Fixed a logic error in potential count function.
pschifferer [02-24-09 - 06:29]
Fixed a logic error in potential count function.
diff --git a/CauldronUtil.lua b/CauldronUtil.lua
index 99e7420..4b57b68 100644
--- a/CauldronUtil.lua
+++ b/CauldronUtil.lua
@@ -12,8 +12,8 @@ end
function Cauldron:GetPotentialCraftCount(skillInfo)
self:debug("GetPotentialCraftCount enter");
- local count = 0;
---[[
+ local count = 999999;
+
-- iterate over the reagent list and find out how many can be made for each reagent count;
-- the lowest value is the potential amount craftable
for i,rinfo in ipairs(skillInfo.reagents) do
@@ -24,7 +24,10 @@ function Cauldron:GetPotentialCraftCount(skillInfo)
count = makeable;
end
end
---]]
+
+ if count == 999999 then
+ count = 0;
+ end
self:debug("GetPotentialCraftCount exit");
@@ -40,7 +43,7 @@ function Cauldron:ReagentCount(reagent)
mail = 0,
altHas = {},
total = 0,
- }
+ };
-- sanity checks
if not reagent then