Re-add debug messages to the chat frame, when ending a round
James Whitehead II [08-17-08 - 13:53]
Re-add debug messages to the chat frame, when ending a round
diff --git a/DressToKill.lua b/DressToKill.lua
index 4216015..82666a2 100644
--- a/DressToKill.lua
+++ b/DressToKill.lua
@@ -297,6 +297,7 @@ local function scanFunction(weightFunction)
DressToKill:EquipItem(slotId, winner, stash)
local link = GetInventoryItemLink("player", slotId)
debug(L["Choosing %s for this slot"], link)
+ print(L["Choosing %s"], link)
blacklist[winner] = true
else
debug(L["There was no winner from this round, not enough trinkets or rings?"])