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- Remove the LDB and Starter examples from the release.

urnati [08-24-25 - 00:08]
- Remove the LDB and Starter examples from the release.
Filename
TitanLDB/Artwork/Bag_Blue.blp
TitanLDB/Artwork/Bag_Red.blp
TitanLDB/Artwork/Starter.tga
TitanLDB/DevReadMe.lua
TitanLDB/StarterLDB.lua
TitanLDB/TitanLDB.toc
TitanLDB/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua
TitanLDB/libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
TitanLDB/libs/LibDataBroker-1.1.lua
TitanPlugin/Artwork/TitanStarter.tga
TitanPlugin/DevReadMe.lua
TitanPlugin/TitanPlugin.toc
TitanPlugin/TitanStarter.lua
diff --git a/TitanLDB/Artwork/Bag_Blue.blp b/TitanLDB/Artwork/Bag_Blue.blp
deleted file mode 100644
index 5e7bde1..0000000
Binary files a/TitanLDB/Artwork/Bag_Blue.blp and /dev/null differ
diff --git a/TitanLDB/Artwork/Bag_Red.blp b/TitanLDB/Artwork/Bag_Red.blp
deleted file mode 100644
index 31579e7..0000000
Binary files a/TitanLDB/Artwork/Bag_Red.blp and /dev/null differ
diff --git a/TitanLDB/Artwork/Starter.tga b/TitanLDB/Artwork/Starter.tga
deleted file mode 100644
index 6a7ddda..0000000
Binary files a/TitanLDB/Artwork/Starter.tga and /dev/null differ
diff --git a/TitanLDB/DevReadMe.lua b/TitanLDB/DevReadMe.lua
deleted file mode 100644
index 8ec059d..0000000
--- a/TitanLDB/DevReadMe.lua
+++ /dev/null
@@ -1,156 +0,0 @@
---[[ Example
-This example is intended to introduce LDB (LibDataBroker) essentials by using an example loosely based on Titan Bag.
-A display addon is needed to show this addon. Titan is recommended :).
-
-This example is intended to be small and light for easy understanding and editting.
-
-Important notes are denoted with ***:
-*** The 'official' LDB spec is here : https://github.com/tekkub/libdatabroker-1-1 .
-*** This example is provided as is and without restrictions.
-*** Timers are outside the scope of this example.
-- Titan built-in addons use timers (AceTimer).
-*** Localized strings are outside the scope of this example.
-- Titan and built-in plugins use localized strings (AceLocale).
-
-There are sites that have deeper explanations about addon development such as wowhead or wow wiki (warcraft.wiki.gg).
-Please use these or other sites for more detailed addon information.
---]]
-
---[[ Folder Structure
-This addon folder must be added to the Addon folder to be considered for loading into WoW.
-Inside this folder you will notice :
-- Artwork folder : icon(s) used by the addon
-- libs folder
-- .toc files
-- one .lua file : for your great idea
-- This read me file
-
-=== .toc
-The folder and the .toc files MUST have the same name!
-Sort of... the name prior to the underscore(_) must be the same as the folder name.
-The name after that (postfix) has meaning to the WoW addon loader.
-https://warcraft.wiki.gg/wiki/TOC_format : Contains the full list and A LOT more detail about .toc files
-
-If your addon is only for Classic Era leave <addon>_Vanilla. Delete (or rename) the other .toc files.
-
-*** The ## Interface value should match the current interface value of the corresponding WoW version.
-If the interface value is higher or lower, WoW will complain that you are running 'out of date' addons.
-In the BattleNet app this typically shown below the 'Play' button.
-- DragonFlight 10.2.7 is represented without dots - 100207 - in the .toc file.
-- Cataclysm 4.4.0 is represented without dots - 40401 - in the .toc file.
-
-=== Artwork folder: icons and artwork
-Anyone can extract the Blizzard UI code and art from WoW. This can be handy to get code examples.
-My understanding is any WoW icon can be used within an addon without violating the ToS (Terms of Service).
-Wowhead has a searchable list of WoW icons : https://www.wowhead.com/icons
-
-WoW icons tend to be .blp files. These files are NOT easy to look at or manipulate!!
-BLPView (Windows only) from wowinterface is light and easy to view blp files as thumbnails in File Explorer.
-You will need to research third party tools to manipulate .blp files. My advice is convert .blp to another format.
-
-=== libs folder
-*** The libraries required for a LDB addon are in the LDB/libs folder.
-- WoW does not guarentee the load order of addons.
-- If the LDB addon were loaded before the display addon, the loader would throw errors if the libs were not found.
-- If the LDB addon requires additional libraries, please include them in libs folder and update the .toc appropriately.
-
---]]
-
---[[ LDB attributes
-The list of required attributes depend on the type of LDB being created.
-
-Attributes used in this addon:
-.type : Required : data source | launcher
-.icon : Path to the icon to be used. Place the icon in the addon folder, even if copied from WoW folder.
-.label : The label for the addon text
-.text : The addon text to display
-.OnTooltipShow : The function to use for the tool tip, if any
-.OnClick : The function to to handle mouse clicks, if any
-
-
-Available Titan extensions:
-.category : The general grouping this addon is in.
-- Titan attempts to grab X-Category from the addon TOC first.
-- The complete category list is in
-- TITAN_PANEL_BUTTONS_PLUGIN_CATEGORY (TitanGlobal.lua) "Built-ins" is reserved for addons that Titan releases!
-.version : Addon version shown in Titan menus and config.
-- Titan attempts to grab Version from the addon TOC first.
-.OnDoubleClick : Implemented by orig dev, not sure this is used by any addon.
-
-The three data elements are:
-- icon
-- label
-- text
-
-When any of these are changed, the LDB lib initiates a callback to the display addon.
-The display addon registers for these callbacks and creates any frame(s) it needs to display the LDB addon data.
---]]
-
---[[ Editing
-Before you start changing this example it is HIGHLY recommended to install the following addons:
-- BugGrabber : Grabs errors and stores them
-- BugSack : The visual part of BugGrabber
-- WowLua : Allows you to try Lua code directly in WoW.
-
-It is recommended you make small changes then check your coding.
-When testing just start or /reload WoW. All versions now check and load new files on reload.
-
-Routines:
-GetBagSlotInfo will be replaced by your code.
-
-Button_OnEvent will be changed to react to any events your addon needs.
-- All events registered for should be handled here.
-- The display addon is not directly involved in any event handling of this addon.
---]]
-
---[[ Code flow within WoW
-First step: ==== Starting WoW
-Wow will load addons in the Addons folder.
-Order is not guaranteed, however dependencies (## Dependencies) are honored.
-
-When this addon is loaded any code outside the Lua functions will be run.
-Examples:
-- local VERSION = GetAddOnMetadata(add_on, "Version")   will set VERSION
-- ...
-- Create_Frames is called
-
-Create_Frames will create the addon frame StarterLDBExample.
-- All created frames will be in the global namespace.
-- All created frames are forever – they are not touched by the Lua garbage collection.
-
-Then Create_frames sets the frame OnEvent script handler. This is the only handler required in this addon.
-
-Then local LDB_Init will initialize the required LDB object.
-This routine should be small :
-- Set the LDB object
-- Set required local variables
-- Register for PLAYER_ENTERING_WORLD
-- *** DO NOT rely on any saved variables (## SavedVariables) being ready here
-
-Next: ==== Waiting for WoW
-WoW fires a bunch of events as addons are loaded.
-
-Eventually the game and all addons are loaded and addons receive the PLAYER_ENTERING_WORLD event via the frame script OnEvent.
-When processing PLAYER_ENTERING_WORLD, register for additional events your addon requires.
-Any saved variables should be ready.
-
-Next: ==== Still waiting for WoW
-The display addon (such as Titan) shows the user requested bars with the user requested addons.
-
-The addon is now ready for the user.
-
-Next: ==== Ready to play WoW! Yeah!
-The addon is 'idle' until one of the following occur:
-- Any registered event is received - OnEvent
-- User clicks on this addon - OnClick via display addon
-- User mouses over addon - OnTooltipShow via display addon
-- User mouse leaves addon - OnLeave via display addon
-
-Next: ====
-The above steps continues until:
-- The user logs out the character or exits WoW or reloads UI - Onhide
-
-On logout or exit any saved variables are saved to the local system.
-No additional actions are required.
-
---]]
diff --git a/TitanLDB/StarterLDB.lua b/TitanLDB/StarterLDB.lua
deleted file mode 100644
index c0ceadb..0000000
--- a/TitanLDB/StarterLDB.lua
+++ /dev/null
@@ -1,253 +0,0 @@
---[[ StarterLDB.lua
-By: The Titan Panel Development Team
---]]
-
-
--- Intended for Intellisense if an IDE supports and is used
--- Lines starting with triple dash are usually Intellisense
----@class Frame WoW frame to get events
----@field obj table For LDB object
-
--- ******************************** Constants *******************************
-local ADDON_NAME = ...
--- Set the name we want in the global name space. Ensure the name is unique across all addons.
-StarterLDB = {}
-
--- NOTE: The 'id' and the 'addon' name are different!
--- Typically they are the same to reduce user confusion but they do not need to be the same.
-local id = "LDBStarter"; -- Name the user dhould see in the display addon
-local addon = ADDON_NAME -- addon name / folder name / toc name
-
--- Localized strings are outside the scope of this example.
-
---[[
-The artwork path must start with Interface\\AddOns
-Then the name of the plugin
-Then any additional folder(s) to your artwork / icons.
-Double backslash will for for Windows; forward slash works fine.
---]]
-local artwork_path = "Interface/AddOns/TitanLDB/Artwork/"
----@diagnostic disable-next-line: deprecated, undefined-global
-local GetAddOnMetadata = C_AddOns.GetAddOnMetadata or GetAddOnMetadata
-
---  Get data from the TOC file.
