Fix #130
Darthpred [05-16-15 - 13:48]
diff --git a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
index d15329c..ca1cabd 100644
--- a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
+++ b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
@@ -371,7 +371,11 @@ function CA:Setup_CharacterArmory()
-- GameTooltip for counting gem sockets and getting enchant effects
self.ScanTT = CreateFrame('GameTooltip', 'Knight_CharacterArmory_ScanTT', nil, 'GameTooltipTemplate')
self.ScanTT:SetOwner(UIParent, 'ANCHOR_NONE')
-
+
+ if PawnUI_InventoryPawnButton then
+ PawnUI_InventoryPawnButton:SetFrameLevel(CharacterModelFrame:GetFrameLevel() + 1)
+ end
+
self.Setup_CharacterArmory = nil
end