Quantcast

Comment out speciality code from Core.lua. Engineering stuff left in.

John Pasula [03-30-11 - 17:01]
Comment out speciality code from Core.lua.  Engineering stuff left in.
Filename
Core.lua
diff --git a/Core.lua b/Core.lua
index 367f1a5..a8dc264 100644
--- a/Core.lua
+++ b/Core.lua
@@ -679,12 +679,15 @@ function addon:OnEnable()
 	-- Initialize the SpecialtyTable and AllSpecialtiesTable.
 	-------------------------------------------------------------------------------
 	do
+		--[[
 		local AlchemySpec = {
 			[_G.GetSpellInfo(28674)] = 28674,
 			[_G.GetSpellInfo(28678)] = 28678,
 			[_G.GetSpellInfo(28676)] = 28676,
 		}
+		]]--

+		--[[
 		local BlacksmithSpec = {
 			[_G.GetSpellInfo(9788)] = 9788,		-- Armorsmith
 			[_G.GetSpellInfo(17041)] = 17041,	-- Master Axesmith
@@ -692,38 +695,43 @@ function addon:OnEnable()
 			[_G.GetSpellInfo(17039)] = 17039,	-- Master Swordsmith
 			[_G.GetSpellInfo(9787)] = 9787,		-- Weaponsmith
 		}
+		]]--

 		local EngineeringSpec = {
 			[_G.GetSpellInfo(20219)] = 20219, -- Gnomish
 			[_G.GetSpellInfo(20222)] = 20222, -- Goblin
 		}

+		--[[
 		local LeatherworkSpec = {
 			[_G.GetSpellInfo(10657)] = 10657, -- Dragonscale
 			[_G.GetSpellInfo(10659)] = 10659, -- Elemental
 			[_G.GetSpellInfo(10661)] = 10661, -- Tribal
 		}
+		]]--

+		--[[
 		local TailorSpec = {
 			[_G.GetSpellInfo(26797)] = 26797, -- Spellfire
 			[_G.GetSpellInfo(26801)] = 26801, -- Shadoweave
 			[_G.GetSpellInfo(26798)] = 26798, -- Primal Mooncloth
 		}
+		]]--

 		SpecialtyTable = {
-			[_G.GetSpellInfo(51304)] = AlchemySpec,
-			[_G.GetSpellInfo(51300)] = BlacksmithSpec,
+			--[_G.GetSpellInfo(51304)] = AlchemySpec,
+			--[_G.GetSpellInfo(51300)] = BlacksmithSpec,
 			[_G.GetSpellInfo(51306)] = EngineeringSpec,
-			[_G.GetSpellInfo(51302)] = LeatherworkSpec,
-			[_G.GetSpellInfo(51309)] = TailorSpec,
+			--[_G.GetSpellInfo(51302)] = LeatherworkSpec,
+			--[_G.GetSpellInfo(51309)] = TailorSpec,
 		}

 		-- Populate the Specialty table with all Specialties, adding alchemy even though no recipes have alchemy filters
-		for i in pairs(AlchemySpec) do AllSpecialtiesTable[i] = true end
-		for i in pairs(BlacksmithSpec) do AllSpecialtiesTable[i] = true end
+		--for i in pairs(AlchemySpec) do AllSpecialtiesTable[i] = true end
+		--for i in pairs(BlacksmithSpec) do AllSpecialtiesTable[i] = true end
 		for i in pairs(EngineeringSpec) do AllSpecialtiesTable[i] = true end
-		for i in pairs(LeatherworkSpec) do AllSpecialtiesTable[i] = true end
-		for i in pairs(TailorSpec) do AllSpecialtiesTable[i] = true end
+		--for i in pairs(LeatherworkSpec) do AllSpecialtiesTable[i] = true end
+		--for i in pairs(TailorSpec) do AllSpecialtiesTable[i] = true end
 	end	-- do
 end