-local version = tostring(GetAddOnMetadata(addon, "Version")) or "Unknown"
-local author = GetAddOnMetadata(addon, "Author") or "Unknown"
--- NOTE: GetAddOnMetadata expects the addon name :
---       The addon folder name or .toc name needs to be the same.
-
--- ******************************** Variables *******************************
-local trace = false -- toggle to show / hide debug statements in this addon
-
--- ******************************** Functions *******************************
-
----Output a debug statement to Chat with timestamp.
----@param debug_message string
----@param debug_type string
-local function Debug(debug_message, debug_type)
-	if trace then
-		local dtype = ""
-		local time_stamp = ""
-		local msg = ""
-		if debug_type == "error" then
-			dtype = "Error: "
-		elseif debug_type == "warning" then
-			dtype = "Warning: "
-		end
-		time_stamp = date("%H:%M:%S") .. ": "
-
-		msg =
-			tostring(addon) .. ": "
-			.. time_stamp
-			.. dtype
-			.. debug_message
-
-		_G["DEFAULT_CHAT_FRAME"]:AddMessage(msg)
-	else
-		-- not requested
-	end
-	--date("%m/%d/%y %H:%M:%S")
-end
-
---- Calculate bag space then return text and icon to display
----@return string bagText display text
----@return string icon path to
-local function GetBagSlotInfo()
-	local totalSlots, usedSlots, availableSlots, icon
-	totalSlots = 0;
-	usedSlots = 0;
-	for bag = 0, 4 do
-		local size = C_Container.GetContainerNumSlots(bag);
-		if (size and size > 0) then
-			totalSlots = totalSlots + size;
-			local free = C_Container.GetContainerNumFreeSlots(bag)
-			local used = size - free
-			usedSlots = usedSlots + used;
-		end
-	end
-	availableSlots = totalSlots - usedSlots;
-
-	local i, r = math.modf(availableSlots / 2)
-	-- Simple example of changing the icon : even blue - odd red
-	-- wowhead.com/icons was searched and these selected
-	-- The art was extracted : ../_retail_/BliizardInterfaceArt
-	-- These were found in /Interface/ICONS of the extracted folder by the name used on wowhead
-	-- Copied into /Artwork in case Blizz ever renames or removes these icons.
-	if (r == 0) then
-		icon = artwork_path .. "Bag_Blue.blp"
-	else
-		icon = artwork_path .. "Bag_Red.blp"
-	end
-
-	local bagText
-	bagText = format("%d/%d", availableSlots, totalSlots);
-
-	bagText = HIGHLIGHT_FONT_COLOR_CODE .. bagText .. FONT_COLOR_CODE_CLOSE
-
-	return bagText, icon
-end
-
---- Create the tooltip
----@param tooltip GameTooltip From display addon
-local function LDB_OnTooltipShow(tooltip)
-	tooltip = tooltip or GameTooltip  -- for safety
-	local tt_str = ""
-
-	tt_str =
-		GREEN_FONT_COLOR_CODE
-		.. id .. " Info"
-		.. FONT_COLOR_CODE_CLOSE
-	tooltip:AddLine(tt_str)
-
-	local text, icon = GetBagSlotInfo()
-	tt_str = "Available bag slots"
-		.. " " .. text .. "\n"
-		.. "\n" .. "Hint: Left-click to open all bags."
-
-	tooltip:AddLine(tt_str)
-end
-
---- Initialize the LDB obj and initial set up
----@param LDB_frame Frame Addon frame
-local function LDB_Init(LDB_frame)
-	Debug(id .. " Init ...", "normal");
-	--[[
-	Initialize the Data Broker 'button'.
-	This is the heart of a LDB plugin. It determines how the display addon is to treat this addon.
-
-	Setting the type is required so the LDB lib and display addon know what to do. See the LDB spec.
-
-	id will be the name Titan uses for the plugin. You can find it in the Titan Config or Titan right click menu.
-	--]]
-
-	LDB_frame.obj =
-		LibStub("LibDataBroker-1.1"):NewDataObject(id, -- Name used within Titan
-		{
-			type          = "data source", -- required
-			-- LDB spec: The two options are:
-			--      "data source" - Expected to show some type of info
-			--      "launcher" - Expected to open another window or perform some action
-			icon          = artwork_path .. "Starter.tga", -- The icon to display on the display addon
-			label         = id,        -- label for the text
-			text          = "nyl",     -- will be updated as needed by this plugin
-			OnTooltipShow = function(tooltip)
-				LDB_OnTooltipShow(tooltip)
-			end,
-			OnClick       = function(self, button)
-				if (button == "LeftButton") then
-					-- Just a simple action to illustrate an LDB addon.
-					ToggleAllBags();
-				elseif (button == "RightButton") then
-					-- There is no action to take in this example.
-					--[[ Add code here if your addon needs to do something on right click.
-						Typically an options menu which is outside the scope of this example.
-					--]]
-				end
-			end,
-			-- Titan specific!!
-			category = "Information", -- Otherwise defaults to General : TITAN_PANEL_BUTTONS_PLUGIN_CATEGORY
-		})
-
-	-- After player entering world it is safe
-	-- - to look at any saved variables
-	-- - register for more events; registering here may cause errors if data is not ready
-	LDB_frame:RegisterEvent("PLAYER_ENTERING_WORLD");
-
-	Debug(id .. " Init fini.", "normal");
-end
-
---- Update the Bags Data Broker 'button'
----@param LDB_frame Frame
-local function LDB_Update(LDB_frame)
-	local text, icon = GetBagSlotInfo()
-	LDB_frame.obj.text = text
-	LDB_frame.obj.icon = icon
-end
-
---- Parse events registered events and act on them
----@param self Button
----@param event string
----@param ... any
-local function Button_OnEvent(self, event, ...)
-	-- https://warcraft.wiki.gg/wiki/UIHANDLER_OnEvent
-
-	Debug("OnEvent"
-		.. " " .. tostring(event) .. ""
-	, "normal")
-	if (event == "PLAYER_ENTERING_WORLD") then
-		-- Do any additional set up needed
-		--
-		-- Now that events have settled, register the one(s) we really want.
-		-- Registering here may reduce churn and possible timing issues wrt data being ready
-		self:RegisterEvent("BAG_UPDATE");
-
-		-- Unregister events no longer needed.
-		-- Good practice to avoid init again - this is fired on /reload
-		self:UnregisterEvent("PLAYER_ENTERING_WORLD");
-
-		-- Update the text (bag numbers)
-		LDB_Update(self)
-
-	end
-	if event == "BAG_UPDATE" then
-		LDB_Update(self)
-	end
-end
-
---- Create needed frames
-local function Create_Frames()
-	-- general container frame to get events from WoW.
-	-- The display addon will create frame(s) needed to display data set by this addon.
-	local window = CreateFrame("Frame", "StarterLDBExample", UIParent)
-	--	window:Hide()
-
-	-- Set strata as desired
-	window:SetFrameStrata("FULLSCREEN")
-	-- https://warcraft.wiki.gg/wiki/Frame_Strata
-
-	window:SetScript("OnEvent", function(self, event, ...)
-		Button_OnEvent(self, event, ...)
-	end)
-	-- https://warcraft.wiki.gg/wiki/API_ScriptObject_SetScript
-
-	-- Using SetScript("OnLoad",   does not work
-	LDB_Init(window)
-
-	-- shamelessly print a load message to chat window
-	DEFAULT_CHAT_FRAME:AddMessage(
-		GREEN_FONT_COLOR_CODE
-		.. addon .. id .. " " .. version
-		.. " by "
-		.. FONT_COLOR_CODE_CLOSE
-		.. "|cFFFFFF00" .. author .. FONT_COLOR_CODE_CLOSE);
-end
-
-Create_Frames() -- Create WoW frames to get events
-
---[[
-print(""
-	.." "..tostring(id)..""
-	.." "..tostring(version)..""
-	.." by "..tostring(author)..""
-	)
---]]
diff --git a/TitanLDB/TitanLDB.toc b/TitanLDB/TitanLDB.toc
deleted file mode 100644
index 94e79e1..0000000
--- a/TitanLDB/TitanLDB.toc
+++ /dev/null
@@ -1,13 +0,0 @@
-## Interface: 110000
-## Title: StarterLDB
-## Notes: LDB example
-## Author: Titan Dev Team
-## DefaultState: Enabled
-## SavedVariables:
-## OptionalDeps:
-## Dependencies:
-## Version: 1.1
-## X-Child-Of:
-libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
-libs/LibDataBroker-1.1.lua
-StarterLDB.lua
diff --git a/TitanLDB/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua b/TitanLDB/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua
deleted file mode 100644
index 01287bd..0000000
--- a/TitanLDB/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua
+++ /dev/null
@@ -1,202 +0,0 @@
---[[ $Id: CallbackHandler-1.0.lua 1298 2022-12-12 15:10:10Z nevcairiel $ ]]
-local MAJOR, MINOR = "CallbackHandler-1.0", 8
-local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not CallbackHandler then return end -- No upgrade needed
-
-local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
-
--- Lua APIs
-local securecallfunction, error = securecallfunction, error
-local setmetatable, rawget = setmetatable, rawget
-local next, select, pairs, type, tostring = next, select, pairs, type, tostring
-
-
-local function Dispatch(handlers, ...)
-	local index, method = next(handlers)
-	if not method then return end
-	repeat
-		securecallfunction(method, ...)
