Be more consistent about capitalization of "SpellBook" in public API.
Johnny C. Lam [07-18-14 - 13:22]
Be more consistent about capitalization of "SpellBook" in public API.
diff --git a/OvaleCondition.lua b/OvaleCondition.lua
index c533275..d1a3b32 100644
--- a/OvaleCondition.lua
+++ b/OvaleCondition.lua
@@ -53,10 +53,10 @@ local wipe = table.wipe
-- Table of script conditions.
self_condition = {}
-- List of script conditions that refer to a castable spell from the player's spellbook.
-self_spellbookCondition = {}
+self_spellBookCondition = {}
do
-- Spell(spellId) can be used as a condition instead of an action.
- self_spellbookCondition["spell"] = true
+ self_spellBookCondition["spell"] = true
end
--</private-static-properties>
@@ -83,7 +83,7 @@ OvaleCondition.COMPARATOR = {
--</public-static-properties>
--<public-static-methods>
-function OvaleCondition:RegisterCondition(name, isSpellbookCondition, func, arg)
+function OvaleCondition:RegisterCondition(name, isSpellBookCondition, func, arg)
if arg then
if type(func) == "string" then
func = arg[func]
@@ -92,8 +92,8 @@ function OvaleCondition:RegisterCondition(name, isSpellbookCondition, func, arg)
else
self_condition[name] = func
end
- if isSpellbookCondition then
- self_spellbookCondition[name] = true
+ if isSpellBookCondition then
+ self_spellBookCondition[name] = true
end
end
@@ -105,8 +105,8 @@ function OvaleCondition:IsCondition(name)
return (self_condition[name] ~= nil)
end
-function OvaleCondition:IsSpellbookCondition(name)
- return (self_spellbookCondition[name] ~= nil)
+function OvaleCondition:IsSpellBookCondition(name)
+ return (self_spellBookCondition[name] ~= nil)
end
function OvaleCondition:EvaluateCondition(name, ...)