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Move histograms around some so hp/mp is on top and resources on bottom.

Scott Sibley [09-12-10 - 02:56]
Move histograms around some so hp/mp is on top and resources on bottom.
Filename
Modules/Histograms.lua
diff --git a/Modules/Histograms.lua b/Modules/Histograms.lua
index 3779355..7bd4222 100644
--- a/Modules/Histograms.lua
+++ b/Modules/Histograms.lua
@@ -89,7 +89,7 @@ end
 		char = "0",
 		width = 10,
 		height = 50,
-		point = {"TOPLEFT", "GameTooltip", "BOTTOMLEFT", 0, -12},
+		point = {"TOPLEFT", "GameTooltip", "BOTTOMLEFT", 0, -65},
 		layer = 1,
 		update = 1000
 	},
@@ -122,7 +122,7 @@ end
 		char = "0",
 		width = 10,
 		height = 50,
-		point = {"TOPRIGHT", "GameTooltip", "BOTTOMRIGHT", -100, -12},
+		point = {"TOPRIGHT", "GameTooltip", "BOTTOMRIGHT", -100, -65},
 		layer = 1,
 		update = 1000
 	},
@@ -133,7 +133,7 @@ end
 		enabled = true,
 		width = 10,
 		height = 50,
-		point = {"TOPLEFT", "GameTooltip", "BOTTOMLEFT", 0, -65},
+		point = {"TOPLEFT", "GameTooltip", "BOTTOMLEFT", 0, -12},
 		color = [[
 return HPColor(UnitHealth("player"), UnitHealthMax("player"))
 ]],
@@ -147,7 +147,7 @@ return HPColor(UnitHealth("player"), UnitHealthMax("player"))
 		enabled = true,
 		width = 10,
 		height = 50,
-		point = {"TOPRIGHT", "GameTooltip", "BOTTOMRIGHT", -100, -65},
+		point = {"TOPRIGHT", "GameTooltip", "BOTTOMRIGHT", -100, -12},
 		color = [[
 return PowerColor("RAGE", "player")
 ]],