-		index, method = next(handlers, index)
-	until not method
-end
-
---------------------------------------------------------------------------
--- CallbackHandler:New
---
---   target            - target object to embed public APIs in
---   RegisterName      - name of the callback registration API, default "RegisterCallback"
---   UnregisterName    - name of the callback unregistration API, default "UnregisterCallback"
---   UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
-
-function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName)
-
-	RegisterName = RegisterName or "RegisterCallback"
-	UnregisterName = UnregisterName or "UnregisterCallback"
-	if UnregisterAllName==nil then	-- false is used to indicate "don't want this method"
-		UnregisterAllName = "UnregisterAllCallbacks"
-	end
-
-	-- we declare all objects and exported APIs inside this closure to quickly gain access
-	-- to e.g. function names, the "target" parameter, etc
-
-
-	-- Create the registry object
-	local events = setmetatable({}, meta)
-	local registry = { recurse=0, events=events }
-
-	-- registry:Fire() - fires the given event/message into the registry
-	function registry:Fire(eventname, ...)
-		if not rawget(events, eventname) or not next(events[eventname]) then return end
-		local oldrecurse = registry.recurse
-		registry.recurse = oldrecurse + 1
-
-		Dispatch(events[eventname], eventname, ...)
-
-		registry.recurse = oldrecurse
-
-		if registry.insertQueue and oldrecurse==0 then
-			-- Something in one of our callbacks wanted to register more callbacks; they got queued
-			for event,callbacks in pairs(registry.insertQueue) do
-				local first = not rawget(events, event) or not next(events[event])	-- test for empty before. not test for one member after. that one member may have been overwritten.
-				for object,func in pairs(callbacks) do
-					events[event][object] = func
-					-- fire OnUsed callback?
-					if first and registry.OnUsed then
-						registry.OnUsed(registry, target, event)
-						first = nil
-					end
-				end
-			end
-			registry.insertQueue = nil
-		end
-	end
-
-	-- Registration of a callback, handles:
-	--   self["method"], leads to self["method"](self, ...)
-	--   self with function ref, leads to functionref(...)
-	--   "addonId" (instead of self) with function ref, leads to functionref(...)
-	-- all with an optional arg, which, if present, gets passed as first argument (after self if present)
-	target[RegisterName] = function(self, eventname, method, ... --[[actually just a single arg]])
-		if type(eventname) ~= "string" then
-			error("Usage: "..RegisterName.."(eventname, method[, arg]): 'eventname' - string expected.", 2)
-		end
-
-		method = method or eventname
-
-		local first = not rawget(events, eventname) or not next(events[eventname])	-- test for empty before. not test for one member after. that one member may have been overwritten.
-
-		if type(method) ~= "string" and type(method) ~= "function" then
-			error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - string or function expected.", 2)
-		end
-
-		local regfunc
-
-		if type(method) == "string" then
-			-- self["method"] calling style
-			if type(self) ~= "table" then
-				error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): self was not a table?", 2)
-			elseif self==target then
-				error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): do not use Library:"..RegisterName.."(), use your own 'self'", 2)
-			elseif type(self[method]) ~= "function" then
-				error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - method '"..tostring(method).."' not found on self.", 2)
-			end
-
-			if select("#",...)>=1 then	-- this is not the same as testing for arg==nil!
-				local arg=select(1,...)
-				regfunc = function(...) self[method](self,arg,...) end
-			else
-				regfunc = function(...) self[method](self,...) end
-			end
-		else
-			-- function ref with self=object or self="addonId" or self=thread
-			if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
-				error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
-			end
-
-			if select("#",...)>=1 then	-- this is not the same as testing for arg==nil!
-				local arg=select(1,...)
-				regfunc = function(...) method(arg,...) end
-			else
-				regfunc = method
-			end
-		end
-
-
-		if events[eventname][self] or registry.recurse<1 then
-		-- if registry.recurse<1 then
-			-- we're overwriting an existing entry, or not currently recursing. just set it.
-			events[eventname][self] = regfunc
-			-- fire OnUsed callback?
-			if registry.OnUsed and first then
-				registry.OnUsed(registry, target, eventname)
-			end
-		else
-			-- we're currently processing a callback in this registry, so delay the registration of this new entry!
-			-- yes, we're a bit wasteful on garbage, but this is a fringe case, so we're picking low implementation overhead over garbage efficiency
-			registry.insertQueue = registry.insertQueue or setmetatable({},meta)
-			registry.insertQueue[eventname][self] = regfunc
-		end
-	end
-
-	-- Unregister a callback
-	target[UnregisterName] = function(self, eventname)
-		if not self or self==target then
-			error("Usage: "..UnregisterName.."(eventname): bad 'self'", 2)
-		end
-		if type(eventname) ~= "string" then
-			error("Usage: "..UnregisterName.."(eventname): 'eventname' - string expected.", 2)
-		end
-		if rawget(events, eventname) and events[eventname][self] then
-			events[eventname][self] = nil
-			-- Fire OnUnused callback?
-			if registry.OnUnused and not next(events[eventname]) then
-				registry.OnUnused(registry, target, eventname)
-			end
-		end
-		if registry.insertQueue and rawget(registry.insertQueue, eventname) and registry.insertQueue[eventname][self] then
-			registry.insertQueue[eventname][self] = nil
-		end
-	end
-
-	-- OPTIONAL: Unregister all callbacks for given selfs/addonIds
-	if UnregisterAllName then
-		target[UnregisterAllName] = function(...)
-			if select("#",...)<1 then
-				error("Usage: "..UnregisterAllName.."([whatFor]): missing 'self' or \"addonId\" to unregister events for.", 2)
-			end
-			if select("#",...)==1 and ...==target then
-				error("Usage: "..UnregisterAllName.."([whatFor]): supply a meaningful 'self' or \"addonId\"", 2)
-			end
-
-
-			for i=1,select("#",...) do
-				local self = select(i,...)
-				if registry.insertQueue then
-					for eventname, callbacks in pairs(registry.insertQueue) do
-						if callbacks[self] then
-							callbacks[self] = nil
-						end
-					end
-				end
-				for eventname, callbacks in pairs(events) do
-					if callbacks[self] then
-						callbacks[self] = nil
-						-- Fire OnUnused callback?
-						if registry.OnUnused and not next(callbacks) then
-							registry.OnUnused(registry, target, eventname)
-						end
-					end
-				end
-			end
-		end
-	end
-
-	return registry
-end
-
-
--- CallbackHandler purposefully does NOT do explicit embedding. Nor does it
--- try to upgrade old implicit embeds since the system is selfcontained and
--- relies on closures to work.
-
diff --git a/TitanLDB/libs/CallbackHandler-1.0/CallbackHandler-1.0.xml b/TitanLDB/libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
deleted file mode 100644
index a5b22a7..0000000
--- a/TitanLDB/libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
-..\FrameXML\UI.xsd">
-	<Script file="CallbackHandler-1.0.lua"/>
-</Ui>
diff --git a/TitanLDB/libs/LibDataBroker-1.1.lua b/TitanLDB/libs/LibDataBroker-1.1.lua
deleted file mode 100644
index 4182f2e..0000000
--- a/TitanLDB/libs/LibDataBroker-1.1.lua
+++ /dev/null
@@ -1,90 +0,0 @@
-
-assert(LibStub, "LibDataBroker-1.1 requires LibStub")
-assert(LibStub:GetLibrary("CallbackHandler-1.0", true), "LibDataBroker-1.1 requires CallbackHandler-1.0")
-
-local lib, oldminor = LibStub:NewLibrary("LibDataBroker-1.1", 4)
-if not lib then return end
-oldminor = oldminor or 0
-
-
-lib.callbacks = lib.callbacks or LibStub:GetLibrary("CallbackHandler-1.0"):New(lib)
-lib.attributestorage, lib.namestorage, lib.proxystorage = lib.attributestorage or {}, lib.namestorage or {}, lib.proxystorage or {}
-local attributestorage, namestorage, callbacks = lib.attributestorage, lib.namestorage, lib.callbacks
-
-if oldminor < 2 then
-	lib.domt = {
-		__metatable = "access denied",
-		__index = function(self, key) return attributestorage[self] and attributestorage[self][key] end,
-	}
-end
-
-if oldminor < 3 then
-	lib.domt.__newindex = function(self, key, value)
-		if not attributestorage[self] then attributestorage[self] = {} end
-		if attributestorage[self][key] == value then return end
-		attributestorage[self][key] = value
-		local name = namestorage[self]
-		if not name then return end
-		callbacks:Fire("LibDataBroker_AttributeChanged", name, key, value, self)
-		callbacks:Fire("LibDataBroker_AttributeChanged_"..name, name, key, value, self)
-		callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_"..key, name, key, value, self)
-		callbacks:Fire("LibDataBroker_AttributeChanged__"..key, name, key, value, self)
-	end
-end
-
-if oldminor < 2 then
-	function lib:NewDataObject(name, dataobj)
-		if self.proxystorage[name] then return end
-
-		if dataobj then
-			assert(type(dataobj) == "table", "Invalid dataobj, must be nil or a table")
-			self.attributestorage[dataobj] = {}
-			for i,v in pairs(dataobj) do
-				self.attributestorage[dataobj][i] = v
-				dataobj[i] = nil
-			end
-		end
-		dataobj = setmetatable(dataobj or {}, self.domt)
-		self.proxystorage[name], self.namestorage[dataobj] = dataobj, name
-		self.callbacks:Fire("LibDataBroker_DataObjectCreated", name, dataobj)
-		return dataobj
-	end
-end
-
-if oldminor < 1 then
-	function lib:DataObjectIterator()
-		return pairs(self.proxystorage)
-	end
-
-	function lib:GetDataObjectByName(dataobjectname)
-		return self.proxystorage[dataobjectname]
-	end
-
-	function lib:GetNameByDataObject(dataobject)
-		return self.namestorage[dataobject]
-	end
-end
-
-if oldminor < 4 then
-	local next = pairs(attributestorage)
-	function lib:pairs(dataobject_or_name)
-		local t = type(dataobject_or_name)
-		assert(t == "string" or t == "table", "Usage: ldb:pairs('dataobjectname') or ldb:pairs(dataobject)")
-
-		local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
-		assert(attributestorage[dataobj], "Data object not found")
-
-		return next, attributestorage[dataobj], nil
-	end
-
-	local ipairs_iter = ipairs(attributestorage)
-	function lib:ipairs(dataobject_or_name)
-		local t = type(dataobject_or_name)
-		assert(t == "string" or t == "table", "Usage: ldb:ipairs('dataobjectname') or ldb:ipairs(dataobject)")
-
-		local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
-		assert(attributestorage[dataobj], "Data object not found")
-
-		return ipairs_iter, attributestorage[dataobj], 0
-	end
-end
diff --git a/TitanPlugin/Artwork/TitanStarter.tga b/TitanPlugin/Artwork/TitanStarter.tga
deleted file mode 100644
index 6a7ddda..0000000
Binary files a/TitanPlugin/Artwork/TitanStarter.tga and /dev/null differ
diff --git a/TitanPlugin/DevReadMe.lua b/TitanPlugin/DevReadMe.lua
deleted file mode 100644
index c0a438d..0000000
--- a/TitanPlugin/DevReadMe.lua
+++ /dev/null
@@ -1,539 +0,0 @@
---[[ Titan Example with Explanation
-
-This example will introduce Titan plugin essentials using a Titan plugin loosely based on Titan Bag.
