added (working) checkboxes for active weight display
Paul Spears [10-22-09 - 07:30]
added (working) checkboxes for active weight display
diff --git a/WeightsWatcher.xml b/WeightsWatcher.xml
index 20fb7d4..307efd5 100644
--- a/WeightsWatcher.xml
+++ b/WeightsWatcher.xml
@@ -185,6 +185,47 @@
<Anchor point="RIGHT"/>
</Anchors>
<Frames>
+ <CheckButton name="$parentCheckButton" parentKey="checkButton" inherits="UICheckButtonTemplate" text="Watch this Weight">
+ <Size>
+ <AbsDimension x="20" y="20"/>
+ </Size>
+ <Anchors>
+ <Anchor point="LEFT">
+ <Offset>
+ <AbsDimension x="10"/>
+ </Offset>
+ </Anchor>
+ </Anchors>
+ <Scripts>
+ <OnClick>
+ local parent = self:GetParent()
+ local class = parent.category.class
+
+ if not ww_charVars.activeWeights[class] then
+ ww_charVars.activeWeights[class] = {}
+ table.insert(ww_charVars.activeWeights, class)
+ end
+ if self:GetChecked() then
+ table.insert(ww_charVars.activeWeights[class], parent.name)
+ else
+ for i, weight in ipairs(ww_charVars.activeWeights[class]) do
+ if weight == parent.name then
+ table.remove(ww_charVars.activeWeights[class], i)
+ break
+ end
+ end
+ end
+ </OnClick>
+ <OnEnter>
+ GameTooltip:SetOwner(self,"ANCHOR_RIGHT")
+ GameTooltip:AddLine("Watch this weight?", 1, 1, 1)
+ GameTooltip:Show()
+ </OnEnter>
+ <OnLeave>
+ GameTooltip:Hide()
+ </OnLeave>
+ </Scripts>
+ </CheckButton>
<Button name="$parentText" parentKey="text">
<Size>
<AbsDimension y="20"/>
@@ -192,7 +233,7 @@
<Anchors>
<Anchor point="LEFT">
<Offset>
- <AbsDimension x="20"/>
+ <AbsDimension x="40"/>
</Offset>
</Anchor>
<Anchor point="RIGHT"/>
diff --git a/config.lua b/config.lua
index e710972..7aaf2ee 100644
--- a/config.lua
+++ b/config.lua
@@ -338,6 +338,18 @@ function loadClassButtons()
if classFrame.class ~= class then
classFrame.text:Click()
end
+ for i, weightFrame in ipairs({classFrame:GetChildren()}) do
+ if weightFrame.name then
+ if ww_charVars.activeWeights[classFrame.class] then
+ for _, weight in ipairs(ww_charVars.activeWeights[classFrame.class]) do
+ if weight == weightFrame.name then
+ weightFrame.checkButton:SetChecked(true)
+ break
+ end
+ end
+ end
+ end
+ end
end
end