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Fiddled with the scale and position of the increment count button.

pschifferer [11-06-09 - 23:24]
Fiddled with the scale and position of the increment count button.
Filename
CauldronMain.xml
CauldronMainUI.lua
diff --git a/CauldronMain.xml b/CauldronMain.xml
index c6e3ee0..47d9a96 100644
--- a/CauldronMain.xml
+++ b/CauldronMain.xml
@@ -431,7 +431,7 @@
 				<Size x="23" y="22" />
                 <Anchors>
                     <Anchor point="TOPRIGHT">
-                        <Offset x="-32" y="-2"/>
+                        <Offset x="-48" y="-6"/>
                     </Anchor>
                 </Anchors>
 				<Scripts>
@@ -591,6 +591,7 @@
     				_G[self:GetName().."IncreasePriority"]:Show();
     				_G[self:GetName().."DecrementCount"]:Show();
     				_G[self:GetName().."IncrementCount"]:Show();
+    				_G[self:GetName().."IncrementCount"]:SetScale(0.75);
     			end
     			if self.shoppable then
     				_G[self:GetName().."AddToShoppingList"]:Show();
diff --git a/CauldronMainUI.lua b/CauldronMainUI.lua
index 8edef4e..274818b 100644
--- a/CauldronMainUI.lua
+++ b/CauldronMainUI.lua
@@ -703,7 +703,9 @@ function Cauldron:UpdateQueue()
 		_G["CauldronQueueItem"..i.."DecreasePriority"]:Hide();
 		_G["CauldronQueueItem"..i.."DecrementCount"]:Hide();
 		_G["CauldronQueueItem"..i.."IncrementCount"]:Hide();
+		_G["CauldronQueueItem"..i.."IncrementCount"]:SetScale(0.75);
 		_G["CauldronQueueItem"..i.."AddToShoppingList"]:Hide();
+		_G["CauldronQueueItem"..i.."AddToShoppingList"]:SetScale(0.5);

 		local skillInfo = Cauldron:GetSkillInfo(queueInfo.tradeskill, queueInfo.name);
 		if not skillInfo then
@@ -866,7 +868,7 @@ function Cauldron:UpdateQueue()
 			_G["CauldronQueueIntItem"..i.."DecreasePriority"]:Hide();
 			_G["CauldronQueueIntItem"..i.."DecrementCount"]:Hide();
 			_G["CauldronQueueIntItem"..i.."IncrementCount"]:Hide();
-			_G["CauldronQueueIntItem"..i.."IncrementCount"]:SetScale(0.5);
+			_G["CauldronQueueIntItem"..i.."IncrementCount"]:SetScale(0.75);
 			_G["CauldronQueueIntItem"..i.."AddToShoppingList"]:Hide();
 			_G["CauldronQueueIntItem"..i.."AddToShoppingList"]:SetScale(0.5);

@@ -1027,7 +1029,7 @@ function Cauldron:UpdateQueue()
 		_G["CauldronQueueReagentItem"..i.."DecreasePriority"]:Hide();
 		_G["CauldronQueueReagentItem"..i.."DecrementCount"]:Hide();
 		_G["CauldronQueueReagentItem"..i.."IncrementCount"]:Hide();
-		_G["CauldronQueueReagentItem"..i.."IncrementCount"]:SetScale(0.5);
+		_G["CauldronQueueReagentItem"..i.."IncrementCount"]:SetScale(0.75);
 		_G["CauldronQueueReagentItem"..i.."AddToShoppingList"]:Hide();
 		_G["CauldronQueueReagentItem"..i.."AddToShoppingList"]:SetScale(0.5);