Fixed a few typos, and a bug
James Whitehead II [08-14-08 - 15:13]
Fixed a few typos, and a bug
diff --git a/DressToKill.lua b/DressToKill.lua
index 055c7bb..d73c53f 100644
--- a/DressToKill.lua
+++ b/DressToKill.lua
@@ -93,7 +93,7 @@ end
local function scanFunction(weightFunction)
debug(L["Beginning an inventory scan"])
- UIErrorsFrame:AddMessage("Please do not change buffs or forums during scan...", 1, 0.2, 0.2)
+ UIErrorsFrame:AddMessage("Please do not change buffs or forms during scan...", 1, 0.2, 0.2)
local blacklist = {}
local slotAvail = {}
@@ -147,10 +147,11 @@ local function scanFunction(weightFunction)
end
-- Now equip the item that won this round and blacklist
DressToKill:EquipItem(slotId, winner, stash)
- local link = GetInventoryItemLink(slotId)
- print("Chose %s as the winning item for this slot", link)
+ local link = GetInventoryItemLink("player", slotId)
+ print("Choosing %s", link)
blacklist[winner] = true
end
+ UIErrorsFrame:AddMessage("Scan complete!", 0.2, 1, 0.2)
print("Evaluation complete!")
end