-The intent is to clarify what may appear to be a daunting experience.
-
-We suggest you grab your favorite beverage, read this doc, and relax!
-Many of Titan mysteries will be explained. Helping you create a tool your audience will enjoy. 🙂
-
-The Titan team and its users are available to answer questions.
-The two most used ways are :
-- The Titan Discord community - https://discord.gg/e93sxuSPwC
-- Curse comments under Titan Panel addon
-
-Using a text editor with code folding features will make this file easier to read and find information.
-Notepad++ is a popular Windows code editor.
-Visual Studio Code with a couple extensions can be used to develop WoW addons.
---]]
-
---[[ Titan Panel Notes:
-- Use the current version of Titan to ensure no errors.
-- You may freely use this example for addon development and publish it on WoW addon sites like Curseforge. If published, please add the Titan tag for users.
-- The terms addon and plugin are essentially the same. Within this document, plugin is used when the addon is displayed by Titan.
-- Titan includes several libraries under the Titan/libs folder. You are free to use these.
-If you require additional libraries, please include them within your addon.
-
-=== Out of Scope Notes:
-- A discussion on Lua syntax. A basic understanding of Lua is assumed.
-- Timers are outside the scope of this example. See other Titan built-in plugins that use timers (AceTimer) such as TitanClock.
-- Localization of strings presented to the user. Titan uses AceLocale; other addons use different schemes.
-- Ace library information. Titan includes the Ace libraries it uses - not the entire library. (https://www.wowace.com)
-- The API for LDB (LibDataBroker) : (https://github.com/tekkub/libdatabroker-1-1)
-- WoW images : Some image type info (https://warcraft.wiki.gg/wiki/API_TextureBase_SetTexture)
---]]
-
---[[ “Best Practices” When Creating Your Addon/Plugin
-=== Naming Convention
-When publishing your addon/plugin please use this naming convention :
-
-Titan Panel [Name]
-
-Using this naming format, most Titan users will understand this plugin is intended for Titan Panel.
-They should know to contact you first instead of the Titan Panel team.
-The Titan team does receive comments and errors from time to time. We usually tell them to contact the plugin developer.
-
-=== Additional Help For You
-A good Lua resource is https://www.lua.org/docs.html
-NOTE: WoW uses Lua version 5.1 as its base.
-NOTE: WoW does restrict, add, or even remove some Lua features. For example the file routines and many OS routines are not available to an addon.
-
-There are sites that have deeper explanations about addon development, such as
-- Wowhead.com
-- Warcraft wiki (Warcraft.Wiki.gg).
-Please use these or other sites for more detailed addon and API information. The API information changes over time for several reasons.
---]]
-
---[[ Running right now!
-The folder and .toc file prefix MUST be the same to be considered for loading into WoW!
-See the .toc section under Example Folder Structure.
-
-=== Steps needed to run this example:
-- Unzip this example to your WoW installation: ../World of Warcraft/_retail_/Interface/AddOns
-- Ensure the folder name is TitanPlugin
-- Start or reload WoW
-
-That is it!
-You should see another Titan Bag icon in any version of WoW you are running.
-You are now ready to start changing code.
---]]
-
---[[ Example Folder Structure
-Inside this folder you will notice :
-- Artwork folder : with one .tga file - the icon used by the plugin
-- libs : empty, ready for any library routines you may need
-- three .toc files
-- one .lua file – for your great idea
-- a ReadMe file - This file
-
-=== .toc
-
-The folder and the .toc files MUST have the same name!
-Sort of... the name prior to the underscore(_) must be the same as the folder name.
-The part after (postfix) has meaning to the WoW addon loader.
-https://warcraft.wiki.gg/wiki/TOC_format : Contains the full list and A LOT more detail about .toc files
-
-If your addon is only for Classic Era leave <addon>_Vanilla. Delete (or rename) the other .toc files.
-Titan uses this TOC method. Notice TitanAmmo and TitanRegen.
-This allows Titan to load differently so plugins (built-in or 3rd party) intended for Classic versions can run without change.
-
-=== .toc internals
-NOTE: The ## Interface value should match the current interface value of the corresponding WoW version.
-In BattleNet this is typically shown below the 'Play' button.
-DragonFlight 10.02.05 is represented without dots - 100207 - in the .toc.
-
-If the interface value is higher or lower, WoW will complain that you are running 'out of date' addons.
-
-== .lua
-
-This is the code for the plugin.
-
-Titan specific details will be noted and explained within the Lua file.
-The comments will specify where names are important.
-
-The plugin starts with local constants used throughout.
-Then local variables; then functions.
-
-Suggestion is start with Create_Frames routine at the bottom of the file. It is where the magic starts.
-
-NOTES:
-- Titan locale strings (using AceLocale) were left in the code so the example will run as is. Please use your own strings - localized or not.
-- Feel free to look at Titan code for Lua examples.
-- Any routine marked with ---API can be used by a plugin.
-Titan API routines will be maintained and the functionality expected to remain stable.
-Any parameter or functionality changes to API will be 'broadcast' on delivery sites and our sites (Discord, our web page).
-
-=== .tga
-
-This file is the icon used by the plugin.
-This file is also specified in the .registry of the Lua file – detailed later in this doc.
---]]
-
---[[ Start editing
-
-Before you start changing this example, it is HIGHLY recommended to install the following WoW addons:
-- BugGrabber : Grabs errors and stores them
-- BugSack : The visual part of BugGrabber
-- WowLua : This allows you to try Lua code directly in WoW.
-
-Install a code / text editor. Notepad++ is a very popular editor.
-
-Small changes are recommended; then test your coding.
-When testing, just start or /reload WoW. All versions now check and load new files on reload.
-
-First Routines to change:
-- GetBagData will be replaced by your code. It uses the local function IsProfessionBagID.
-- ToggleBags is called from OnClick. This will be replaced by your code that handles mouse clicks.
-- CreateMenu will be changed to implement your right click menu, if one is needed.
-
-Other routines may be modified to implement your idea.
-
---]]
-
---[[ Addon code flow
-
-First step: ==== Starting WoW
-Wow will load this addon after Titan is loaded.
-
-NOTE: The .toc states Titan is required [## Dependencies: Titan].
-WoW will load Titan BEFORE this addon.
-
-Any code outside the Lua functions will be run.
-Examples:
-- local VERSION = GetAddOnMetadata(add_on, "Version") will run GetAddOnMetadata
-- bag_info will be populated
-- ...
-- Create_Frames is called
-
-Create_Frames will create the addon frame and name it the string in TITAN_BUTTON.
-All created frames will be in the global namespace.
-All created frames are forever – they are not touched by the Lua garbage collection.
-
-Then local OnLoad is called when WoW loads the frame into memory.
-
-OnLoad does two important things
-1) Sets the .registry of the addon - See the .registry comment block
-2) Registers for event PLAYER_ENTERING_WORLD
-
-NOTE: OnLoad should :
-- Be small
-- NOT assume plugin saved variable data are ready / loaded yet
-
-Then Create_frames sets the frame scripts for the addon. See Frame Scripts block.
-
-Next: ==== Waiting for WoW
-WoW fires a bunch of events as this and other addons are loaded.
-
-Eventually the game and all addons are loaded and this plugin receives the PLAYER_ENTERING_WORLD event via the frame script OnEvent.
-When processing PLAYER_ENTERING_WORLD, only register for events and access local data this plugin needs.
-Do NOT assume saved variables from the registry or any server data are ready.
-
-Titan also receives the PLAYER_ENTERING_WORLD event.
-It is best to assume there is NO guarantee this plugin receives the event before or after Titan!
-
-Titan then processes its own data, creates Titan bars, registers Titan plugins and LDB addons, and syncs plugin saved variables.
-Titan will process any saved variables specified in the .registry of this plugin!
-
-Next: ==== Still waiting for WoW
-Titan shows the user requested bars with the user requested plugins.
-OnShow is called by Titan only if the user has requested the plugin to be shown.
-It is best to assume any saved variables in .registry are NOT ready until OnShow!
-
-OnShow now does the processing to set up this plugin and its data properly.
-Lastly OnShow needs to call TitanPanelButton_UpdateButton to update the plugin text.
-The plugin is now ready for the user.
-
-Next: ==== Ready to play WoW, Yeah!
