PlayerManager.ParseMessage was sometimes not called from CHAT_MSG_SYSTEM.
F16Gaming [07-31-12 - 15:55]
PlayerManager.ParseMessage was sometimes not called from CHAT_MSG_SYSTEM.
diff --git a/Events_Chat.lua b/Events_Chat.lua
index 0db5abe..f4f4a1a 100644
--- a/Events_Chat.lua
+++ b/Events_Chat.lua
@@ -35,9 +35,7 @@ function C.Events.CHAT_MSG_SYSTEM(self, event, ...)
C.RollManager:ParseMessage(message)
end
- if C.Extensions.Table:GetRealLength(C.PlayerManager.Invites) > 0 then
- C.PlayerManager:ParseMessage(message)
- end
+ C.PlayerManager:ParseMessage(message)
end
function C.Events.CHAT_MSG_ADDON(self, event, ...)