried about effeciency + ---Updates the reputation table. This only happens more seldom so I'm not worried about efficiency function addon:SetRepDB() if (playerData and playerData["Reputation"]) then @@ -1780,7 +1780,7 @@ do end - ---Initalizes all the recipe databases to their initial + ---Initializes all the recipe databases to their initial local function InitDatabases() -- Initializes the custom list @@ -1851,7 +1851,7 @@ do return -- Trade type skills else - -- First time a scan has been run, we need to get the player specifc data, specifically faction information, profession information and other pertinant data. + -- First time a scan has been run, we need to get the player specific data, specifically faction information, profession information and other pertinent data. if not playerData.playerClass then InitPlayerData() end @@ -2048,7 +2048,7 @@ function addon:SearchRecipeDB(RecipeDB, searchstring) -- Allow us to search by spell ID if sfind(strlower(SpellID),searchstring) or - -- Allow us to search byitem ID + -- Allow us to search by item ID (recipe["ItemID"] and sfind(strlower(recipe["ItemID"]),searchstring)) or -- Allow us to search by name @@ -2084,14 +2084,14 @@ end -- Text dumping functions ------------------------------------------------------------------------------- ----Scans through the recipe database providing a string of comma seperated values for all recipe information +---Scans through the recipe database providing a string of comma separated values for all recipe information function addon:GetTextDump(RecipeDB, profession) local texttable = {} -- Add a header to the text table tinsert(texttable,format("Ackis Recipe List Text Dump for %s",profession)) - tinsert(texttable,"Text output of all recipes and acquire information. Output is in the form of comma seperated values.\n") + tinsert(texttable,"Text output of all recipes and acquire information. Output is in the form of comma separated values.\n") tinsert(texttable,"Spell ID, Recipe Name, Skill Level, ARL Filter Flags, Acquire Methods, Known\n") for SpellID in pairs(RecipeDB) do @@ -2481,10 +2481,10 @@ do flagstr = flagstr .. "Wyrm," end if (flags[123] == true) then - flagstr = flagstr .. "Wrath Common Factions (The Silver Convenant/The Sunreavers)," + flagstr = flagstr .. "Wrath Common Factions (The Silver Covenant/The Sunreavers)," end if (flags[124] == true) then - flagstr = flagstr .. "Wrath Common Factions (Explorer's League/Hand of Vengance)," + flagstr = flagstr .. "Wrath Common Factions (Explorers' League/The Hand of Vengeance)," end if (flags[125] == true) then flagstr = flagstr .. "Wrath Common Factions(Explorer's League/Valiance Expedition)," diff --git a/Docs/Datamine.txt b/Docs/Datamine.txt index 3997bd6..6fb8e37 100644 --- a/Docs/Datamine.txt +++ b/Docs/Datamine.txt @@ -4,7 +4,7 @@ There are over 100 different flags on which recipes may be filtered, and there are over 1000 different recipes in World of Warcraft right now. Updating all of these by hand is extremely difficult and takes a long time to complete. As a result, there are certain datamining functions in-game which will assist with ensuring that ARL has the most complete information possible. ====History==== -The ARL database has been rewritten approximentally 5 times. The first four times were pre-WotLK and involved me doing the entire database by hand. The fifth time I wrote a dataminer script in Ruby, however due to database issues, the data was not 100%. As a result, I decided the best method of obtaining information is to datamine it from in-game itself. +The ARL database has been rewritten approximately 5 times. The first four times were pre-WotLK and involved me doing the entire database by hand. The fifth time I wrote a dataminer script in Ruby, however due to database issues, the data was not 100%. As a result, I decided the best method of obtaining information is to datamine it from in-game itself. ===Commands=== You may run the command with the <code>/script</code> command or use the built in interface options. diff --git a/Docs/Wowwiki.txt b/Docs/Wowwiki.txt index a03a31b..6c2ac7c 100644 --- a/Docs/Wowwiki.txt +++ b/Docs/Wowwiki.txt @@ -57,7 +57,7 @@ If you don't wish to donate money feel free to consider one of the following met ==Do this first== Read the documentation located at these locations: -* [http://www.wowace.com/projects/arl/pages/feedback-and-bug-reporting/ Bug Reporting and Feature Requestiing] +* [http://www.wowace.com/projects/arl/pages/feedback-and-bug-reporting/ Bug Reporting and Feature Requesting] * [http://www.wowace.com/projects/arl/pages/in-game-documentation/ In-game Documentation] ==Where to get it==