Temp fix?
Repooc [10-13-14 - 21:59]
Temp fix?
Signed-off-by: Repooc <repooc82@gmail.com>
diff --git a/ElvUI_SLE/modules/characterframe/inspectframe.lua b/ElvUI_SLE/modules/characterframe/inspectframe.lua
index a9476d9..c32f949 100644
--- a/ElvUI_SLE/modules/characterframe/inspectframe.lua
+++ b/ElvUI_SLE/modules/characterframe/inspectframe.lua
@@ -285,7 +285,7 @@ do --<< Button Script >>--
GameTooltip:Hide()
end
end
-SLI.CurrentGroupMode = 'NoGroup'
+IA.CurrentGroupMode = 'NoGroup'
local function CheckGroupMode()
local Check
if not (IsInGroup() or IsInRaid()) or GetNumGroupMembers() == 1 then
@@ -297,8 +297,8 @@ local function CheckGroupMode()
Check = 'party'
end
end
- if SLI.CurrentGroupMode ~= Check then
- SLI.CurrentGroupMode = Check
+ if IA.CurrentGroupMode ~= Check then
+ IA.CurrentGroupMode = Check
end
end
IFO:RegisterEvent('GROUP_ROSTER_UPDATE', CheckGroupMode)
@@ -1274,8 +1274,8 @@ function IA:CreateInspectFrame()
SendChannel = 'WHISPER'
elseif AISM.AISMUserList[self.Data.TableIndex] == 'GUILD' then
SendChannel = 'GUILD'
- elseif SLI.CurrentGroupMode ~= 'NoGroup' then
- SendChannel = IsInGroup(LE_PARTY_CATEGORY_INSTANCE) and 'INSTANCE_CHAT' or string.upper(SLI.CurrentGroupMode)
+ elseif IA.CurrentGroupMode ~= 'NoGroup' then
+ SendChannel = IsInGroup(LE_PARTY_CATEGORY_INSTANCE) and 'INSTANCE_CHAT' or string.upper(IA.CurrentGroupMode)
end
end
@@ -1344,7 +1344,7 @@ function IA:CreateInspectFrame()
end
hooksecurefunc('UnitPopup_ShowMenu', function(Menu, Type, Unit, Name)
- if Info.InspectArmory_Activate and UIDROPDOWNMENU_MENU_LEVEL == 1 and IA.UnitPopupList[Type] then
+ if IA.Activate and UIDROPDOWNMENU_MENU_LEVEL == 1 and IA.UnitPopupList[Type] then
local Button
local DataTable = {
Name = Menu.name or Name,
@@ -1373,9 +1373,9 @@ function IA:CreateInspectFrame()
local isSending
--print('전송준비')
if DataTable.Unit and not (UnitCanAttack('player', DataTable.Unit) or not UnitIsConnected(DataTable.Unit) or not UnitIsPlayer(DataTable.Unit)) then
- if DataTable.Realm == myrealm or SLI.CurrentGroupMode ~= 'NoGroup' then
+ if DataTable.Realm == myrealm or IA.CurrentGroupMode ~= 'NoGroup' then
isSending = 'AISM_CheckResponse'
- SendAddonMessage('AISM', 'AISM_Check', DataTable.Realm == myrealm and 'WHISPER' or IsInGroup(LE_PARTY_CATEGORY_INSTANCE) and 'INSTANCE_CHAT' or string.upper(SLI.CurrentGroupMode), DataTable.Name)
+ SendAddonMessage('AISM', 'AISM_Check', DataTable.Realm == myrealm and 'WHISPER' or IsInGroup(LE_PARTY_CATEGORY_INSTANCE) and 'INSTANCE_CHAT' or string.upper(IA.CurrentGroupMode), DataTable.Name)
end
elseif Menu.which == 'GUILD' then
isSending = 'AISM_GUILD_CheckResponse'
@@ -2355,5 +2355,5 @@ function IFO:Initialize()
InspectUnit = IA.InspectUnit
- SLI.Activate = true
+ IA.Activate = true
end
\ No newline at end of file