Lets hide the no spell link output when we're dealing with runeforging.
ackis [06-05-09 - 16:24]
Lets hide the no spell link output when we're dealing with runeforging.
diff --git a/ARLDatamine.lua b/ARLDatamine.lua
index 59b0536..b6b6468 100644
--- a/ARLDatamine.lua
+++ b/ARLDatamine.lua
@@ -1958,10 +1958,12 @@ function addon:TooltipScanRecipe(spellid)
local name = recipelist[spellid]["Name"]
local link = recipelist[spellid]["RecipeLink"]
- if link then
+ -- If a link exists, we'll scan it.
+ if (link) then
ARLDatamineTT:SetHyperlink(link)
self:ScanToolTip(name,recipelist,reverselookup,false)
- else
+ -- Lets hide this output for runeforging.
+ elseif (recipelist[spellid]["Profession"] ~= GetSpellInfo(53428)) then
self:Print("Missing RecipeLink for ID " .. spellid .. " - " .. name .. " (If these are DK abilities, don't worry, that's normal.")
end
else
diff --git a/AckisRecipeList.lua b/AckisRecipeList.lua
index 3b531c7..eb84e35 100644
--- a/AckisRecipeList.lua
+++ b/AckisRecipeList.lua
@@ -597,16 +597,16 @@ function addon:addTradeSkill(RecipeDB, SpellID, SkillLevel, ItemID, Rarity, Prof
["Locations"] = nil,
["RecipeLink"] = spellLink,
["Name"] = GetSpellInfo(SpellID),
- ["Known"] = false, -- Unknown until scan occurs
- ["Display"] = true, -- Set to be displayed until the filtering occurs
- ["Search"] = true, -- Set to be showing in the search results
- ["Flags"] = {}, -- Create the flag space in the RecipeDB
- ["Acquire"] = {}, -- Create the Acquire space in the RecipeDB
- ["Specialty"] = Specialty, -- Assumption: there will only be 1 speciality for a trade skill
- ["Orange"] = Orange or SkillLevel, -- If we don't have an orange value in the db, just assume the skill level
+ ["Known"] = false, -- Unknown until scan occurs
+ ["Display"] = true, -- Set to be displayed until the filtering occurs
+ ["Search"] = true, -- Set to be showing in the search results
+ ["Flags"] = {}, -- Create the flag space in the RecipeDB
+ ["Acquire"] = {}, -- Create the Acquire space in the RecipeDB
+ ["Specialty"] = Specialty, -- Assumption: there will only be 1 speciality for a trade skill
+ ["Orange"] = Orange or SkillLevel, -- If we don't have an orange value in the db, just assume the skill level
["Yellow"] = Yellow or SkillLevel + 10, -- If we don't have a yellow value in the db, just assume the skill level
["Green"] = Green or SkillLevel + 15, -- If we don't have a green value in the db, just assume the skill level
- ["Grey"] = Grey or SkillLevel + 20, -- If we don't have a grey value in the db, just assume the skill level
+ ["Grey"] = Grey or SkillLevel + 20, -- If we don't have a grey value in the db, just assume the skill level
}
local recipeentry = RecipeDB[SpellID]