-The plugin will be 'idle' until one of the following occur:
-- Titan needs to (re)display this plugin -  TitanPanelButton_UpdateButton
-- User selects to show this plugin via Titan Config or menu -  TitanPanelButton_UpdateButton
-- User changes a plugin option using the Titan plugin menu :  TitanPanelButton_UpdateButton
-- User clicks on this plugin - Right click .menuTextFunction; any other OnClick
-- Any registered event is received - OnEvent
-- User mouses over plugin - OnEnter
-- User mouse leaves plugin - OnLeave
-- A timer or callback calls a plugin routine – AceTimer
-
-Next: ====
-The above steps continue until:
-- User hides the plugin - OnHide
-- The user logs out the character or exits WoW or reloads UI - Onhide
-
-On logout or exit the saved variables are saved to the local system - .registry.savedVariables .
-No additional actions are required.
-
-==== Using OnShow to set up this addon is good practice :
-It should:
-- Register any events the plugin will react to
-- Process any saved variable data such as user options
-- Create any timers
-- Set the initial plugin - icon, label, text
-
-This ensures:
-- All saved variable data is set and ready
-- Less processing if the user never selects the plugin
-
-==== Using OnHide to clean up is good practice :
-It should:
-- Unregister any events the plugin registered for
-- Cancel any timers
-- Cleanup any plugin specific data or objects
-
-This ensures:
-- Less processing after the user clicks Hide
-
-==== TitanPanelButton_UpdateButton(TITAN_PLUGIN) should be called by this plugin whenever the plugin text could change :
-- On processing an event registered for
-- On user left click – some action taken
-- On user right click – plugin menu
-
-NOTE: TitanPanelButton_UpdateButton expects label - value pairs (up to 4).
-TitanPerformance uses and shows multiple label - value pairs, based on user selection.
-
-Titan uses ShowLabelText to control showing the label or not. This plugin only returns the expected label(s).
-
-==== OnEnter and OnLeave
-NOTE: The Titan template handles OnEnter and OnLeave to show or hide the tooltip.
-Titan calls the specified routine to show the tooltip – .registry.tooltipTextFunction.
-Titan expects a formatted string as the return from the function.
-
-==== Additional saved variables specific to this addon must be handled by this addon and are outside the scope of this example.
-Titan Gold is a Titan plugin that has its own saved variables.
---]]
-
---[[ Frame Scripts
-
-The frame scripts are how WoW and Titan interact with this addon.
-NOTE: The creation of the frame also creates scripts handlers. This is a bit hidden by the 'inherits' "TitanPanelComboTemplate" below.
-	local window = CreateFrame("Button", TITAN_BUTTON, f, "TitanPanelComboTemplate")
-TitanTemplate.xml defines TitanPanelButtonTemplate as the base for each of its plugin types - Combo / Text / Icon.
-TitanPanelButtonTemplate sets OnLoad / OnShow / OnClick / OnEnter / OnLeave where each calls TitanPanelButton_On*.
-If the script is overriden in the plugin, it should call the appropriate TitanPanelButton_On* routine as shown below.
-In a few cases, the default is not called because the plugin replaces what Titan would do.
-TitanPerformance, for example overrides OnClick to create a custom right click menu.
-
-==== OnShow script :
-This is triggered when this plugin (frame) is shown.
-Technically :
-- WoW calls the now registered plugin frame - TITAN_BUTTON:OnShow() as set in Create_Frames
-- Which calls the local OnShow to init the plugin
-- Then calls TitanPanelButton_OnShow to update the plugin button text
-
-==== OnClick script :
-This is triggered when this plugin (frame) has been clicked by the mouse.
-Technically :
-- WoW calls the now registered plugin frame - TITAN_BUTTON:OnClick() as set in Create_Frames
-- Which calls the local OnClick to handle left click (or any click / mod-click other than right click)
-- Then calls TitanPanelButton_OnClick to handle right click (plugin menu) – see ‘Right Click’ below
-
-== Right click:
-TitanPanelButton_OnClick is called to handle right click generically because it will
-- Close any open control frame
-- Close any tooltip
-- Position the menu relative to the plugin on whatever Titan bar it is on
-- Call the plugin routine to create the actual menu content
-
-The plugin routine here is local CreateMenu.
-
-The plugin can inform Titan of the routine in one of two ways:
-1) Specify in .registry.menuTextFunction - preferred
-2) Named routine in the global namespace with the expected name of - TitanPanelRightClickMenu_Prepare<id>Menu
-- For this plugin the name would be TitanPanelRightClickMenu_PrepareStarterMenu
-Titan will use the registry over the created routine. It will not use both.
-
-==== OnEnter script :
-OnEnter is handled by the Titan template to show the tooltip next to the plugin wherever it may be.
-It calls the routine specified in .registry.tooltipTextFunction.
-This routine is expected to return a formatted string to be shown inthe tooltip.
-
-==== OnLeave script :
-OnLeave is handled by the Titan template to hide the tooltip.
-
-==== OnHide script :
-This is triggered when this plugin (frame) has been hidden by the user :
-- via the plugin menu
-- via Titan config
-- On exit or logout or /reload
-Technically :
-- WoW calls the now registered plugin frame - TITAN_BUTTON:OnHide() as set in Create_Frames
-- Which calls the local OnHide
-The local OnHide should :
-- Do any cleanup your plugin needs
-- Stop any timers
-- Unregister any events
-These steps keep processing to a minimum and reduce the chance of errors to the user.
-
-==== OnEvent script :
-This is triggered when any event this plugin (frame) has registered for is fired.
-Technically :
-- WoW calls the now registered plugin frame - TITAN_BUTTON:OnEvent() as set in Create_Frames
-- Which calls the local OnEvent to handle all registered events
-
-Titan Bag uses PLAYER_ENTERING_WORLD to handle a difference between Retail and Classic versions when opening bags via the addon.
-
-BAG_UPDATE just updates the text (count) whenever this event is fired.
-NOTE: The event also fires when moving items within the bag...
---]]
-
---[[ .registry attributes
-This is the GUTS of a Titan plugin. The .registry table on the frame contains all the information to register the plugin for display.
-
-Every plugin registry with an id should appear in Titan > Configuration > Attempts.
-Information about the plugin is shown there along with pass / fail.
-If the plugin failed to register, the error is shown there.
-
-NOTE: Titan looks for 3 routines. See .registry Routines.
-
-Attributes:
-.id : Required : must be unique across Titan plugins. If there are duplicates, the first one 'wins'.
-.category : The general grouping this plugin is in.
-	The complete category list is in 	TITAN_PANEL_BUTTONS_PLUGIN_CATEGORY (TitanGlobal.lua)
-	"Built-ins" is reserved for plugins that Titan releases.
-.version : plugin version shown in menus and config.
-.menuText : Used as the title for the right click menu.
-.menuTextFunction : See .registry Routines.
-.buttonTextFunction : See .registry Routines.
-.tooltipTitle : Used as the title for the tool tip
-.tooltipTextFunction : See .registry Routines.
-.icon : Allowed path to the icon to be used.
-	It is recommended to store the icon in the plugin folder, even if exists within WoW.
-.iconWidth : Best left at 16...
-.notes : This is shown in Titan > Config > Plugins when this plugin is selected.
-.controlVariables : This list is controls whether the variable is shown. See below.
-.savedVariables : These are the variables stored in Titan saved variables.
-	The initial values are used only if that particular entry is 'new' to
-	that character (new Titan install, new character, character new to Titan).
-	If a value is removed then it is removed from the saved variables as Titan is run for each character.
-
-== .controlVariables
-These are used to show or hide 'controls' in the Titan config or Titan right click menu.
-- ShowIcon
-- ShowLabelText
-- ShowColoredText
-- DisplayOnRightSide
-- ShowRegularText (LDB only)
-If true, the control is shown to the user.
-If false, the control is not shown to the user.
---]]
-
---[[ .registry Saved Variables
-
-All saved variables for this plugin are listed within savedVariables
-- ShowUsedSlots = 1,
-- ShowDetailedInfo = false,
-- CountProfBagSlots = false,
-- ShowIcon = 1,
-- ShowLabelText = 1,
-- ShowColoredText = 1,
-- DisplayOnRightSide = false,
-- OpenBags = false,
-- OpenBagsClassic = "new_install",
-
-Plugin variables :
-- ShowUsedSlots : Show used versus available slots
-- ShowDetailedInfo : Show bag details in the tooltip
-- CountProfBagSlots : Whether to include, or not, profession bags in the counts
-- OpenBags : Whether to open bags on left click or not. Included due to a taint issue introduced by WoW
-- OpenBagsClassic : Used to determine a new install / new character (to Titan or just created)
-
-Titan uses the below to control display of the plugin :
-- ShowIcon : Whether the icon,if specified is shown
-- ShowLabelText : Whether the labels returned by buttonTextFunction are shown
-- ShowColoredText : Whether the text is 'colored' or not
-- DisplayOnRightSide : Put this plugin in the right side of the Titan bar
-
-ShowColoredText is plugin specific. Generally used to indicate a range such as your bags are empty (green) to nearly full (red).
-If the plugin does not need this then please set controlVariables > ShowColoredText to false to prevent the user from seeing
-the option and potentially getting confused.
-
-NOTE: Titan routines have used 1 as true since inception so be careful on 'true checks'.
-"if ShowUsedSlots then " *should* work fine if ShowUsedSlots is true or 1
-
-=== Where are these saved variables?????
-The saved variables are specified in the Titan toc :
-## SavedVariables: TitanAll, TitanSettings, TitanSkins, ServerTimeOffsets, ServerHourFormat
-
-TitanSettings contains all the plugin saved variables.
-Titan uses the single table structure to store the saved variables across a user account.
-This makes the setup code rather cumbersome and not straight forward - just warning...
-
-The saved variables can be found here: .../World of Warcraft/_retail_/WTF/Account/(account name>/SavedVariables/Titan.lua
-There is a Titan.lua.bak which is the prior save (logout / exit / reload).
-
-It is HIGHLY recommended opening the saved variables file in an editor with code folding features!
-This file could be quite large with many lines.
-I have 20+ characters on one server. Even though I do not use many addons, I do test with addons on some characters.
