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- TitanClassicBag : Replaced GetContainer, ContainerIDToInventoryID and GetBagName calls with C_Container.GetContainer calls.

HonorGoG [01-18-23 - 03:01]
- TitanClassicBag : Replaced GetContainer, ContainerIDToInventoryID and GetBagName calls with C_Container.GetContainer calls.
Filename
TitanClassicBag/TitanClassicBag.lua
diff --git a/TitanClassicBag/TitanClassicBag.lua b/TitanClassicBag/TitanClassicBag.lua
index 0d7e2c9..6540133 100644
--- a/TitanClassicBag/TitanClassicBag.lua
+++ b/TitanClassicBag/TitanClassicBag.lua
@@ -170,8 +170,8 @@ end
 --]]
 local function CountMe(bag)
 	-- defaults as if bag does not exist
-	local name = (GetBagName(bag) or "")
-	local size = (GetContainerNumSlots(bag) or 0)
+	local name = (C_Container.GetBagName(bag) or "")
+	local size = (C_Container.GetContainerNumSlots(bag) or 0)
 	local bagType = ""
 	local color = {r=1,g=1,b=1} -- WHITE
 	local used = 0
@@ -219,7 +219,7 @@ local function CountMe(bag)
 		-- Collect the slots IF we should count it
 		if (countme) then
 			for slot = 1, size do
-				if (GetContainerItemInfo(bag, slot)) then
+				if (C_Container.GetContainerItemInfo(bag, slot)) then
 					used = used + 1;
 				end
 			end
@@ -399,10 +399,10 @@ function TitanPanelBagButton_GetTooltipText()
 		end

 		for bag = 0, 4 do
-			totalSlots = GetContainerNumSlots(bag) or 0;
-			availableSlots = GetContainerNumFreeSlots(bag) or 0;
+			totalSlots = C_Container.GetContainerNumSlots(bag) or 0;
+			availableSlots = C_Container.GetContainerNumFreeSlots(bag) or 0;
 			usedSlots = totalSlots - availableSlots;
-			local itemlink  = bag > 0 and GetInventoryItemLink("player", ContainerIDToInventoryID(bag))
+			local itemlink  = bag > 0 and GetInventoryItemLink("player", C_Container.ContainerIDToInventoryID(bag))
 				or TitanUtils_GetHighlightText(L["TITAN_BAG_BACKPACK"]).. FONT_COLOR_CODE_CLOSE;

 			if itemlink then
@@ -410,7 +410,7 @@ function TitanPanelBagButton_GetTooltipText()
 				itemlink = string.gsub( itemlink, "%]", "" );
 			end

-			if bag > 0 and not GetInventoryItemLink("player", ContainerIDToInventoryID(bag)) then
+			if bag > 0 and not GetInventoryItemLink("player", C_Container.ContainerIDToInventoryID(bag)) then
 				itemlink = nil;
 			end