Fiddled with the scale and position of the increment count button.
pschifferer [11-06-09 - 23:24]
Fiddled with the scale and position of the increment count button.
diff --git a/CauldronMain.xml b/CauldronMain.xml
index c6e3ee0..47d9a96 100644
--- a/CauldronMain.xml
+++ b/CauldronMain.xml
@@ -431,7 +431,7 @@
<Size x="23" y="22" />
<Anchors>
<Anchor point="TOPRIGHT">
- <Offset x="-32" y="-2"/>
+ <Offset x="-48" y="-6"/>
</Anchor>
</Anchors>
<Scripts>
@@ -591,6 +591,7 @@
_G[self:GetName().."IncreasePriority"]:Show();
_G[self:GetName().."DecrementCount"]:Show();
_G[self:GetName().."IncrementCount"]:Show();
+ _G[self:GetName().."IncrementCount"]:SetScale(0.75);
end
if self.shoppable then
_G[self:GetName().."AddToShoppingList"]:Show();
diff --git a/CauldronMainUI.lua b/CauldronMainUI.lua
index 8edef4e..274818b 100644
--- a/CauldronMainUI.lua
+++ b/CauldronMainUI.lua
@@ -703,7 +703,9 @@ function Cauldron:UpdateQueue()
_G["CauldronQueueItem"..i.."DecreasePriority"]:Hide();
_G["CauldronQueueItem"..i.."DecrementCount"]:Hide();
_G["CauldronQueueItem"..i.."IncrementCount"]:Hide();
+ _G["CauldronQueueItem"..i.."IncrementCount"]:SetScale(0.75);
_G["CauldronQueueItem"..i.."AddToShoppingList"]:Hide();
+ _G["CauldronQueueItem"..i.."AddToShoppingList"]:SetScale(0.5);
local skillInfo = Cauldron:GetSkillInfo(queueInfo.tradeskill, queueInfo.name);
if not skillInfo then
@@ -866,7 +868,7 @@ function Cauldron:UpdateQueue()
_G["CauldronQueueIntItem"..i.."DecreasePriority"]:Hide();
_G["CauldronQueueIntItem"..i.."DecrementCount"]:Hide();
_G["CauldronQueueIntItem"..i.."IncrementCount"]:Hide();
- _G["CauldronQueueIntItem"..i.."IncrementCount"]:SetScale(0.5);
+ _G["CauldronQueueIntItem"..i.."IncrementCount"]:SetScale(0.75);
_G["CauldronQueueIntItem"..i.."AddToShoppingList"]:Hide();
_G["CauldronQueueIntItem"..i.."AddToShoppingList"]:SetScale(0.5);
@@ -1027,7 +1029,7 @@ function Cauldron:UpdateQueue()
_G["CauldronQueueReagentItem"..i.."DecreasePriority"]:Hide();
_G["CauldronQueueReagentItem"..i.."DecrementCount"]:Hide();
_G["CauldronQueueReagentItem"..i.."IncrementCount"]:Hide();
- _G["CauldronQueueReagentItem"..i.."IncrementCount"]:SetScale(0.5);
+ _G["CauldronQueueReagentItem"..i.."IncrementCount"]:SetScale(0.75);
_G["CauldronQueueReagentItem"..i.."AddToShoppingList"]:Hide();
_G["CauldronQueueReagentItem"..i.."AddToShoppingList"]:SetScale(0.5);