-A plugin such as Titan Panel [Reputation] can create 100+ plugins. My file is nearly 90,000 lines long!
-
-Say we want to find a character named Embic on Staghelm being used for testing to examine the saved variables.
-This would under
-TitanSettings = {
-	["Players"] = {
-		["Embic@Staghelm"] = {
-			["Panel"] = {
-				-- Holds all the Titan settings for this character
-				}
-			["BarVars"] = {
-				-- Holds all the Titan bar settings for this character
-				}
-			["Plugins"] = {
-				-- Each registered plugin will be here
-					["Starter"] = {
-						["notes"] = "Adds bag and free slot information to Titan Panel.\n",
-						["menuTextFunction"] = nil,
-						["id"] = "Starter",
-						["menuText"] = "Bag",
-						["iconWidth"] = 16,
-						["savedVariables"] = {
-							["ShowColoredText"] = 1,
-							["CustomLabel3Text"] = "",
-							["ShowIcon"] = 1,
-							["OpenBags"] = false,
-							["CustomLabel3TextShow"] = false,
-							["CustomLabelTextShow"] = false,
-							["CustomLabel4Text"] = "",
-							["CustomLabel2Text"] = "",
-							["OpenBagsClassic"] = "new_install",
-							["ShowLabelText"] = 1,
-							["CustomLabel4TextShow"] = false,
-							["CountProfBagSlots"] = false,
-							["ShowUsedSlots"] = 1,
-							["DisplayOnRightSide"] = false,
-							["ShowDetailedInfo"] = false,
-							["CustomLabel2TextShow"] = false,
-							["CustomLabelText"] = "",
-						},
-						["controlVariables"] = {
-							["DisplayOnRightSide"] = true,
-							["ShowColoredText"] = true,
-							["ShowIcon"] = true,
-							["ShowLabelText"] = true,
-						},
-						["version"] = "1.0.0",
-						["category"] = "Information",
-						["buttonTextFunction"] = nil ,
-						["tooltipTextFunction"] = nil ,
-						["icon"] = "Interface\\AddOns\\TitanPlugin\\Artwork\\TitanStarter",
-						["tooltipTitle"] = "Bags Info",
-					},
-				}
-			["Adjust"] = {
-				-- Holds offsets for frames the user may adjust - Retail and Classic have different list of frames
-				}
-			["Register"] = {
-				-- Holds data as each plugin and LDB is attempted to be registered.
-				-- There may be helpful debug data here under your plugin name if the plugin is not shown as expected.
-				-- Titan > Configuration > Attempts shows some of this data, including errors.
-				}
-
-NOTES:
-- "Starter" index under Plugins is also .registry.id !!
-- This lists the last saved contents of .registry - NOT what is in memory!
-- This file contains all the tables specified in the Titan .toc file.
-
---]]
---[[ .registry Routines
-
-Titan looks for 3 routines specified in the .registry :
-- .buttonTextFunction : Routine that updates the plugin text.
-- .tooltipTextFunction : Routine that generates the tool tip text.
-- .menuTextFunction : Routine that creates the options for the menu (right click) OR "TitanPanelRightClickMenu_Prepare"<id>"Menu"
-
-.menuTextFunction : This is the routine called by Titan on right click so the plugin can create its menu.
-	1) This is the newer, preferred method which makes the options menu routine explicit (changed 2024 Feb).
-	If found, this will be used over the older method - both will not be used.
-	NOTE: Routine can be specified :
-	--- As a string, it MUST be in the global namespace. Strings were the only method for a long time.
-	--- As a function, it may be in the global namespace but could be local. This example uses a local routine which is preferred.
-
-	2) The older method is still supported!
-	Titan builds the expected routine name as "TitanPanelRightClickMenu_Prepare"<id>"Menu".
-	In this example it would be : TitanPanelRightClickMenu_PrepareStarterMenu
-
-.buttonTextFunction : This is called whenever the button is to be updated.
-	This is called from within the plugin and from Titan by calling TitanPanelButton_UpdateButton(TITAN_PLUGIN) .
-	Titan will usually return "<?>" if the routine dies.
-	If you need to see the error, search for this attribute in the Titan folder and uncomment the print of the error message.
-	This may generate a LOT of messages!
-.tooltipTextFunction : This is called when the mouse enters the plugin frame is triggered.
-	The Titan templates set the OnEnter script for the plugin frame.
-	On a tooltip error, Titan will usually show part of the error in the tool tip.
-	If you need to see the full error, search for this attribute in the Titan folder and uncomment the print of the error message.
-
-NOTE: The .registry routines are called securely using pcall to protect Titan.
-These routines are expected to have NO parameters. Handling parameters was not implemented in any version of Titan.
---]]
---[[ Special Icons and Artwork
-
-Anyone can extract the Blizzard UI code and art from WoW. This can be handy to get code examples.
-And to grab icons to use for a plugin. My understanding is any icon can be used within WoW without violating the ToS.
-WoW icons tend to be .blp files. These files are NOT easy to look at or manipulate!!
-You will need to research third party tools to manipulate .blp files.
-BLPView (Windows only) from wowinterface is light and easy to view blp files as thumbnail pics in File Explorer.
-
-==== Extracting art and code
-Add the switch -console when starting WoW.
-In BattleNet click the Settings (next to Play) then Game Settintgs. Add as an additional command line argument.
-
-Start WoW but stay on the character screen.
-Hit the ~ (tilde) key to open a text console which will appear from the top of the screen.
-Type exportInterfaceFiles (can tab to auto fill) with parameter code or art
-exportInterfaceFiles code
-exportInterfaceFiles art
-
-These must be run separately. Code should take a second or so; art may take some time and appear to hang the game.
-
-For retail, the result will be here :
-.../World of Warcraft/_retail_/BlizzardInterfaceCode
-.../World of Warcraft/_retail_/BlizzardInterfaceArt
---]]
-
diff --git a/TitanPlugin/TitanPlugin.toc b/TitanPlugin/TitanPlugin.toc
deleted file mode 100644
index 7b177cd..0000000
--- a/TitanPlugin/TitanPlugin.toc
+++ /dev/null
@@ -1,9 +0,0 @@
-## Interface: 110000
-## Title: Titan Starter
-## Version: 1.0.0
-## Notes: Adds bag and free slot information to Titan Panel
-## Author: Titan Panel Development Team (http://www.titanpanel.org)
-## SavedVariables:
-## Dependencies: Titan
-## DefaultState: Enabled
-TitanStarter.lua
diff --git a/TitanPlugin/TitanStarter.lua b/TitanPlugin/TitanStarter.lua
deleted file mode 100644
index c8edc4b..0000000
--- a/TitanPlugin/TitanStarter.lua
+++ /dev/null
@@ -1,569 +0,0 @@
----@diagnostic disable: duplicate-set-field
---[[
--- **************************************************************************
--- * TitanStarter.lua
--- *
--- * By: The Titan Panel Development Team
--- **************************************************************************
---]]
--- ******************************** Constants *******************************
-local add_on = ...
-local _G = _G --getfenv(0);
-local artwork_path = "Interface\\AddOns\\TitanPlugin\\Artwork\\"
--- NOTE: The plugin id needs be unique across Titan plugins
--- It does not need to match the addon id.
-local TITAN_PLUGIN = "Starter"
--- NOTE: The convention is TitanPanel<id>Button
-local TITAN_BUTTON = "TitanPanel" .. TITAN_PLUGIN .. "Button"
-local VERSION = C_AddOns.GetAddOnMetadata(add_on, "Version")
-
-local TITAN_BAG_THRESHOLD_TABLE = {
-	Values = { 0.5, 0.75, 0.9 },
-	Colors = { HIGHLIGHT_FONT_COLOR, NORMAL_FONT_COLOR, ORANGE_FONT_COLOR, RED_FONT_COLOR },
-}
-
--- ******************************** Variables *******************************
-local L = LibStub("AceLocale-3.0"):GetLocale(TITAN_ID, true)
-
-local bag_info = {                   -- itemType : warcraft.wiki.gg/wiki/itemType
-	[1] =                            -- Soul bag
-	{ color = { r = 0.96, g = 0.55, b = 0.73 } }, -- PINK
-	[2] =                            -- HERBALISM =
-	{ color = { r = 0, g = 1, b = 0 } }, -- GREEN
-	[3] =                            -- ENCHANTING =
-	{ color = { r = 0, g = 0, b = 1 } }, -- BLUE
-	[4] =                            -- ENGINEERING =
-	{ color = { r = 1, g = 0.49, b = 0.04 } }, -- ORANGE
-	[5] =                            -- JEWELCRAFTING =
-	{ color = { r = 1, g = 0, b = 0 } }, -- RED
-	[6] =                            -- MINING =
-	{ color = { r = 1, g = 1, b = 1 } }, -- WHITE
-	[7] =                            -- LEATHERWORKING =
-	{ color = { r = 0.78, g = 0.61, b = 0.43 } }, -- TAN
-	[8] =                            -- INSCRIPTION =
-	{ color = { r = 0.58, g = 0.51, b = 0.79 } }, -- PURPLE
-	[9] =                            -- FISHING =
-	{ color = { r = 0.41, g = 0.8, b = 0.94 } }, -- LIGHT_BLUE
-	[10] =                           -- COOKING =
-	{ color = { r = 0.96, g = 0.55, b = 0.73 } }, -- PINK
-	-- These are Classic arrow or bullet bags
-	[22] =                           -- Classic arrow
-	{ color = { r = 1, g = .4, b = 0 } }, -- copper
-	[23] =                           -- Classic bullet
-	{ color = { r = 0.8, g = 0.8, b = 0.8 } }, -- silver
-}
-
-local trace = false -- true / false    Make true when debug output is needed.
