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Hide invalid lines again

Scott Sibley [08-29-10 - 22:22]
Hide invalid lines again
Filename
Modules/Text.lua
diff --git a/Modules/Text.lua b/Modules/Text.lua
index f6c04e2..718802f 100644
--- a/Modules/Text.lua
+++ b/Modules/Text.lua
@@ -531,12 +531,13 @@ function mod:CreateLines()
                 if v.right then
                     right = mod.evaluator.ExecuteCode(environment, v.name .. " right", v.right)
                     left = mod.evaluator.ExecuteCode(environment, v.name .. " left", v.left)
+					if right == "" then right = "nil" end
                 else
                     right = ''
                     left = mod.evaluator.ExecuteCode(environment, v.name .. " left", v.left)
                 end

-                if left and left ~= "" or (GetMouseFocus() ~= UIParent and v.unitFrameFunky and unitFrameFunky) then
+                if left and left ~= "" and right ~= "nil" or (GetMouseFocus() ~= UIParent and v.unitFrameFunky and unitFrameFunky) then
                     lineNum = lineNum + 1
                     if v.right then
 						GameTooltip:AddDoubleLine(' ', ' ')