diff --git a/ElvUI_SLE/defaults/profile.lua b/ElvUI_SLE/defaults/profile.lua
index 543320a..9d6f89a 100644
--- a/ElvUI_SLE/defaults/profile.lua
+++ b/ElvUI_SLE/defaults/profile.lua
@@ -358,6 +358,7 @@ P["sle"] = {
},
["legion"] = {
["nightmare"] = false,
+ ["trial"] = false,
["palace"] = false,
},
},
diff --git a/ElvUI_SLE/modules/lfr.lua b/ElvUI_SLE/modules/lfr.lua
index 18971d4..527c0b7 100644
--- a/ElvUI_SLE/modules/lfr.lua
+++ b/ElvUI_SLE/modules/lfr.lua
@@ -16,6 +16,24 @@ local IsShiftKeyDown = IsShiftKeyDown
local bossName, _, isKilled, isIneligible
local ExpackColor = "|cff9482c9"
+--For 3 boss raid
+local function ThreeKill(id)
+ local killNum = 0
+ for i =1,3 do
+ _, _, isKilled = T.GetLFGDungeonEncounterInfo(id, i);
+ if (isKilled) then killNum = killNum + 1 end
+ end
+
+ LFR:BossCount(killNum, 3)
+end
+
+local function ThreeShift(id)
+ for i =1,3 do --1st part
+ bossName, _, isKilled, isIneligible = T.GetLFGDungeonEncounterInfo(id, i);
+ LFR:BossStatus(bossName, isKilled, isIneligible)
+ end
+end
+
--For 4 boss raid
local function FourKill(id)
local killNum = 0
@@ -93,6 +111,39 @@ local function SevenShift(id1, id2, id3)
LFR:BossStatus(bossName, isKilled, isIneligible)
end
+-- For Emarald Nightmare
+-- What the actual fuck, Blizz? What the fuck is this shit? You can't fucking make all your LFR following the same fucking pattern?
+-- Do I need to make an exclusive function or every raid in existance now?
+local function NightmareKill(id1, id2, id3)
+ local killNum = 0
+ for i =1,3 do --1st part
+ _, _, isKilled = T.GetLFGDungeonEncounterInfo(id1, i);
+ if (isKilled) then killNum = killNum + 1 end
+ end
+ for i =1,3 do --2nd part
+ _, _, isKilled = T.GetLFGDungeonEncounterInfo(id2, i);
+ if (isKilled) then killNum = killNum + 1 end
+ end
+ -- 3rd part
+ _, _, isKilled = T.GetLFGDungeonEncounterInfo(id3, 1);
+ if (isKilled) then killNum = killNum + 1 end
+ LFR:BossCount(killNum, 7)
+end
+
+local function NightmareShift(id1, id2, id3)
+ for i =1,3 do --1st part
+ bossName, _, isKilled, isIneligible = T.GetLFGDungeonEncounterInfo(id1, i);
+ LFR:BossStatus(bossName, isKilled, isIneligible)
+ end
+ for i =1,3 do --2nd part
+ bossName, _, isKilled, isIneligible = T.GetLFGDungeonEncounterInfo(id2, i);
+ LFR:BossStatus(bossName, isKilled, isIneligible)
+ end
+ -- 3rd part
+ bossName, _, isKilled, isIneligible = T.GetLFGDungeonEncounterInfo(id3, 1);
+ LFR:BossStatus(bossName, isKilled, isIneligible)
+end
+
--For 8 boss raid
local function EightKill(id1, id2)
local killNum = 0
@@ -382,9 +433,9 @@ end
local function Nightmare()
if IsShiftKeyDown() then
- SevenShift(1287,1288,1289);
+ NightmareShift(1287,1288,1289);
else
- SevenKill(1287,1288,1289);
+ NightmareKill(1287,1288,1289);
end
end
@@ -396,6 +447,14 @@ local function Suramar()
end
end
+local function Trial()
+ if IsShiftKeyDown() then
+ ThreeShift(1411);
+ else
+ ThreeKill(1411);
+ end
+end
+
LFR.Req = {
["Cata"] = {3, 85},
["MoP"] = {4, 90},
@@ -470,6 +529,12 @@ LFR.Legion = {
["func"] = Nightmare,
},
[2] = {
+ ["name"] = 'trial',
+ ["ilevel"] = 825,
+ ["map"] = 1114,
+ ["func"] = Trial,
+ },
+ [3] = {
["name"] = 'palace',
["ilevel"] = 835,
["map"] = 1088,
diff --git a/ElvUI_SLE/options/datatexts/time_c.lua b/ElvUI_SLE/options/datatexts/time_c.lua
index 4add8f1..702b838 100644
--- a/ElvUI_SLE/options/datatexts/time_c.lua
+++ b/ElvUI_SLE/options/datatexts/time_c.lua
@@ -70,7 +70,8 @@ local function configTable()
set = function(info, value) E.db.sle.lfr.legion[ info[#info] ] = value; end,
args = {
nightmare = { order = 1, type = "toggle", name = T.GetMapNameByID(1094) },
- palace = { order = 2, type = "toggle", name = T.GetMapNameByID(1088) },
+ trial = { order = 2, type = "toggle", name = T.GetMapNameByID(1114) },
+ palace = { order = 3, type = "toggle", name = T.GetMapNameByID(1088) },
},
},
},