-
-local MIN_BAGS = 0
-local MAX_BAGS = Constants.InventoryConstants.NumBagSlots
-local bag_data = {} -- to hold the user bag data
-
--- ******************************** Functions *******************************
----@diagnostic disable-next-line: deprecated
-local GetInstant = C_Item.GetItemInfoInstant or GetItemInfoInstant
-
-local function IsProfessionBagID(slot)
-	-- The info needed is available using GetItemInfoInstant; only the bag / item id is required
-	-- itemType : warcraft.wiki.gg/wiki/itemType
-	local res = false
-	local style = 0
-	local info, itemId, itemType, itemSubType, itemEquipLoc, itemTexture, classID, subclassID
-	local inv_id = C_Container.ContainerIDToInventoryID(slot)
-
-	if inv_id == nil then
-		-- Only works on bag and bank bags NOT backpack!
-	else
-		info = GetInventoryItemLink("player", inv_id)
-		itemId, itemType, itemSubType, itemEquipLoc, itemTexture, classID, subclassID = GetInstant(info)
-		style = subclassID
-
-		if classID == 1 then -- is a container / bag
-			if subclassID >= 1 then
-				-- profession bag of some type [2 - 10] Jan 2024 (DragonFlight / Wrath / Classic Era)
-				-- OR soul bag [1]
-				res = true
-			else
-				-- is a arrow or bullet; only two options
-			end
-		elseif classID == 6 then -- is a 'projectile' holder
-			res = true
-			-- is a ammo bag or quiver; only two options
-		elseif classID == 11 then -- is a 'quiver'; Wrath and CE
-			res = true
-			-- is a ammo pouch or quiver; only two options
-			style = subclassID + 20 -- change to get local color for name
-		else
-			-- not a bag
-		end
-	end
-
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "T isP:"
-			.. " " .. tostring(res) .. ""
-			.. " " .. tostring(style) .. ""
-			.. " " .. tostring(itemId) .. ""
-			.. " " .. tostring(classID) .. ""
-			.. " " .. tostring(subclassID) .. ""
-			.. " " .. tostring(inv_id) .. ""
-		)
-	end
-
-	return res, style
-end
-
-local function ToggleBags()
-	if TitanGetVar(TITAN_PLUGIN, "OpenBags") then
-		ToggleAllBags()
-	else
-	end
-end
-
---[[
-Where the magic happens!
-It is good practice - and good memory - to document the 'why' the code does what it does.
-And give details that are not obvious to the reader who did not write the code.
---]]
-local function GetBagData(id)
-	--[[
-	The bag name is not always available when player entering world
-	Grabbing the total slots is available though to determine if a bag exists.
-	The user may see bag name as UNKNOWN until an event triggers a bag check AND the name is available.
-	--]]
-
-	local total_slots = 0
-	local total_free = 0
-	local total_used = 0
-
-	local count_prof = TitanGetVar(TITAN_PLUGIN, "CountProfBagSlots")
-
-	for bag_slot = MIN_BAGS, MAX_BAGS do -- assuming 0 (Backpack) will not be a profession bag
-		local slots = C_Container.GetContainerNumSlots(bag_slot)
-
-		-- Ensure a blank structure exists
-		bag_data[bag_slot] = {
-			has_bag = false,
-			name = "",
-			maxi_slots = 0,
-			free_slots = 0,
-			used_slots = 0,
-			style = "",
-			color = "",
-		}
-
-		if slots > 0 then
-			bag_data[bag_slot].has_bag = true
-
-			local bag_name = (C_Container.GetBagName(bag_slot) or UNKNOWN)
-			bag_data[bag_slot].name = bag_name
-			bag_data[bag_slot].maxi_slots = slots
-
-			local free = C_Container.GetContainerNumFreeSlots(bag_slot)
-			local used = slots - free
-			bag_data[bag_slot].free_slots = free
-			bag_data[bag_slot].used_slots = used
-
-			-- some info is not known until the name is available...
-			-- The API requires name to get the bag ID.
-			local bag_type = "none"
-			local color = { r = 0, g = 0, b = 0 } -- black (should never be used...)
-
-			-- Jan 2024 : Moved away from named based to an id based. Allows name to come later from server
-			local is_prof_bag, style = IsProfessionBagID(bag_slot)
-
-			if is_prof_bag then
-				color = bag_info[style].color
-				bag_type = "profession"
-			else
-				bag_type = "normal"
-			end
-			bag_data[bag_slot].style = bag_type
-			bag_data[bag_slot].color = color
-
-			-- add to total
-			if bag_data[bag_slot].style == "profession" then
-				if count_prof then
-					total_slots = total_slots + slots
-					total_free = total_free + free
-					total_used = total_used + used
-				else
-					-- ignore in totals
-				end
-			else
-				total_slots = total_slots + slots
-				total_free = total_free + free
-				total_used = total_used + used
-			end
-		else
-			bag_data[bag_slot].has_bag = false
-		end
-
-		if trace then
-			TitanPluginDebug(TITAN_PLUGIN, "T info"
-				.. " " .. tostring(bag_slot) .. ""
-				.. " ?:" .. tostring(bag_data[bag_slot].has_bag) .. ""
-				.. " max: " .. tostring(bag_data[bag_slot].maxi_slots) .. ""
-				.. " used: " .. tostring(bag_data[bag_slot].used_slots) .. ""
-				.. " free: " .. tostring(bag_data[bag_slot].free_slots) .. ""
-				.. " type: " .. tostring(bag_data[bag_slot].style) .. ""
-				.. " count: " .. tostring(count_prof) .. ""
-				.. " '" .. tostring(bag_data[bag_slot].name) .. "'"
-			)
-		end
-	end
-
-	bag_data.total_slots = total_slots
-	bag_data.total_free = total_free
-	bag_data.total_used = total_used
-
-	local bagText = ""
-	if (TitanGetVar(TITAN_PLUGIN, "ShowUsedSlots")) then
-		bagText = format(L["TITAN_BAG_FORMAT"], total_used, total_slots);
-	else
-		bagText = format(L["TITAN_BAG_FORMAT"], total_free, total_slots);
-	end
-
-	local bagRichText = ""
-	if (TitanGetVar(TITAN_PLUGIN, "ShowColoredText")) then
-		local color = ""
-		color = TitanUtils_GetThresholdColor(TITAN_BAG_THRESHOLD_TABLE, total_used / total_slots);
-		bagRichText = TitanUtils_GetColoredText(bagText, color);
-	else
-		bagRichText = TitanUtils_GetHighlightText(bagText);
-	end
-
-	bagRichText =
-	bagRichText            --..bagRichTextProf[1]..bagRichTextProf[2]..bagRichTextProf[3]..bagRichTextProf[4]..bagRichTextProf[5];
-
-	return L["TITAN_BAG_BUTTON_LABEL"], bagRichText
-end
-
--- Create the right click menu for this plugin
-local function CreateMenu()
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "TS event"
-			.. " " .. tostring(TitanPanelRightClickMenu_GetDropdownLevel()) .. ""
-			.. " '" .. tostring(TitanPanelRightClickMenu_GetDropdMenuValue()) .. "'"
-		)
-	end
-	local info = {}
-	-- level 2
-	if TitanPanelRightClickMenu_GetDropdownLevel() == 2 then
-		if TitanPanelRightClickMenu_GetDropdMenuValue() == "Options" then
-			TitanPanelRightClickMenu_AddTitle(L["TITAN_PANEL_OPTIONS"], TitanPanelRightClickMenu_GetDropdownLevel())
-			info = {};
-			info.text = L["TITAN_BAG_MENU_SHOW_USED_SLOTS"];
-			info.func = function()
-				TitanSetVar(TITAN_PLUGIN, "ShowUsedSlots", 1);
-				TitanPanelButton_UpdateButton(TITAN_PLUGIN);
-			end
-			info.checked = TitanGetVar(TITAN_PLUGIN, "ShowUsedSlots");
-			TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel());
-
-			info = {};
-			info.text = L["TITAN_BAG_MENU_SHOW_AVAILABLE_SLOTS"];
-			info.func = function()
-				TitanSetVar(TITAN_PLUGIN, "ShowUsedSlots", nil);
-				TitanPanelButton_UpdateButton(TITAN_PLUGIN);
-			end
-			info.checked = TitanUtils_Toggle(TitanGetVar(TITAN_PLUGIN, "ShowUsedSlots"));
-			TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel());
-
-			info = {};
-			info.text = L["TITAN_BAG_MENU_SHOW_DETAILED"];
-			info.func = function()
-				TitanToggleVar(TITAN_PLUGIN, "ShowDetailedInfo");
-			end
-			info.checked = TitanGetVar(TITAN_PLUGIN, "ShowDetailedInfo");
-			TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel());
-
-			info = {};
-			info.text = L["TITAN_BAG_MENU_OPEN_BAGS"]
-			info.func = function()
-				TitanToggleVar(TITAN_PLUGIN, "OpenBags")
-			end
-			info.checked = TitanGetVar(TITAN_PLUGIN, "OpenBags");
-			TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel());
-		end
-		return
-	end
-
-	-- level 1
-	TitanPanelRightClickMenu_AddTitle(TitanPlugins[TITAN_PLUGIN].menuText);
-
-	info = {};
-	info.notCheckable = true
-	info.text = L["TITAN_PANEL_OPTIONS"];
-	info.value = "Options"
-	info.hasArrow = 1;
-	TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel());
-
-	TitanPanelRightClickMenu_AddSpacer();
-	info = {};
-	info.text = L["TITAN_BAG_MENU_IGNORE_PROF_BAGS_SLOTS"];
-	info.func = function()
-		TitanToggleVar(TITAN_PLUGIN, "CountProfBagSlots");
-		TitanPanelButton_UpdateButton(TITAN_PLUGIN);
-	end
