diff --git a/Interface/AddOns/SVUI/packages/unit/elements/auras.lua b/Interface/AddOns/SVUI/packages/unit/elements/auras.lua
index 97c0e59..538f189 100644
--- a/Interface/AddOns/SVUI/packages/unit/elements/auras.lua
+++ b/Interface/AddOns/SVUI/packages/unit/elements/auras.lua
@@ -384,7 +384,7 @@ do
end
if(_test(auraDB.filterDispellable, friendly)) then
- if((auraType == "buffs" and not isStealable) or (auraType == "debuffs" and debuffType and not MOD.Dispellable[debuffType]) or debuffType == nil) then
+ if(auraType == "debuffs" and (debuffType and not MOD.Dispellable[debuffType])) then
filtered = false
end
pass = true
@@ -457,7 +457,7 @@ do
end
if(_test(auraDB.filterDispellable, friendly)) then
- if((auraType == "buffs" and not isStealable) or (auraType == "debuffs" and debuffType and not MOD.Dispellable[debuffType]) or debuffType == nil) then
+ if (debuffType and not MOD.Dispellable[debuffType]) or debuffType == nil then
filtered = false
end
pass = true
diff --git a/Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua b/Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua
index f40166b..6fa01ac 100644
--- a/Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua
+++ b/Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua
@@ -1003,8 +1003,8 @@ local function setAuraFilteringOptions(configTable, unitName, auraType, updateFu
filterRaid = {
order = 5,
type = "toggle",
- name = L["Raid Buffs"],
- desc = L["Don't display raid buffs"],
+ name = L["Consolidated Buffs"],
+ desc = L["Don't display consolidated buffs"],
get = function(key) return SV.db.SVUnit[unitName][auraType].filterRaid end,
set = function(key, value) SV.db.SVUnit[unitName][auraType].filterRaid = value; updateFunction(MOD, unitName) end,
},
@@ -1136,16 +1136,16 @@ local function setAuraFilteringOptions(configTable, unitName, auraType, updateFu
configTable.filterGroup.args.friendlyGroup.args.filterRaid = {
order = 5,
type = "toggle",
- name = L["Raid Buffs"],
- desc = L["Don't display raid buffs"],
+ name = L["Consolidated Buffs"],
+ desc = L["Don't display consolidated buffs"],
get = function(key)return SV.db.SVUnit[unitName][auraType].filterRaid.friendly end,
set = function(key, value)SV.db.SVUnit[unitName][auraType].filterRaid.friendly = value; updateFunction(MOD, unitName) end
};
configTable.filterGroup.args.enemyGroup.args.filterRaid = {
order = 5,
type = "toggle",
- name = L["Raid Buffs"],
- desc = L["Don't display raid buffs"],
+ name = L["Consolidated Buffs"],
+ desc = L["Don't display consolidated buffs"],
get = function(key)return SV.db.SVUnit[unitName][auraType].filterRaid.enemy end,
set = function(key, value)SV.db.SVUnit[unitName][auraType].filterRaid.enemy = value; updateFunction(MOD, unitName) end
};