FIXED: (KillTrack.GetSortedMobTable) Was checking type on Global.MOBS instead of CharGlobal.MOBS.
F16Gaming [11-02-11 - 16:41]
FIXED: (KillTrack.GetSortedMobTable) Was checking type on Global.MOBS instead of CharGlobal.MOBS.
diff --git a/KillTrack.lua b/KillTrack.lua
index d0e76cf..067d19e 100644
--- a/KillTrack.lua
+++ b/KillTrack.lua
@@ -152,7 +152,9 @@ function KT:GetSortedMobTable(mode)
local t = {}
for k,v in pairs(self.Global.MOBS) do
local cKills = 0
- if self.CharGlobal.MOBS[k] and type(v) == "table" then cKills = self.CharGlobal.MOBS[k].Kills end
+ if self.CharGlobal.MOBS[k] and type(self.CharGlobal.MOBS[k]) == "table" then
+ cKills = self.CharGlobal.MOBS[k].Kills
+ end
if type(v) == "table" then
local entry = {Id = k, Name = v.Name, gKills = v.Kills, cKills = cKills}
table.insert(t, entry)