-	info.checked = not TitanGetVar(TITAN_PLUGIN, "CountProfBagSlots")
-	TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel());
-
-	TitanPanelRightClickMenu_AddControlVars(TITAN_PLUGIN)
-end
-
--- Grab the button text to display
-local function GetButtonText(id)
-	local strA, strB = GetBagData(id)
-	return strA, strB
-end
-
--- Create the tooltip string
-local function GetTooltipText()
-	local returnstring = "";
-
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "TS tool tip"
-			.. " detail " .. tostring(TitanGetVar(TITAN_PLUGIN, "ShowDetailedInfo")) .. ""
-			.. " used " .. tostring(TitanGetVar(TITAN_PLUGIN, "ShowUsedSlots")) .. ""
-			.. " prof " .. tostring(TitanGetVar(TITAN_PLUGIN, "CountProfBagSlots")) .. ""
-			.. " color " .. tostring(TitanGetVar(TITAN_PLUGIN, "ShowColoredText")) .. ""
-			.. " open " .. tostring(TitanGetVar(TITAN_PLUGIN, "OpenBags")) .. ""
-		)
-	end
-
-	if TitanGetVar(TITAN_PLUGIN, "ShowDetailedInfo") then
-		returnstring = "\n";
-		if TitanGetVar(TITAN_PLUGIN, "ShowUsedSlots") then
-			returnstring = returnstring .. TitanUtils_GetNormalText(L["TITAN_BAG_MENU_TEXT"])
-				.. ":\t" .. TitanUtils_GetNormalText(L["TITAN_BAG_USED_SLOTS"]) .. ":\n";
-		else
-			returnstring = returnstring .. TitanUtils_GetNormalText(L["TITAN_BAG_MENU_TEXT"])
-				.. ":\t" .. TitanUtils_GetNormalText(L["TITAN_BAG_FREE_SLOTS"]) .. ":\n";
-		end
-
-		for bag = MIN_BAGS, MAX_BAGS do
-			local bagText, bagRichText, color;
-
-			if bag_data[bag] and bag_data[bag].has_bag then
-				if (TitanGetVar(TITAN_PLUGIN, "ShowUsedSlots")) then
-					bagText = format(L["TITAN_BAG_FORMAT"], bag_data[bag].used_slots, bag_data[bag].maxi_slots);
-				else
-					bagText = format(L["TITAN_BAG_FORMAT"], bag_data[bag].free_slots, bag_data[bag].maxi_slots);
-				end
-
-				if bag_data[bag].style == "profession"
-					and not TitanGetVar(TITAN_PLUGIN, "CountProfBagSlots")
-				then
-					bagRichText = "|cffa0a0a0" .. bagText .. "|r" -- show as gray
-				elseif (TitanGetVar(TITAN_PLUGIN, "ShowColoredText")) then
-					if bag_data[bag].maxi_slots == 0 then
-						color = TitanUtils_GetThresholdColor(TITAN_BAG_THRESHOLD_TABLE, 1);
-					else
-						color = TitanUtils_GetThresholdColor(TITAN_BAG_THRESHOLD_TABLE,
-							bag_data[bag].used_slots / bag_data[bag].maxi_slots);
-					end
-					bagRichText = TitanUtils_GetColoredText(bagText, color);
-				else
-					-- use without color
-					bagRichText = TitanUtils_GetHighlightText(bagText);
-				end
-
-				local name_text = bag_data[bag].name
-				if bag_data[bag].style == "profession"
-				then
-					name_text = TitanUtils_GetColoredText(name_text, bag_data[bag].color)
-				else
-					-- use without color
-				end
-				returnstring = returnstring .. name_text .. "\t" .. bagRichText .. "\n";
-			else
-				returnstring = returnstring .. NONE .. "\n";
-			end
-		end
-		returnstring = returnstring .. "\n";
-	end
-
-	if TitanGetVar(TITAN_PLUGIN, "ShowUsedSlots") then
-		local xofy = "" .. tostring(bag_data.total_used)
-			.. "/" .. tostring(bag_data.total_slots) .. "\n"
-		returnstring = returnstring .. TitanUtils_GetNormalText(L["TITAN_BAG_USED_SLOTS"])
-			.. ":\t" .. xofy
-	else
-		local xofy = "" .. tostring(bag_data.total_free)
-			.. "/" .. tostring(bag_data.total_slots) .. "\n"
-		returnstring = returnstring .. TitanUtils_GetNormalText(L["TITAN_BAG_USED_SLOTS"])
-			.. ":\t" .. xofy
-	end
-
-	-- Add Hint
-	if TitanGetVar(TITAN_PLUGIN, "OpenBags") then
-		returnstring = returnstring .. TitanUtils_GetGreenText(L["TITAN_BAG_TOOLTIP_HINTS"])
-	else
-		-- nop
-	end
-	return returnstring
-end
-
--- Create the .registry for Titan so it can register and place the plugin
-local function OnLoad(self)
-	local notes = ""
-		.. "Adds bag and free slot information to Titan Panel.\n"
-	--		.."- xxx.\n"
-	self.registry = {
-		id = TITAN_PLUGIN,
-		category = "Information",
-		version = VERSION,
-		menuText = L["TITAN_BAG_MENU_TEXT"],
-		menuTextFunction = CreateMenu,
-		buttonTextFunction = GetButtonText,
-		tooltipTitle = L["TITAN_BAG_TOOLTIP"],
-		tooltipTextFunction = GetTooltipText,
-		icon = artwork_path .. "TitanStarter",
-		iconWidth = 16,
-		notes = notes,
-		controlVariables = {
-			ShowIcon = true,
-			ShowLabelText = true,
-			ShowColoredText = true,
-			DisplayOnRightSide = true,
-		},
-		savedVariables = {
-			ShowUsedSlots = 1,
-			ShowDetailedInfo = false,
-			CountProfBagSlots = false,
-			ShowIcon = 1,
-			ShowLabelText = 1,
-			ShowColoredText = 1,
-			DisplayOnRightSide = false,
-			OpenBags = false,
-			OpenBagsClassic = "new_install",
-		}
-	};
-
-	self:RegisterEvent("PLAYER_ENTERING_WORLD");
-
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "TS OnLoad"
-			.. " complete"
-		)
-	end
-end
-
--- Parse and react to registered events
-local function OnEvent(self, event, a1, a2, ...)
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "TS event"
-			.. " " .. tostring(event) .. ""
-			.. " " .. tostring(a1) .. ""
-		)
-	end
-
-	if event == "PLAYER_ENTERING_WORLD" then
-	end
-
-	if event == "BAG_UPDATE" then
-		-- update the plugin text
-		TitanPanelButton_UpdateButton(TITAN_PLUGIN);
-	end
-end
-
--- Handle mouse clicks; here L click opens all bags
-local function OnClick(self, button)
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "TS click"
-			.. " " .. tostring(button) .. ""
-		)
-	end
-
-	if (button == "LeftButton") then
-		ToggleBags();
-	end
-end
-
-local function OnShow(self)
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "TS OnShow"
-			.. " register"
-		)
-	end
-	-- Register for bag updates and update the plugin text
-	self:RegisterEvent("BAG_UPDATE")
-	TitanPanelButton_UpdateButton(TITAN_PLUGIN);
-end
-
-local function OnHide(self)
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "TS OnShow"
-			.. " unregister"
-		)
-	end
-	self:UnregisterEvent("BAG_UPDATE")
-end
-
--- ====== Create needed frames
-local function Create_Frames()
-	if _G[TITAN_BUTTON] then
-		return -- if already created
-	end
-
-	if trace then
-		TitanPluginDebug(TITAN_PLUGIN, "TS frames"
-			.. " '" .. tostring(TITAN_BUTTON) .. "'"
-		)
-	end
-
-	-- general container frame
-	local f = CreateFrame("Frame", nil, UIParent)
-	--	f:Hide()
-
-	-- Titan plugin button
-	--[[
-	The plugin frame is created here. The typical plugin is a 'combo' which includes
-	- an icon (can be shown or hidden)
-	- label - value pair where the label can be turned off
-	There can be multiple label - value pairs; TitanPerformance uses this scheme.
-
-	The frame is 'forever' as are most of WoW game frames.
-	--]]
-	local window = CreateFrame("Button", TITAN_BUTTON, f, "TitanPanelComboTemplate")
-	window:SetFrameStrata("FULLSCREEN")
-	-- Using SetScript to set "OnLoad" does not work
-	--
-	-- This routine sets the guts of the plugin - the .registry
-	OnLoad(window);
-
-	--[[
-	Below are the frame 'events' that need to be processed.
-	A couple have Titan routines that ensure the plugin is properly on / off a Titan bar.
-
-	The combined Titan changed design to register for events when the user places the plugin
-	on the bar (OnShow)	and unregister events when the user hids the plugin (OnHide).
-	This reduces cycles the plugin uses when the user does not want the plugin.
-
-	NOTE: If a Titan bar is hidden, the plugins on it will still run.
-	NOTE: Titan plugins are NOT child frames!! Meaning plugins are not automatically hidden when the
-	bar they are on is hidden!
-	--]]
-	window:SetScript("OnShow", function(self)
-		OnShow(self)
-		-- This routine ensures the plugin is put where the user requested it.
-		-- Titan saves the bar the plugin was on. It does not save the relative order.
-		TitanPanelButton_OnShow(self);
-	end)
-	window:SetScript("OnHide", function(self)
-		OnHide(self)
-		-- We use the Blizzard frame hide to visually remove the frame
-	end)
-	window:SetScript("OnEvent", function(self, event, ...)
-		-- Handle any events the plugin is interested in
-		OnEvent(self, event, ...)
-	end)
-	window:SetScript("OnClick", function(self, button)
-		-- Typically this routine handles actions on left click
-		OnClick(self, button);
-		-- Typically this routine handles the menu creation on right click
-		TitanPanelButton_OnClick(self, button);
-	end)
-end
-
-Create_Frames() -- do the work