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Added DressToKill:SetDebug(value) which will enable/disable debug message depending on what you pass it. This works for one session only.

James Whitehead II [08-15-08 - 18:16]
Added DressToKill:SetDebug(value) which will enable/disable debug message depending on what you pass it. This works for one session only.
Filename
DressToKill.lua
diff --git a/DressToKill.lua b/DressToKill.lua
index bfa7cb3..e4463ac 100644
--- a/DressToKill.lua
+++ b/DressToKill.lua
@@ -17,6 +17,10 @@ local function debug(fmt, ...)
 	end
 end

+function DressToKill:SetDebug(value)
+	DEBUG = value
+end
+
 local function print(fmt, ...)
 	local msg = "|cffffff78DressToKill:|r "
 	if select("#", ...) > 0 then
@@ -131,6 +135,7 @@ local function scanFunction(weightFunction)
 				if equipped then
 					local link = GetInventoryItemLink("player", slotId)
 					local score = weightFunction(link, slotId)
+					debug("Got score of %s for %s", score, link)
 					if score >= maxScore then
 						maxScore = score
 						winner = mask