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Remove the code for the UPDATE_FACTION event - it is no longer needed.

James D. Callahan III [03-09-10 - 10:35]
Remove the code for the UPDATE_FACTION event - it is no longer needed.
Filename
ARL.lua
diff --git a/ARL.lua b/ARL.lua
index c119af4..0064fc0 100644
--- a/ARL.lua
+++ b/ARL.lua
@@ -541,8 +541,6 @@ function addon:OnEnable()
 	self:RegisterEvent("TRADE_SKILL_SHOW")	-- Make addon respond to the tradeskill windows being shown
 	self:RegisterEvent("TRADE_SKILL_CLOSE")	-- Addon responds to tradeskill windows being closed.
 	self:RegisterEvent("TRADE_SKILL_UPDATE")
-	-- http://wowprogramming.com/docs/events/UPDATE_FACTION
-	--self:RegisterEvent("UPDATE_FACTION")	-- Addon responds to faction changes by the player

 	if addon.db.profile.scantrainers then
 		self:RegisterEvent("TRAINER_SHOW")
@@ -741,24 +739,6 @@ function addon:MERCHANT_SHOW()
 end

 do
-
-	-- We don't want to update the reputation with every kill, lets keep track of how many we've done
-	-- and only do it every 10th update.
-	local factionincrement = 0
-
-	---Event used to update the internal faction database when your faction changes.
-	function addon:UPDATE_FACTION()
-		-- Increment the faction counter
-		factionincrement = factionincrement + 1
-		-- Only update the rep levels on every 10th event firing.
-		if (factionincrement % 10) then
-			Player:SetReputationLevels()
-		end
-	end
-
-end
-
-do
 	local GetTradeSkillListLink = _G.GetTradeSkillListLink
 	local UnitName = _G.UnitName
 	local GetRealmName = _G.GetRealmName