Color tagged mobs grey
Scott Sibley [12-11-10 - 06:04]
diff --git a/Modules/UnitTooltip/UnitTooltip.lua b/Modules/UnitTooltip/UnitTooltip.lua
index 2286a34..28958c1 100644
--- a/Modules/UnitTooltip/UnitTooltip.lua
+++ b/Modules/UnitTooltip/UnitTooltip.lua
@@ -76,7 +76,11 @@ local r, g, b
if UnitIsPlayer(unit) then
r, g, b = ClassColor(unit)
else
- r, g, b = UnitSelectionColor(unit)
+ if UnitIsTapped(unit) and not UnitIsTappedByPlayer(unit) then
+ r, g, b = .5, .5, .5
+ else
+ r, g, b = UnitSelectionColor(unit)
+ end
end
local afk = AFK(unit)
if afk then
@@ -440,12 +444,13 @@ return select(2, GetRole(unit))
[22] = {
name = "Zone",
left = [[
+-- This doesn't work. Leaving it here for now.
return "Zone:"
]],
right = [[
return select(6, UnitGuildInfo(unit))
]],
- enabled = true
+ enabled = false
},
[23] = {
name = "Location",