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added spell name in tooltips

Sidoine De Wispelaere [05-24-10 - 11:47]
added spell name in tooltips

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@252 d5049fe3-3747-40f7-a4b5-f36d6801af5f
Filename
OvaleIcone.lua
diff --git a/OvaleIcone.lua b/OvaleIcone.lua
index e31f463..9f93733 100644
--- a/OvaleIcone.lua
+++ b/OvaleIcone.lua
@@ -5,7 +5,7 @@ local RANGE_INDICATOR = "●";
 local function Update(self, element, minAttente, actionTexture, actionInRange, actionCooldownStart, actionCooldownDuration,
 				actionUsable, actionShortcut, actionIsCurrent, actionEnable, spellName, actionTarget)

-
+	self.spellName = spellName
 	if (minAttente~=nil and actionTexture) then

 		if (actionTexture~=self.actionCourante or self.ancienneAttente==nil or
@@ -163,11 +163,14 @@ function OvaleIcone_OnClick(self)
 end

 function OvaleIcone_OnEnter(self)
-	if self.help or next(Ovale.casesACocher) or next(Ovale.listes) then
+	if self.help or next(Ovale.casesACocher) or next(Ovale.listes) or self.spellName then
 		GameTooltip:SetOwner(self, "ANCHOR_BOTTOMLEFT")
 		if self.help then
 			GameTooltip:SetText(L[self.help])
 		end
+		if self.spellName then
+			GameTooltip:AddLine(self.spellName,0.5,1,0.75)
+		end
 		if next(Ovale.casesACocher) or next(Ovale.listes) then
 			GameTooltip:AddLine(L["Cliquer pour afficher/cacher les options"],1,1,1)
 		end