Improved event handling: Guild addon comm will only refresh if number of online guild members have changed.
F16Gaming (Laptop) [05-10-12 - 10:57]
Improved event handling: Guild addon comm will only refresh if number of online guild members have changed.
diff --git a/Events.lua b/Events.lua
index 51e2ac0..000ea51 100644
--- a/Events.lua
+++ b/Events.lua
@@ -1,18 +1,18 @@
--[[
* Copyright (c) 2011-2012 by Adam Hellberg.
- *
+ *
* This file is part of Command.
- *
+ *
* Command is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
- *
+ *
* Command is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with Command. If not, see <http://www.gnu.org/licenses/>.
--]]
@@ -113,7 +113,12 @@ function C.Events.PARTY_LEADER_CHANGED(self, ...)
AC:UpdateGroup()
end
+local numGuildMembers = 0
function C.Events.GUILD_ROSTER_UPDATE(self, ...)
if AC.GuildRunning then return end
- AC:UpdateGuild()
+ local _, tmpGuildMembers = GetNumGuildMembers()
+ if numGuildMembers ~= tmpGuildMembers then
+ numGuildMembers = tmpGuildMembers
+ AC:UpdateGuild()
+ end
end