Hide the tooltip when a plugin is clicked
James Whitehead II [03-11-10 - 17:40]
Hide the tooltip when a plugin is clicked
diff --git a/NinjaPanel.lua b/NinjaPanel.lua
index b87231b..722e2d1 100644
--- a/NinjaPanel.lua
+++ b/NinjaPanel.lua
@@ -65,6 +65,7 @@ end)
-- Local functions that are defined below
local SortWeightName
local Button_OnEnter, Button_OnLeave
+local Button_OnMouseDown
local Button_OnDragStart, Button_OnDragStop, Button_OnUpdateDragging
local Button_Tooltip_OnEnter, Button_Tooltip_OnLeave
local Panel_UpdateLayout
@@ -451,6 +452,7 @@ function Panel_UpdateLayout(self)
NinjaPanel:UpdateTooltipHandlers(button, entry.object)
button:SetScript("OnClick", entry.object.OnClick)
+ button:SetScript("OnMouseDown", Button_OnMouseDown)
button:SetScript("OnDragStart", Button_OnDragStart)
button:SetScript("OnDragStop", Button_OnDragStop)
button:RegisterForDrag("LeftButton")
@@ -513,6 +515,13 @@ function SortWeightName(a,b)
end
end
+function Button_OnMouseDown(self, ...)
+ if self.tooltip_shown then
+ GameTooltip:Hide()
+ self.tooltip_shown = false;
+ end
+end
+
function Button_OnEnter(self, ...)
GameTooltip:SetOwner(self, "ANCHOR_NONE")
GameTooltip:SetPoint("TOPLEFT", self, "BOTTOMLEFT")
@@ -523,6 +532,7 @@ function Button_OnEnter(self, ...)
GameTooltip:SetText(self.entry.name)
end
GameTooltip:Show()
+ self.tooltip_shown = true
end
function Button_OnLeave(self, ...)